Dungeon Crawl Stone Soup version 0.28-a0-577-gb193047a1f (webtiles) character file. Game seed: 18338614151979051508 6 mdk the Conjurer (level 1, -1/11 HPs) Began as an Octopode Conjurer on Oct 1, 2021. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (322 turns). mdk the Conjurer (Octopode Conjurer) Turns: 322, Time: 00:00:20 Health: -1/11 AC: 1 Str: 6 XL: 1 Next: 90% Magic: 1/3 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls a - a scroll of vulnerability {unknown} b - a scroll of enchant weapon {unknown} Potions c - a potion of haste {unknown} d - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.1 Spellcasting * Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The bat is heavily wounded. The endoplasm quivers. A quokka comes into view. You are too depleted to draw on your mana recklessly! Unknown command. The bat barely misses you. The bat barely misses you. x2 The bat hits you but does no damage. The bat hits you. The quokka twitches its whiskers. You tentacle-slap the bat but do no damage. Your grab misses the bat. The bat is moderately wounded. The bat hits you. x2 The bat barely misses you. The quokka barely misses you. You barely miss the endoplasm. The quokka closely misses you. The quokka barely misses you. The endoplasm hits you. You tentacle-slap the endoplasm. You squeeze the endoplasm. You kill the endoplasm! The bat barely misses you. The quokka bites you. The bat barely misses you. The quokka misses you. The quokka closely misses you. You miss the quokka. Your grab misses the quokka. The quokka barely misses you. You barely miss the quokka. You grab the quokka. You squeeze the quokka, but do no damage. You constrict the quokka, but do no damage. The quokka closely misses you. You tentacle-slap the quokka. You squeeze the quokka, but do no damage. The quokka is moderately wounded. You constrict the quokka, but do no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the quokka. The quokka is moderately wounded. You constrict the quokka, but do no damage. The quokka bites you. You die... .....#....#####.# ............ ...# ......†#..# #..# ..........# #..# ### (†........# #..#####.##### r......#..# #............. .....#...b# #..#####.##### ....>..##r####...........# .###.#....@.....########.# #.......(....# # ######.####### #.. #.## ### #... #### ...### #.... You could see a quokka and a bat. Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) A ball python (D:1) A bat (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mdk the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 322 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_loops_ring, shapermc_ecumenical_altar_mp_ritualfount, st_stairs_2 Action || total -------------------------++------- Melee: Unarmed || 7 Tentacles || 3 Constrict || 1 Cast: Magic Dart || 8 Armor: Skin || 1 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 322 | 322 | 0 | 0 | 284 | 1 | 322.0 | Dungeon | 322 | 322 | 0 | 0 | 284 | 1 | 322.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 322 daAuts