Dungeon Crawl Stone Soup version 0.29-a0-322-g68df515428 (webtiles) character file. Game seed: 6287796625173534365 989 mdonais the Conjurer (level 8, -4/50 HPs) Began as an Octopode Conjurer on Apr 5, 2022. Was a Believer of Vehumet. Slain by a troll zombie (15 damage) ... in an ossuary. The game lasted 00:24:35 (5612 turns). mdonais the Conjurer (Octopode Conjurer) Turns: 5612, Time: 00:24:36 Health: -4/50 AC: 1 Str: 6 XL: 8 Next: 18% Magic: 0/15 EV: 13 Int: 22 God: Vehumet [**....] Gold: 64 SH: 0 Dex: 11 Spells: 7/17 levels left rFire . . . SeeInvis . d - +8 long sword of Kismet {drain, Stlth+} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . r - amulet of regeneration rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.96/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were in an ossuary. You worshipped Vehumet. Vehumet was pleased with you. You visited 2 branches of the dungeon, and saw 7 of its levels. You also visited: Sewer and Ossuary. You collected 289 gold pieces. You spent 225 gold pieces at shops. Inventory: Hand Weapons d - the +8 long sword of Kismet (weapon) {drain, Stlth+} (You found it on level 5 of the Dungeon) A truly terrible weapon, it drains the life of any living foe it strikes. Stlth: It makes you more stealthy. p - a +2 short sword of protection (You took it off a kobold brigand in a sewer) t - the +2 spear of Courage {protect, rN+ Str+5} (You found it on level 3 of the Dungeon) It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+5). rN: It protects you from negative energy. Missiles c - 110 stones q - 6 poisoned darts v - 2 javelins F - a curare-tipped dart Jewellery r - an amulet of regeneration (around mantle) (You found it on level 3 of the Dungeon) Wands D - a wand of digging (4) (You took it off Ijyb on level 3 of the Dungeon) Scrolls b - a scroll of amnesia {unknown} g - 2 scrolls of immolation {unknown} i - 2 scrolls of enchant armour m - a scroll of fear {unknown} n - a scroll of fog {unknown} x - a scroll of noise {unknown} T - 2 scrolls of teleportation Potions a - a potion of magic e - a potion of lignification {unknown} h - a potion of haste {unknown} j - 2 potions of might k - 3 potions of heal wounds {unknown} l - 3 potions of flight o - 2 potions of degeneration s - a potion of resistance {unknown} u - 5 potions of brilliance w - a potion of berserk rage {unknown} z - a potion of invisibility Q - 6 potions of curing Skills: + Level 2.0 Fighting - Level 2.0 Dodging - Level 4.0 Stealth + Level 5.0 Spellcasting + Level 6.8 Conjurations - Level 4.0 Hexes You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Hex 14% 3d9 11% 4 d - Dazzling Flash Conj/Hex 58% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 20% N/A 3% 2 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Sewer (visited) Ossuary (1/1) Altars: Cheibriados Uskayaw Vehumet Yredelemnul Shops: D:5 ! Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Vehumet accepts your kill. You finish channelling your searing ray. You now have 10/15 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin zombie Aim: a hobgoblin zombie (93% to hit) The searing ray hits the hobgoblin zombie. The hobgoblin zombie is moderately damaged. (Press . to maintain the ray.) The hobgoblin zombie misses you. You now have 8/15 mp. The searing ray hits the hobgoblin zombie! You destroy the hobgoblin zombie! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. MP restored: 15 There is an open door here. You open the door. An adder zombie comes into view. The adder zombie bites you. There is an open door here. You take 1 damage, and have 49/50 hp. The adder zombie closely misses you. Health restored: 50 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder zombie Aim: an adder zombie (81% to hit) The searing ray hits the adder zombie! The adder zombie is severely damaged. (Press . to maintain the ray.) The adder zombie bites you. x2 You take 5 damage, and have 45/50 hp. You now have 13/15 mp. The searing ray hits the adder zombie! You destroy the adder zombie! Vehumet accepts your kill. You now have 12/15 mp. You start resting. HP restored. Health restored: 50 You start resting. Magic restored. MP restored: 15 You open the door. There is an open door here. There is an open door here. You open the door. A kobold zombie comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold zombie Aim: a kobold zombie (dormant, 100% to hit) The searing ray hits the kobold zombie. The kobold zombie is severely damaged. (Press . to maintain the ray.) You now have 13/15 mp. The searing ray hits the kobold zombie! You destroy the kobold zombie! