Dungeon Crawl Stone Soup version 0.29-a0-322-g68df515428 (webtiles) character file. Game seed: 7763590678780022904 1573 mdonais the Conjurer (level 8, -4/56 HPs) Began as an Octopode Conjurer on Apr 8, 2022. Slain by Grum ... wielding a +1 halberd (25 damage) ... on level 8 of the Dungeon. The game lasted 00:22:07 (6295 turns). mdonais the Conjurer (Octopode Conjurer) Turns: 6295, Time: 00:22:08 Health: -4/56 AC: 1 Str: 11 XL: 8 Next: 90% Magic: 1/16 EV: 14 Int: 22 God: Gold: 274 SH: 0 Dex: 16 Spells: 4/18 levels left rFire . . . SeeInvis . f - +3 great sword of Impatience {vorpal, Str+4} rCold . . . Faith + (shield currently unavailable) rNeg . . . Spirit . (helmet restricted) rPois + Reflect . w - amulet of faith rElec . Harm . q - +6 ring of dexterity rCorr . Rampage . o - ring of poison resistance Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.98/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, regeneration 1, robust 1, wild magic 1, MP-powered wands a: no special abilities You were on level 8 of the Dungeon. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 274 gold pieces. Inventory: Hand Weapons e - a +0 vampiric short sword (You found it on level 1 of the Dungeon) f - the +3 great sword of Impatience (weapon) {vorpal, Str+4} (You found it on level 5 of the Dungeon) It inflicts extra damage upon your enemies. Str: It affects your strength (+4). i - a +0 dagger of electrocution (You took it off an orc wizard on level 4 of the Dungeon) r - a +2 falchion of protection (You took it off an orc on level 4 of the Dungeon) Missiles b - 135 stones d - 15 poisoned darts (quivered) t - 8 boomerangs x - 3 silver javelins Jewellery o - a ring of poison resistance (right tentacle) (You took it off Blork the orc on level 6 of the Dungeon) q - a +6 ring of dexterity (left tentacle) (You found it on level 3 of the Dungeon) w - an amulet of faith (around mantle) (You found it on level 5 of the Dungeon) Scrolls h - a scroll of enchant weapon l - 4 scrolls of torment m - a scroll of amnesia n - 2 scrolls of noise {unknown} s - 2 scrolls of immolation {unknown} u - a scroll of fear {unknown} v - a scroll of fog {unknown} T - 2 scrolls of teleportation Potions a - a potion of magic g - 4 potions of heal wounds {unknown} j - 3 potions of mutation k - 3 potions of lignification {unknown} p - a potion of brilliance {unknown} y - 2 potions of might {unknown} Q - 4 potions of curing Skills: + Level 2.4 Fighting + Level 3.3 Dodging - Level 5.0 Stealth + Level 5.7 Spellcasting - Level 7.0 Conjurations + Level 4.9 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 96% 2d7 1% 2 c - Blink Tloc 72% N/A 3% 2 d - Iskenderun's Mystic Conj/Tloc 42% 2d10 13% 4 e - Borgnjor's Vile Clut Necr/Erth 4% N/A 97% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 72% N/A 2% 1 Gell's Gravitas Tloc 36% N/A 6% 3 Lesser Beckoning Tloc 36% N/A 6% 3 Teleport Other Tloc 36% N/A 6% 3 Dazzling Flash Conj/Hex 56% N/A 11% 3 Animate Skeleton Necr 16% N/A 14% 1 Summon Small Mammal Summ 32% N/A 14% 1 Passage of Golubria Tloc 36% N/A 17% 4 Fulminant Prism Conj/Hex 14% 3d9 30% 4 Call Canine Familiar Summ 8% N/A 36% 3 Summon Guardian Golem Hex/Summ 8% N/A 36% 3 Tukima's Dance Hex 8% N/A 36% 3 Animate Dead Necr 4% N/A 75% 4 Manifold Assault Tloc 36% N/A 43% 5 Yara's Violent Unravell Hex/Tmut 4% 3d4 97% 5 Death Channel Necr 4% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:6 Lair (0/6) D:9 Orc: D:9-12 Altars: Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Uskayaw Xom Zin The Shining One Annotations: D:5 3 runed translucent doors, exclusion: downstairs, Laraso's ghost, amateur PaBe; Patoropollo's ghost, novice DsMo D:6 2 runed translucent doors, Foxy's ghost, novice GnEn; Grinder D:8 Grum Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Your natural rate of healing is unusually fast. You are robust. (+10% HP) Your spells are a little harder to cast, but a little more powerful. You expend magic power (3 MP) to strengthen your wands. Message History The searing ray hits the water moccasin! The water moccasin is moderately