Dungeon Crawl Stone Soup version 0.28-a0-537-g3bccd9ccbf (webtiles) character file. Game seed: 3801140397374135908 3 mdk the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Sept 27, 2021. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (331 turns). mdk the Conjurer (Octopode Conjurer) Turns: 331, Time: 00:00:22 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 50% Magic: 0/3 EV: 13 Int: 20 God: Gold: 21 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Scrolls a - 2 scrolls of identify {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting * Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll and a kobold come into view. There are monsters nearby! There are monsters nearby! The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! The kobold shouts! The kobold throws a stone. The stone hits you. The magic dart hits the gnoll. The gnoll is moderately wounded. A bat comes into view. The magic dart hits the gnoll. The gnoll is severely wounded. You are too depleted to draw on your mana recklessly! You barely miss the gnoll. Your grab misses the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! The bat hits you. * * * LOW HITPOINT WARNING * * * The bat closely misses you. The bat hits you but does no damage. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. The bat misses you. You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat barely misses you. The bat hits you. You die... # ### ##. ..# #.. #.# #.# #.# #.# #.# ### ### #.###.## ##.## #.. #..#...#####...### #.# #....#..gb@..#...# #.# #.##..K#####...#.# #.# #.###.## ##.##.# #.# #...#.# #.#..# #.# ...b..##.#.# #.#..###.#####. ...... .#.# #.#............ ...... ##.# ##.##..##.#####. ...... ...#####...##.##.# ...... .#†......#....##.# You could see a gnoll, a bat and a kobold. Vanquished Creatures A quokka (D:1) A kobold (D:1) 2 rats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mdk the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 331 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_basic, chequers_serial_rivers_micro_b, minmay_misc_feat_tower Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 9 Armor: Skin || 2 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 331 | 331 | 0 | 22 | 274 | 1 | 331.0 | Dungeon | 331 | 331 | 0 | 22 | 274 | 1 | 331.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 331 daAuts