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. MP restored: 15 There is an open door here. You open the door. A troll zombie comes into view. There is an open door here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - troll zombie Aim: a troll zombie (dormant, 100% to hit) The searing ray hits the troll zombie. The troll zombie is lightly damaged. (Press . to maintain the ray.) You now have 13/15 mp. The searing ray hits the troll zombie. The troll zombie is lightly damaged. The troll zombie bites you. The troll zombie misses you. The troll zombie claws you but does no damage. You take 6 damage, and have 44/50 hp. You now have 12/15 mp. The searing ray hits the troll zombie! The troll zombie is moderately damaged. You now have 11/15 mp. The searing ray hits the troll zombie! The troll zombie is moderately damaged. You finish channelling your searing ray. The troll zombie barely misses you. The troll zombie claws you. x2 You take 1 damage, and have 44/50 hp. You now have 10/15 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 11% risk of failure) Press: ? - help, Dir - move target, p - troll zombie You conjure a prism of explosive energy! A fulminant prism comes into view. The troll zombie closely misses you. The troll zombie barely misses you. The troll zombie closely misses you. You now have 6/15 mp. Casting: Fulminant Prism (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - troll zombie Aim: a troll zombie (moderately damaged, ally target, 93% to hit) The searing ray hits the troll zombie. The troll zombie is moderately damaged. (Press . to maintain the ray.) The troll zombie bites you. The troll zombie barely misses you. The troll zombie claws you! Your fulminant prism crackles loudly. You take 13 damage, and have 32/50 hp. MASSIVE DAMAGE!! You now have 4/15 mp. The searing ray hits the troll zombie! The troll zombie is heavily damaged. The troll zombie bites you. The troll zombie claws you. The troll zombie barely misses you. Your fulminant prism explodes! The blast of energy engulfs the troll zombie! The troll zombie is severely damaged. You hear a shout! You take 6 damage, and have 26/50 hp. The searing ray hits the troll zombie! The troll zombie is almost destroyed. You now have 3/15 mp. The searing ray misses the troll zombie. You finish channelling your searing ray. The troll zombie completely misses you. The troll zombie claws you! The troll zombie barely misses you. You take 8 damage, and have 19/50 hp. You now have 2/15 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - troll zombie Aim: a troll zombie (almost destroyed, 93% to hit) The searing ray misses the troll zombie. (Press . to maintain the ray.) The troll zombie barely misses you. The troll zombie claws you. The troll zombie claws you! * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 8/50 hp. MASSIVE DAMAGE!! You now have 0/15 mp. You feel better. The troll zombie barely misses you. x2 The troll zombie claws you! * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 5/50 hp. You feel better. The troll zombie bites you! You die... #..# #.. #..# +.. #..# #.. #..+ ################ #.. #..# #....#....#....# #.. #..# #....#....#....# +.. #..# #....#....#....###.. #..+ #.Z..#....#....'.#.. #..# ##@##'#########.#.. #..# #...#...#...#...#.. #..#####+###'###'###'###'###.. #............................. #∩...........................