Dungeon Crawl Stone Soup version 0.33-a0-1446-g9efba704ed (webtiles) character file. Game seed: 7459330418197977236 21 mdk the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Apr 18, 2025. Slain by an ogre ... wielding a +0 giant club (16 damage) ... on level 3 of the Dungeon. The game lasted 00:01:29 (641 turns). mdk the Conjurer (Deep Elf Conjurer) Turns: 641, Time: 00:01:29 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 62% Magic: 3/8 EV: 11 Int: 22 God: Gold: 37 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 37 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting * Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The rat squeaks loudly. The magic dart hits the rat but does no damage. The rat is moderately wounded. The magic dart hits the rat! You kill the rat! A malevolent force fills the Dungeon... You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Found a stone staircase leading down. As you read the scroll labelled QIGRUPLUTU, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Your surroundings suddenly seem different. Found a stone staircase leading up. An ogre comes into view. It is wielding a +0 giant club. An ogre is nearby! You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. The magic dart hits the ogre. The ogre is lightly wounded. The ogre shouts! You hear a shout! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (lightly wounded, 90% to hit) The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the ogre. The ogre is moderately wounded. The searing ray misses the ogre. The searing ray hits the ogre! The ogre is severely wounded. You finish channelling your searing ray. The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... #.# #.# #.# ##########.###. #.............. #.#.###.##.#### #.##...## #.#.....##### #....@....!.. ###..O..##### ##...## ##.## #.# ..< ...# ...# You could see an ogre. Vanquished Creatures An endoplasm (D:2) 3 giant cockroaches (D:1) A hobgoblin (D:1) 4 jackals (D:1) A quokka (D:1) 2 ball pythons 4 frilled lizards (D:1) 3 kobolds 2 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mdk the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 203 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 566 | D:2 | Reached skill level 5 in Conjurations 618 | D:2 | You fall into a shaft and drop 1 floor! 630 | D:3 | Noticed an ogre 635 | D:3 | Learned a level 2 spell: Searing Ray 641 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_loops_ring D:2: layout_basic D:3: layout_loops_ring, portal_sewer_entry_e, chequers_serial_rivers_micro_a, chequers_big_river Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.5 Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 34 Searing Ray || 1 Use: Scroll || 1 Armour: Robe || 3 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 635 | 625 | 10 | 31 | 513 | 3 | 211.7 | Dungeon | 635 | 625 | 10 | 31 | 513 | 3 | 211.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 541 daAuts D:2: 72 daAuts D:3: 21 daAuts