Seeded DCSS version 0.28-a0-957-g42eb19b844 (webtiles) character file. Game seed: 10908369782197954660 (custom seed) 82 mdk the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Nov 30, 2021. Slain by Terence (13 damage) ... on level 2 of the Dungeon. The game lasted 00:01:43 (2023 turns). mdk the Conjurer (Deep Elf Conjurer) Turns: 2023, Time: 00:01:43 Health: -2/24 AC: 2 Str: 4 XL: 4 Next: 21% Magic: 5/12 EV: 12 Int: 25 God: Gold: 69 SH: 0 Dex: 13 Spells: 4/11 levels left rFire . . . SeeInvis . a - +1 dagger (holy) rCold . . . Faith . (no shield) rNeg . . . Spirit . j - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons a - a +1 dagger of holy wrath (weapon) Armour j - a +0 robe (worn) Wands f - a wand of flame (8) Scrolls d - a scroll of noise {unknown} e - a scroll of enchant weapon {unknown} i - a scroll of immolation {unknown} Potions b - a potion of flight {unknown} c - a potion of resistance {unknown} g - a potion of curing {unknown} h - a potion of berserk rage {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting * Level 5.8 Conjurations * Level 0.0 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 g - Fulminant Prism Conj/Hex 9% 3d7 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 10% 2d5 9% 1 Dazzling Flash Conj/Hex 38% N/A 9% 3 Stone Arrow Conj/Erth 38% 3d9 9% 3 Passwall Tmut/Erth 4% N/A 14% 2 Sublimation of Blood Necr 5% N/A 14% 2 Wereblood Tmut 5% N/A 14% 2 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 26% 4 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History Adjust (i)tems, (s)pells, or (a)bilities? j - a +1 dagger of holy wrath (weapon) Adjust to which letter? (? for menu, Esc to quit) a - a +1 dagger of holy wrath (weapon); j - a +0 robe (worn) There is a stone staircase leading down here. There is a shaft here. Terence the Incautious comes into view. He is wielding a +1 flail of protection. Terence is nearby! Terence is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Terence shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +1 flail of protection and wearing a +0 scale mail (83% to hit) The searing ray hits Terence but does no damage. (Press . to maintain the ray.) Terence says, "Time to say good-bye..." The searing ray hits Terence but does no damage. The searing ray hits Terence. Terence is moderately wounded. Terence hits you with a +1 flail of protection. The searing ray hits Terence but does no damage. Terence is moderately wounded. You finish channelling your searing ray. Terence hits you with a +1 flail of protection! Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 flail of protection and wearing a +0 scale mail (moderately wounded, 83% to hit) The searing ray misses Terence. (Press . to maintain the ray.) Terence hits you with a +1 flail of protection! Ouch! That really hurt! You die... ........# ####.#.####### ###.#######....>........ ..........#.###..######. .##.#####.#.# #..†....# .'......#.#.# #<...<#.# .##.###.#.#.###..####.# .##.# #.#.#...........# .##.# #.#.#############. .##.# #....^....@@...... )##.#####.############## ........#.# #.#.###.#.# #.#.###.#.# ........#.# #...#####.# ##.)# #.# ....# #.# You could see Terence. Vanquished Creatures 3 gnolls (D:2) A worm (D:2) 2 dart slugs 3 ball pythons 4 endoplasms A giant cockroach (D:1) 5 goblins 9 hobgoblins 2 kobolds A quokka (D:2) 3 bats (D:1) 3 frilled lizards (D:1) 6 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mdk the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 171 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 398 | D:1 | Reached skill level 5 in Conjurations 953 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1127 | D:2 | Learned a level 2 spell: Searing Ray 1732 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 1810 | D:2 | Learned a level 4 spell: Fulminant Prism 2015 | D:2 | Noticed Terence 2023 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_loops_ring D:2: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.8 Spellcasting | 4 | 4.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 76 | 3 || 79 Searing Ray | | 3 || 3 Armor: Robe | 2 | || 2 Dodge: Dodged | 5 | || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2022 | 1877 | 145 | 124 | 1532 | 2 | 1011.0 | Dungeon | 2022 | 1877 | 145 | 124 | 1532 | 2 | 1011.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1110 daAuts D:2: 912 daAuts