∩ ############################## You could see a troll zombie. Vanquished Creatures A troll (D:5) A bullfrog (D:6) A kobold brigand (Sewer) A scorpion (D:4) 4 wights (D:4) A hound (D:4) A gnoll shaman (D:4) Ijyb (D:3) An iguana (D:5) 2 mummies (Ossuary) Robin (D:2) 13 adders A river rat (Sewer) An ufetubus (D:6) 2 adder zombies (Ossuary) 6 dart slugs 2 orcs 2 bats 4 endoplasms A giant cockroach (D:6) 14 goblins 12 hobgoblins 2 jackals 4 quokkas 2 ball pythons A frilled lizard (D:2) A hobgoblin zombie (Ossuary) 11 kobolds 2 kobold zombies (Ossuary) 6 rats 102 creatures vanquished. Vanquished Creatures (others) 7 fulminant prisms 7 creatures vanquished. Grand Total: 109 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mdonais the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 126 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 477 | D:1 | Found a faded altar of an unknown god. 783 | D:2 | Reached XP level 3. HP: 22/22 MP: 2/6 963 | D:2 | Reached skill level 1 in Fighting 1178 | D:2 | Reached XP level 4. HP: 28/28 MP: 3/7 1362 | D:2 | Learned a level 2 spell: Searing Ray 1367 | D:2 | Learned a level 4 spell: Fulminant Prism 1510 | D:2 | Noticed Robin 1658 | D:2 | Killed Robin 1777 | D:3 | Found a radiant altar of Vehumet. 1786 | D:3 | Became a worshipper of Vehumet 1838 | D:3 | Reached skill level 1 in Hexes 1879 | D:3 | Noticed Ijyb 1897 | D:3 | Killed Ijyb 1898 | D:3 | Reached XP level 5. HP: 8/33 MP: 0/9 2197 | D:3 | Identified the +2 spear of Courage {protect, rN+ Str+5} 2303 | D:3 | Found a basalt altar of Yredelemnul. 2981 | D:4 | Reached skill level 5 in Conjurations 3154 | D:4 | Reached XP level 6. HP: 38/38 MP: 4/10 3525 | D:4 | Reached * piety under Vehumet 3525 | D:4 | Offered knowledge of Sandblast by Vehumet. 3585 | D:4 | Learned a level 3 spell: Dazzling Flash 3655 | D:4 | Reached XP level 7. HP: 43/43 MP: 6/12 3986 | D:5 | Entered Level 5 of the Dungeon 3986 | D:5 | Found Riepog's Distillery. 3992 | D:5 | Bought a potion of curing for 45 gold pieces 3992 | D:5 | Bought a potion of brilliance for 60 gold pieces 4025 | D:5 | Found a staircase to the Ecumenical Temple. 4031 | Temple | Entered the Ecumenical Temple 4096 | D:5 | Found a hide-covered altar of Uskayaw. 4103 | D:5 | Identified the +8 long sword of Kismet {drain, Stlth+} 4209 | D:5 | Noticed a troll 4539 | D:5 | Killed a troll 4540 | D:5 | Reached skill level 6 in Conjurations 4803 | D:5 | Found a snail-covered altar of Cheibriados. 5057 | D:5 | Bought a potion of invisibility for 120 gold pieces 5064 | D:6 | Reached skill level 5 in Spellcasting 5098 | D:6 | Found a glowing drain. 5118 | Sewer | Entered a sewer 5185 | Sewer | Reached ** piety under Vehumet 5185 | Sewer | Offered knowledge of Static Discharge by Vehumet. 5193 | Sewer | Reached XP level 8. HP: 31/50 MP: 7/15 5210 | Sewer | Found a white marble altar of Elyvilon. 5287 | D:6 | Found a sand-covered staircase. 5292 | Ossuary | Entered an ossuary 5612 | Ossuary | Slain by a troll zombie Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_rooms, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_room_b, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_e, chequers_ecumenical_altar_island D:2: layout_loops_ring, minmay_pentomino_q2, uniq_robin D:3: layout_basic, yredelemnul_altar_generic, mainiacjoe_overflow_alcove_1, grunt_ministairs_15, st_stairs_8, uniq_ijyb D:4: minmay_opposing_rooms, layout_basic, nrook_loot_triangle D:5: layout_basic, kennysheep_little_box, eat_drink_and_be_merry_uskayaw, minmay_temple_entry_wispy, serial_shops, nicolae_stop_n_shop_2 D:6: layout_basic, serial_shops, nicolae_shop_statue_plus, gup_sewer_entry_glass, nicolae_ossuary_entry_plus, chequers_hall_statues_y, uniq_maggie Temple: minmay_temple_forest_path Ossuary: ossuary_boxes_badplayer Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 | 4.0 Fighting | 1 2 | 2.0 Hexes | 1 3 4 | 4.0 Spellcasting | 3 5 | 5.0 Conjurations | 5 6 | 6.8 Dodging | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | | || 2 Dagger | 1 | 11 | || 12 Tentacles | 1 | 7 | 1 || 9 Punch | | 2 | || 2 Constrict | | 4 | 2 || 6 Spear | | 13 | 3 || 16 Long sword | | | 15 || 15 Cast: Magic Dart | 48 | 95 | 31 || 174 Searing Ray | | 7 | 19 || 26 Fulminant Prism | | 1 | 6 || 7 Evoke: Wand | | | 1 || 1 Use: Scroll | | | 6 || 6 Potion | | | 2 || 2 Stab: Sleeping | | 1 | 2 || 3 Armor: Skin | 1 | 5 | 5 || 11 Dodge: Dodged | 3 | 25 | 43 || 71 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5621 | 5266 | 355 | 1524 | 2689 | 9 | 624.6 | Dungeon | 5161 | 4806 | 355 | 1388 | 2689 | 6 | 860.2 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Sewer | 137 | 137 | 0 | 0 | 0 | 1 | 137.0 | Ossuary | 319 | 319 | 0 | 136 | 0 | 1 | 319.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1271 daAuts D:3: 1087 daAuts D:2: 1024 daAuts D:5: 955 daAuts D:1: 722 daAuts Ossuary: 319 daAuts Sewer: 137 daAuts D:6: 99 daAuts Temple: 1 daAuts