wounded. (Press . to maintain the ray.) You now have 9/15 mp. The searing ray hits the water moccasin! The water moccasin is severely wounded. You now have 8/15 mp. The searing ray hits the water moccasin! You kill the water moccasin! You now have 7/16 mp. You start resting. Magic restored. MP restored: 16 As you read the scroll of identify, it crumbles to dust. h - a scroll of enchant weapon Okay, then. Okay, then. A white imp comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - white imp Aim: a white imp (asleep, 100% to hit) The magic dart hits the white imp. The white imp is lightly wounded. The white imp shouts, "Slither home, thou dankish nose-picking tiddler!" You now have 15/16 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white imp Aim: a white imp (lightly wounded, 82% to hit) The searing ray hits the white imp. The white imp is severely wounded. (Press . to maintain the ray.) You now have 13/16 mp. The searing ray misses the white imp. The white imp gestures at you. The puff of frost misses you. You now have 12/16 mp. The searing ray hits the white imp! You kill the white imp! You start resting. Magic restored. MP restored: 16 g - 4 blue potions (gained 1) Q - 4 potions of curing (gained 1) There is a stone staircase leading down, spattered with blood here. You see here a bullfrog corpse. You open the door. There is an open door here. A wolf comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wolf Aim: a wolf (asleep, 100% to hit) The magic dart hits the wolf but does no damage. A wolf comes into view. You now have 15/16 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wolf Aim: a wolf (100% to hit) The magic dart hits the wolf. The wolf is moderately wounded. The wolf howls! You now have 14/16 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wolf Aim: a wolf (moderately wounded, 70% to hit) The searing ray hits the wolf. The wolf is heavily wounded. (Press . to maintain the ray.) A cyclops comes into view. Grum the Hunter comes into view. He is wielding a +1 halberd. You now have 12/16 mp. Grum growls angrily. The wolf attacks as you move away! The wolf misses you. The wolf barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wolf Aim: a wolf (heavily wounded, 70% to hit) The searing ray hits the wolf. The wolf is severely wounded. (Press . to maintain the ray.) The wolf misses you. The wolf bites you! You take 9 damage, and have 46/55 hp. You now have 11/16 mp. You slash the wolf! You kill the wolf! The wolf bites you! The wolf bites you. You take 15 damage, and have 31/55 hp. MASSIVE DAMAGE!! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wolf Aim: a wolf (72% to hit) The searing ray hits the wolf. The wolf is moderately wounded. (Press . to maintain the ray.) The wolf barely misses you. You now have 9/16 mp. The searing ray hits the wolf. The wolf is heavily wounded. The searing ray hits Grum. Grum is lightly wounded. The wolf barely misses you. The wolf bites you but does no damage. You now have 8/16 mp. The searing ray misses the wolf. The searing ray hits Grum! Grum is moderately wounded. The wolf bites you! Grum hits you from afar with a +1 halberd! * * * LOW HITPOINT WARNING * * * The wolf misses you. You take 19 damage, and have 14/55 hp. MASSIVE DAMAGE!! You now have 7/16 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. You now have 5/16 mp. You feel stable enough to blink again. Casting: Blink (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wolf Aim: a wolf (heavily wounded, 72% to hit) The searing ray hits the wolf! The wolf is almost dead. (Press . to maintain the ray.) The wolf closely misses you. You now have 4/16 mp. The searing ray hits the wolf. You kill the wolf! You now have 3/16 mp. The searing ray misses Grum. A wolf comes into view. Grum closely misses you. You now have 2/16 mp. The searing ray hits Grum! Grum is heavily wounded. You finish channelling your searing ray. Grum hits you from afar with a +1 halberd!! You die... #.......#.#.........# #######.>†..........+ #..##.........# #..##.........# #..##.........