Dungeon Crawl Stone Soup version 0.33-a0-1446-g9efba704ed (webtiles) character file. Game seed: 2204596062161016675 72 mdk the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Apr 18, 2025. Slain by a river rat (9 damage) ... in a sewer. The game lasted 00:02:58 (1743 turns). mdk the Conjurer (Deep Elf Conjurer) Turns: 1743, Time: 00:02:59 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 7% Magic: 7/12 EV: 11 Int: 25 God: Gold: 108 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . a - +2 dagger (vamp) rCold . . . h - orb {*channel} rNeg . . . m - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: channel magic (20%) @: no status effects A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 108 gold pieces. Inventory: Hand Weapons a - a +2 vampiric dagger (weapon) Armour h - an orb of energy (worn) m - a +0 robe (worn) n - a +0 buckler Scrolls i - a scroll of fog {unknown} j - a scroll of brand weapon {unknown} k - a scroll of fear {unknown} l - a scroll of silence {unknown} Potions b - a potion of magic c - 2 potions of berserk rage d - a potion of cancellation g - a potion of resistance o - 2 potions of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting * Level 5.6 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 4% 1 b - Searing Ray Conj 66% 2d6 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 5% N/A 47% 3 Fulminant Prism Conj/Alch 9% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 50% 4 Irradiate Conj/Alch 9% 3d14 80% 5 Detonation Catalyst Fire/Alch 5% 1d1 98% 5 Ignition Fire 2% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the frilled lizard! You kill the frilled lizard! Magical energy flows into your mind! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You enter the shallow water. Moving in this stuff is going to be slow. You see here a frilled lizard corpse. You enter the shallow water. Moving in this stuff is going to be slow. A river rat and 2 rats come into view. There are monsters nearby! The magic dart hits the rat. The rat is heavily wounded. The rat squeaks loudly. The river rat squeaks loudly. The magic dart hits the rat. You kill the rat! The river rat bites you. The river rat barely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (78% to hit) You focus your ray upon the river rat. The searing ray hits the river rat but does no damage. The searing ray hits the rat. You kill the rat! (Press . to maintain the ray.) The river rat bites you. Unknown command. The searing ray hits the river rat. The river rat is lightly wounded. The river rat bites you! The searing ray hits the river rat. The river rat is heavily wounded. The river rat bites you but does no damage. The searing ray hits the river rat. The river rat is severely wounded. You finish channelling your searing ray. The river rat bites you! You die... #~# #.# #~# #~# #.# #.# #r# ######@################ ~.~~~~.~~~~~†....~...... ..~~~.~~.~~~~.~..~.~~.~~ ######################## You could see a river rat. Vanquished Creatures 2 adders (D:2) A river rat (D:3) A dart slug (D:1) 2 orcs (D:3) A ribbon worm (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 7 jackals A quokka (D:1) 4 ball pythons 5 bats 6 endoplasms 3 frilled lizards 4 goblins A kobold (D:1) 6 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mdk the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 323 | D:1 | Reached XP level 2. HP: 12/15 MP: 5/8 326 | D:1 | Learned a level 2 spell: Searing Ray 826 | D:1 | Reached skill level 5 in Conjurations 1132 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1321 | D:2 | Found a faded altar of an unknown god. 1684 | D:3 | Found a glowing drain. 1694 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/12 1719 | Sewer | Entered a sewer 1743 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_loops_corners, nrook_loot_triangle, hangedman_decor_lopped D:2: layout_basic, ebering_ecumenical_altar_sacrificial, minmay_fountain_box, ebering_dispersal_statue_hall D:3: layout_loops_corners, chequers_temple_overflow_statue_of_worship, cheibrodos_sewer_entry_sluice, serial_shops, nicolae_shop_waterfront Sewer: sewer_co_cracked_pipes Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.6 Spellcasting | 4 | 4.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 80 | 5 || 85 Searing Ray | 2 | 1 || 3 Use: Scroll | 4 | || 4 Armour: Robe | 10 | 5 || 15 Dodge: Dodged | 9 | 1 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1735 | 1663 | 72 | 28 | 1376 | 4 | 433.8 | Dungeon | 1708 | 1636 | 72 | 28 | 1361 | 3 | 569.3 | Sewer | 26 | 26 | 0 | 0 | 15 | 1 | 26.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1112 daAuts D:2: 526 daAuts D:3: 70 daAuts Sewer: 26 daAuts