Dungeon Crawl Stone Soup version 0.28-a0-691-gad6df49e81 (webtiles) character file. Game seed: 7628546077819704424 207 mdk the Conjurer (level 5, -4/28 HPs) Began as a Deep Elf Conjurer on Oct 22, 2021. Killed from afar by Grinder (13 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:02:57 (3075 turns). mdk the Conjurer (Deep Elf Conjurer) Turns: 3075, Time: 00:02:58 Health: -4/28 AC: 3 Str: 4 XL: 5 Next: 54% Magic: 6/14 EV: 12 Int: 24 God: Gold: 163 SH: 0 Dex: 13 Spells: 6/13 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... i - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.09/turn j - ring of willpower MPRegen 0.14/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 163 gold pieces. Inventory: Armour a - a +0 robe (worn) i - a +0 pair of boots (worn) Jewellery j - a ring of willpower (left hand) Scrolls b - a scroll of holy word {unknown} c - a scroll of identify {unknown} d - 2 scrolls of enchant armour {unknown} g - a scroll of vulnerability {unknown} k - a scroll of noise {unknown} Potions e - 3 potions of lignification {unknown} f - 2 potions of curing {unknown} h - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.7 Spellcasting * Level 6.3 Conjurations * Level 2.7 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 g - Fulminant Prism Conj/Hex 13% 3d9 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 18% N/A 4% 2 Dazzling Flash Conj/Hex 54% N/A 4% 3 Animate Skeleton Necr 10% N/A 9% 1 Apportation Tloc 10% N/A 9% 1 Summon Small Mammal Summ 20% N/A 9% 1 Confusing Touch Hex 18% N/A 9% 3 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 24% 4 Yara's Violent Unravell Hex/Tmut 6% 3d5 82% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( D:3 ( Annotations: D:3 Grinder Message History Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to cast (14% risk of failure)! Continue anyway? Okay, then. Grinder blinks! You start resting. Grinder is nearby! Casting: Fulminant Prism (extremely dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder, carrying a wand of flame (21) (lightly wounded, 78% to hit) The searing ray hits Grinder. Grinder is moderately wounded. (Press . to maintain the ray.) Grinder zaps a wand. The puff of flame hits you. The searing ray hits Grinder. Grinder is heavily wounded. Grinder zaps a wand. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits Grinder. Grinder is heavily wounded. Grinder gestures at you. You resist with some effort. The searing ray hits Grinder! Grinder is almost dead. You finish channelling your searing ray. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder, carrying a wand of flame (19) (almost dead, 78% to hit) The searing ray hits Grinder. Grinder is almost dead. (Press . to maintain the ray.) Unknown command. The searing ray hits Grinder but does no damage. Grinder is almost dead. Grinder zaps a wand. The puff of flame hits you! You die... ### ..# #.# #.# #.# #.# #.# #.# ### #@# .. #5# #. #.### ###.######.#.# #............# ..).......###...# ####.#.##......## #>#. #.#....# ###.#.##.....## You could see Grinder. Vanquished Creatures An orc priest (D:3) An iguana (D:3) Natasha (D:3) 5 gnolls 2 adders 2 dart slugs 7 orcs (D:3) 3 bats A bat zombie (D:1) 3 endoplasms (D:1) 5 giant cockroaches 2 goblins A hobgoblin (D:3) 4 jackals (D:3) 2 quokkas (D:1) 3 ball pythons A ball python zombie (D:1) 8 frilled lizards 3 kobolds 3 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mdk the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 244 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 247 | D:1 | Learned a level 2 spell: Searing Ray 538 | D:1 | Reached skill level 5 in Conjurations 543 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/10 580 | D:1 | Found Cudinyirch's Weapon Boutique. 1144 | D:2 | Found a faded altar of an unknown god. 1968 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 1973 | D:3 | Learned a level 4 spell: Fulminant Prism 2047 | D:3 | Noticed Natasha 2054 | D:3 | Killed Natasha 2055 | D:3 | Reached skill level 1 in Hexes 2250 | D:3 | Reached skill level 6 in Conjurations 2250 | D:3 | Reached XP level 5. HP: 28/28 MP: 0/13 2479 | D:3 | Found Zozot's Antique Weapon Emporium. 3052 | D:3 | Noticed Grinder 3075 | D:3 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic, serial_shops, nicolae_diamond_shop D:2: minmay_skewed_foursquare, layout_basic, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_b, chequers_serial_rivers_room_b, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_b, ebering_ecumenical_altar_box, serial_bayou_lagoon_a, wander_ebering_terrifying_dragon_lair D:3: layout_loops_ring, serial_shops, shop, nrook_campfire, nrook_mini_backslash, uniq_grinder, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.3 Spellcasting | 4 | 4.7 Hexes | 2 | 2.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | | 4 || 4 Cast: Magic Dart | 51 | 53 || 104 Searing Ray | | 10 || 10 Armor: Robe | 1 | 2 || 3 Dodge: Dodged | 1 | 6 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3087 | 3040 | 47 | 291 | 2462 | 3 | 1029.0 | Dungeon | 3087 | 3040 | 47 | 291 | 2462 | 3 | 1029.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1163 daAuts D:2: 1117 daAuts D:1: 807 daAuts