Dungeon Crawl Stone Soup version 0.32-a0-953-g508020473e (webtiles) character file. Game seed: 14153240935469408703 261 mdk the Conjurer (level 5, -3/28 HPs) Began as a Deep Elf Conjurer on Apr 16, 2024. Slain by Grinder (7 damage) ... on level 3 of the Dungeon. The game lasted 00:03:20 (3118 turns). mdk the Conjurer (Deep Elf Conjurer) Turns: 3118, Time: 00:03:21 Health: -3/28 AC: 3 Str: 1 (4) XL: 5 Next: 96% Magic: 4/14 EV: 11 Int: 23 (25) God: Gold: 98 SH: 0 Dex: 12 (13) Spells: 3/14 levels left rFire . . . (no weapon) rCold + . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . h - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ k - ring of protection from cold HPRegen 0.24/turn n - ring of poison resistance MPRegen 0.14/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 98 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 pair of boots h - a +0 cloak (worn) Jewellery k - a ring of protection from cold (left hand) n - a ring of poison resistance (right hand) Scrolls g - a scroll of brand weapon {unknown} l - a scroll of identify {unknown} m - a scroll of immolation {unknown} Potions j - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.0 Spellcasting * Level 6.5 Conjurations * Level 2.7 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 g - Fulminant Prism Conj/Alch 13% 3d8 14% 4 m - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Grinder blinks! Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 14% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Unknown command. Your fulminant prism crackles loudly. You hear an explosion! Unknown command. Casting: Fulminant Prism (extremely dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 14% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. You hear a loud crackle. You hear an explosion! Unknown command. Casting: Fulminant Prism (extremely dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Grinder Aim: Grinder (almost dead, 78% to hit) The searing ray misses Grinder. (Press . to maintain the ray.) Unknown command. The searing ray misses Grinder. Grinder gestures at you. You resist with significant effort. The searing ray hits Grinder. Grinder is almost dead. Grinder hits you! You die... Grinder sighs, "Dead already? I want a refund." #.......##...#.##..# #. #..............##..##.... #..............##........ ## ##....##)#####.##.##..... .###.##.... #.##.....#.#...... .....##.#.# #*##.##........... .###.##.#.# #.##.##....#...### .# # #.#.# #.##5##........... .# #.##.#.# #...@....####.#### .# #.$....###.###....# .# .# #@##...........#..# # .# #.####.###.###...## .# #.@.@..# #.# ##.## ## ######.# #.####.# #.# #......# #.# #.####.# ##### #.###.# #.# You could see Grinder. Vanquished Creatures Sigmund (D:3) 4 adders 3 dart slugs An orc (D:3) 5 bats 7 endoplasms 3 giant cockroaches 3 goblins 7 hobgoblins 6 kobolds 3 quokkas 8 ball pythons 3 frilled lizards 2 rats 56 creatures vanquished. Vanquished Creatures (others) 5 fulminant prisms (D:3) 5 creatures vanquished. Grand Total: 61 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mdk the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 207 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 212 | D:1 | Learned a level 2 spell: Searing Ray 656 | D:1 | Reached skill level 5 in Conjurations 974 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 2258 | D:2 | Found a faded altar of an unknown god. 2315 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 2334 | D:3 | Learned a level 4 spell: Fulminant Prism 2339 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2423 | D:3 | Noticed Grinder 2871 | D:3 | Noticed Sigmund 2980 | D:3 | Killed Sigmund 2981 | D:3 | Reached skill level 6 in Conjurations 2981 | D:3 | Reached XP level 5. HP: 19/28 MP: 5/14 3073 | D:3 | Reached skill level 5 in Spellcasting 3078 | D:3 | Paralysed by Grinder for 3 turns 3090 | D:3 | Paralysed by Grinder for 5 turns 3105 | D:3 | HP: 1/28 [Grinder (6)] 3118 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_loops_corners, chequers_decorated_corner, st_stairs_1, chequers_serial_rivers_micro_a, serial_bayou_crossing D:2: layout_loops_ring, shapermc_ecumenical_altar_mp_vishouse D:3: layout_loops_ring, uniq_grinder, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.5 Spellcasting | 4 5 | 5.0 Alchemy | 2 | 2.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 5 || 5 Cast: Magic Dart | 92 | 17 || 109 Searing Ray | | 9 || 9 Fulminant Prism | | 5 || 5 Use: Potion | | 6 || 6 Scroll | | 1 || 1 Armour: Robe | 11 | 29 || 40 Dodge: Dodged | 8 | 22 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3136 | 2971 | 165 | 439 | 2164 | 3 | 1045.3 | Dungeon | 3136 | 2971 | 165 | 439 | 2164 | 3 | 1045.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1438 daAuts D:2: 1099 daAuts D:3: 598 daAuts