Dungeon Crawl Stone Soup version 0.28-a0-706-gf6f64a616a (webtiles) character file. Game seed: 11670051953772142531 145 mdk the Conjurer (level 5, -6/28 HPs) Began as a Deep Elf Conjurer on Oct 25, 2021. Shot with an arrow by a centaur (9 damage) ... on level 3 of the Dungeon. The game lasted 00:03:11 (2831 turns). mdk the Conjurer (Deep Elf Conjurer) Turns: 2831, Time: 00:03:12 Health: -6/28 AC: 3 Str: 4 XL: 5 Next: 6% Magic: 13/13 EV: 12 Int: 24 God: Gold: 46 SH: 0 Dex: 13 Spells: 6/13 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... d - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.09/turn h - ring of positive energy MPRegen 0.13/turn (no ring) @: mighty A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 156 gold pieces. You spent 110 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) Jewellery h - a ring of positive energy (left hand) Scrolls c - a scroll of summoning {unknown} f - a scroll of enchant armour {unknown} g - a scroll of acquirement {unknown} Potions b - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting * Level 6.1 Conjurations * Level 1.9 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 g - Fulminant Prism Conj/Hex 12% 3d9 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 48% N/A 5% 3 Animate Skeleton Necr 10% N/A 10% 1 Apportation Tloc 10% N/A 10% 1 Summon Small Mammal Summ 20% N/A 10% 1 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Shops: D:2 [ D:3 (*?[ Message History Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (83% to hit) The searing ray hits the iguana. The iguana is lightly wounded. (Press . to maintain the ray.) The searing ray hits the iguana. The iguana is moderately wounded. The searing ray hits the iguana but does no damage. The iguana is moderately wounded. The searing ray hits the iguana. The iguana is severely wounded. You finish channelling your searing ray. The iguana barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (severely wounded, 83% to hit) The searing ray hits the iguana. The iguana is almost dead. (Press . to maintain the ray.) The iguana closely misses you. The searing ray hits the iguana. You kill the iguana! You have reached level 5! You start resting. Magic restored. Found an escape hatch in the ceiling. You see here a +0 spear. A centaur comes into view. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! Unknown command. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. The centaur shoots an arrow. The arrow hits you! You die... ###.#.#.# ########.#...# #........####### #..............####### #........#####.##..... #........# #........ #........# ####..... #........# #........ #....@...# #.####### #.........# # #.####..#..# # .c###..# ..## #..# ..# #.. ..# #.. You could see a centaur. Vanquished Creatures 2 iguanas (D:3) Terence (D:3) An adder (D:3) 2 worms 2 dart slugs (D:3) An orc (D:2) 3 ball pythons 2 bats 4 endoplasms 2 goblins 4 hobgoblins 8 jackals 6 kobolds A quokka (D:3) 3 frilled lizards (D:2) 4 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mdk the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 337 | D:1 | Found a faded altar of an unknown god. 364 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 688 | D:1 | Learned a level 2 spell: Searing Ray 1210 | D:2 | Reached skill level 5 in Conjurations 1364 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1711 | D:2 | Found Lesoar's Armour Boutique. 1957 | D:3 | Found Arioxus's Antique Weapon Emporium. 2041 | D:3 | Found Cinysch's Assorted Antiques. 2046 | D:3 | Bought a golden ring for 110 gold pieces 2049 | D:3 | Found Teosoyno's Magic Scroll Boutique. 2060 | D:3 | Reached XP level 4. HP: 24/24 MP: 2/12 2141 | D:3 | Learned a level 4 spell: Fulminant Prism 2303 | D:3 | Found Hequts's Armour Shoppe. 2397 | D:3 | Noticed Terence 2409 | D:3 | Killed Terence 2410 | D:3 | Reached skill level 6 in Conjurations 2410 | D:3 | Reached skill level 1 in Hexes 2673 | D:3 | Found a glowing silver altar of Zin. 2680 | D:3 | Reached XP level 5. HP: 28/28 MP: 4/13 2827 | D:3 | Noticed a centaur 2831 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto D:2: layout_basic, serial_shops, shop, minmay_bisected D:3: layout_basic, zin_academy, nemelex_diamond_rough_becter, serial_shops, nicolae_shop_trees, nicolae_shop_statue_plus, nicolae_shop_statue_plus, shop, shop_statue, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.1 Spellcasting | 4 | 4.5 Hexes | 1 | 1.9 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 21 | || 21 Cast: Magic Dart | 71 | 7 || 78 Searing Ray | 2 | 6 || 8 Use: Potion | | 1 || 1 Armor: Robe | 10 | || 10 Dodge: Dodged | 27 | 4 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2830 | 2722 | 108 | 562 | 1896 | 3 | 943.3 | Dungeon | 2830 | 2722 | 108 | 562 | 1896 | 3 | 943.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1196 daAuts D:3: 891 daAuts D:2: 742 daAuts