Dungeon Crawl Stone Soup version 0.28-a0-577-gb193047a1f (webtiles) character file. Game seed: 18082390086889288800 39 mdk the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on Oct 1, 2021. Slain by a gnoll (5 damage) ... on level 4 of the Dungeon. The game lasted 00:01:33 (1620 turns). mdk the Conjurer (Octopode Conjurer) Turns: 1620, Time: 00:01:34 Health: 0/21 AC: 1 Str: 6 XL: 3 Next: 45% Magic: 4/6 EV: 13 Int: 21 God: Gold: 8 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -10) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 8 gold pieces. Inventory: Missiles d - 15 poisoned darts Potions b - a potion of resistance Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.5 Spellcasting * Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You barely miss the water moccasin skeleton. Your grab misses the water moccasin skeleton. The water moccasin skeleton is moderately damaged. The water moccasin skeleton closely misses you. You tentacle-slap the water moccasin skeleton. Your grab misses the water moccasin skeleton. The water moccasin skeleton is moderately damaged. The water moccasin skeleton bites you. The water moccasin skeleton closely misses you. You see here a scroll labelled TIDIJAL XUIGE. Found 17 gold pieces. The water moccasin skeleton closely misses you. The water moccasin skeleton bites you. Found an escape hatch in the ceiling. The gnoll shouts! The gnoll shaman shouts! The gnoll shaman calls upon its god to speed up something. Found a stone staircase leading down. The water moccasin skeleton bites you. The gnoll shouts! The gnoll closely misses you. The gnoll hits you from afar with a +0 spear of venom. You are poisoned. You feel very sick. You feel sick. The water moccasin skeleton bites you but does no damage. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of heal wounds. You feel much better. You feel sick. You feel sick. The gnoll hits you from afar with a +0 spear of venom. You are lethally poisoned! You feel very sick. The gnoll hits you from afar with a +0 spear of venom. The gnoll closely misses you. The gnoll shaman calls upon its god to speed up the gnoll. The gnoll seems to speed up. * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll barely misses you. The gnoll hits you from afar with a +0 spear of venom. You die... ..........†.##...# ...#........##.####### ####............#.... #....#.#####.....# $.!..##..# #......# .#####..## #.gg#.## .###...## #..#g.# §......#####..##.### .........#....## .....≈....###......# .....≈≈...# #........ §....§....# #......#.. ≈≈§.§.....# #..#..###..# ##§§§...... #..#..# ... ##≈§....≈........# ## #§§...≈.. You could see a gnoll shaman and 2 gnolls. Vanquished Creatures A gnoll (D:1) A worm (D:2) A dart slug (D:4) A bat (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) 3 jackals (D:2) 2 ball pythons (D:1) 3 frilled lizards A kobold (D:1) 5 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mdk the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 299 | D:1 | Reached XP level 2. HP: 7/17 MP: 1/5 1059 | D:1 | Reached XP level 3. HP: 21/21 MP: 0/6 1313 | D:1 | Learned a level 2 spell: Searing Ray 1454 | D:2 | You fall into a shaft and drop 2 floors! 1620 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic, st_stairs_7, hangedman_decor_push D:2: layout_loops_ring, basic_altar D:4: layout_cave_pools, hangedman_decor_points, kennysheep_decorative_pillar Action || total -------------------------++------- Melee: Unarmed || 22 Constrict || 6 Tentacles || 5 Cast: Magic Dart || 44 Searing Ray || 1 Use: Scroll || 3 Potion || 1 Armor: Skin || 2 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1620 | 1587 | 33 | 481 | 911 | 3 | 540.0 | Dungeon | 1620 | 1587 | 33 | 481 | 911 | 3 | 540.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1309 daAuts D:4: 165 daAuts D:2: 145 daAuts