Dungeon Crawl Stone Soup version 0.32-a0-1753-g3cb1da796b (webtiles) character file. Game seed: 4755191581580931022 45 mdk the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on July 19, 2024. Succumbed to Terence's poison ... on level 2 of the Dungeon. The game lasted 00:01:46 (1319 turns). mdk the Conjurer(Deep Elf Conjurer) Turns: 1319, Time: 00:01:46 Health: 0/19 AC: 3 Str: 4 XL: 3 Next: 42% Magic: 2/10 EV: 11 Int: 24 God: Gold: 82 SH: 0 Dex: 13 Spells: 6/9 levels left rFire + + . a - +2 dagger (drain) rCold + . . (no shield) rNeg . . . o - +0 robe rPois + (no helmet) rElec + k - scarf {repulsion} rCorr + (no gloves) SInv . e - +0 pair of boots Will ..... (no amulet) Stlth ++ i - ring of protection from fire HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: repel missiles @: lethally poisoned (0 -> -16), resistant A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons a - a +2 dagger of draining (weapon) Armour e - a +0 pair of boots (worn) k - a scarf of repulsion (worn) o - a +0 robe (worn) Jewellery i - a ring of protection from fire (left hand) Scrolls c - a scroll of vulnerability {unknown} d - a scroll of teleportation {unknown} f - a scroll of noise {unknown} l - 2 scrolls of enchant weapon {unknown} m - 2 scrolls of blinking {unknown} n - a scroll of immolation {unknown} Potions b - a potion of magic g - a potion of resistance h - a potion of curing {unknown} j - 2 potions of attraction {unknown} p - a potion of degeneration {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.9 Spellcasting * Level 5.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History The magic dart hits Terence but does no damage. The magic dart hits Terence. Terence is lightly wounded. The magic dart hits Terence but does no damage. Terence is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 hand axe of venom and wearing a +0 scale mail (lightly wounded, 82% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is heavily wounded. The searing ray hits Terence. Terence is severely wounded. The searing ray misses Terence. You finish channelling your searing ray. Terence closely misses you. You closely miss Terence. Terence is severely wounded. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence hits you with a +2 hand axe of venom. You are poisoned. You hit Terence. Terence is almost dead. You feel sick. Terence hits you with a +2 hand axe of venom! * * * LOW HITPOINT WARNING * * * You are more poisoned. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You aren't carrying any items that you can evoke. Unknown command. It was a potion of resistance. You feel protected. You die... #...# #...#†####..#...### #...# ###.###.#....##..## #...##....#...#.#####..# ##...............# ##.# #......#####.##### #..# #..####.#..... ..... ...# #.#.#### ..... ### #(..# #####...... #.)######@@...# ##........##### ##....#### #....# ###### You could see Terence. Vanquished Creatures 2 adders (D:2) A dart slug (D:2) An endoplasm (D:2) 4 goblins 2 hobgoblins 2 jackals (D:1) 2 kobolds (D:2) A ball python (D:2) 4 bats 3 frilled lizards 3 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mdk the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 790 | D:2 | Reached XP level 2. HP: 15/15 MP: 6/8 793 | D:2 | Learned a level 2 spell: Searing Ray 887 | D:2 | Reached skill level 5 in Conjurations 1071 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1306 | D:2 | Noticed Terence 1319 | D:2 | Succumbed to Terence's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_loops_cross D:2: minmay_door_path, layout_rooms, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.9 Action || total ---------------------------++------- Melee: Dagger || 2 Cast: Magic Dart || 47 Searing Ray || 1 Use: Potion || 1 Armour: Robe || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1317 | 1271 | 46 | 0 | 1109 | 2 | 658.5 | Dungeon | 1317 | 1271 | 46 | 0 | 1109 | 2 | 658.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 784 daAuts D:2: 532 daAuts