###### #................... ##.................. #####....^.......... #..@.......##....... #..........##....... #..g.......##....... #..........######### #####'###### #h# #.# #.# #.# You could see Grum and a wolf (wandering). Vanquished Creatures A steam dragon (D:6) 2 water moccasins A centaur (D:5) An ogre (D:5) 2 wolves (D:8) A kobold brigand (D:6) Blork the orc (D:6) A bullfrog (D:8) A necrophage (D:5) A scorpion (D:4) 2 jellies 2 orc priests (D:4) 5 hounds An iguana (D:5) 4 orc wizards 8 adders 2 white imps An ufetubus (D:6) 2 worms 3 dart slugs 13 orcs 2 ball pythons (D:3) 2 bats 8 endoplasms 5 giant cockroaches 5 hobgoblins 2 jackals (D:4) 8 kobolds A quokka (D:1) 4 frilled lizards 5 goblins 8 rats 105 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:4) 1 creature vanquished. Grand Total: 106 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mdonais the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 490 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 737 | D:1 | Found a faded altar of an unknown god. 925 | D:1 | Learned a level 2 spell: Searing Ray 1206 | D:2 | Reached skill level 1 in Fighting 1319 | D:2 | Reached XP level 3. HP: 23/23 MP: 4/6 1645 | D:2 | Found an opulent altar of Gozag. 1992 | D:3 | Learned a level 2 spell: Blink 2103 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2107 | D:3 | Reached XP level 4. HP: 28/28 MP: 3/7 2328 | D:3 | Identified the +2 ring mail of the Dropbear {Will+ rCorr | Int-5 Stlth+} 2657 | D:4 | Reached skill level 1 in Translocations 2869 | D:4 | Reached XP level 5. HP: 20/33 MP: 1/9 3143 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3251 | D:4 | Reached skill level 5 in Conjurations 3326 | D:4 | Reached XP level 6. HP: 38/38 MP: 8/11 3762 | D:4 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 3762 | D:4 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 3762 | D:4 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 3762 | D:4 | Gained mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 3915 | D:5 | Entered Level 5 of the Dungeon 3950 | D:5 | Found a runed translucent gate. 4009 | D:5 | Found a runed translucent gate. 4009 | D:5 | Found a runed translucent gate. 4012 | D:5 | Noticed Patoropollo's ghost (novice DsMo) 4012 | D:5 | Noticed Laraso's ghost (amateur PaBe) 4071 | D:5 | Identified the +3 great sword of Impatience {vorpal, Str+4} 4206 | D:5 | Found a hazy altar of Hepliaklqana. 4207 | D:5 | Found a shimmering altar of Xom. 4208 | D:5 | Noticed a spectral ugly thing 4320 | D:5 | Reached XP level 7. HP: 47/47 MP: 2/12 4464 | D:5 | Reached skill level 6 in Conjurations 4960 | D:6 | Noticed Grinder 4960 | D:6 | Noticed Blork the orc 4960 | D:6 | Found a sacrificial altar of Ru. 4998 | D:6 | Noticed a steam dragon 5006 | D:6 | Killed a steam dragon 5105 | D:6 | Reached XP level 8. HP: 45/55 MP: 6/14 5105 | D:6 | Found a staircase to the Ecumenical Temple. 5114 | Temple | Entered the Ecumenical Temple 5459 | D:6 | Reached skill level 5 in Stealth 5832 | D:6 | Reached skill level 5 in Spellcasting 5901 | D:6 | Found a large runed translucent door. 5901 | D:6 | Found a large runed translucent door. 5903 | D:6 | Noticed Foxy's ghost (novice GnEn) 5914 | D:6 | Learned a level 5 spell: Borgnjor's Vile Clutch 6019 | D:6 | Killed Blork the orc 6020 | D:6 | Reached skill level 7 in Conjurations 6099 | D:6 | You fall into a shaft and drop 3 floors! 6104 | D:9 | Found a staircase to the Lair. 6104 | D:9 | Noticed a death yak 6104 | D:9 | Noticed a death yak 6104 | D:9 | Noticed a death yak 6104 | D:9 | Noticed a death yak 6280 | D:8 | Noticed a cyclops 6280 | D:8 | Noticed Grum 6295 | D:8 | Slain by Grum Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_rooms, dreamdust_ecumenical_altar_statues, dreamdust_princess_bridge D:2: layout_basic, basic_altar D:3: layout_rooms, nemelex_dance_club_becter D:4: layout_loops_ring D:5: layout_basic, regret_index_temple_of_mockery, gammafunk_ghost_cemetery, grunt_ministairs_13 D:6: layout_rooms, general_overflow_altar, minmay_temple_entry_grid, ebering_ghost_disaster_area, dk_vineyard_1, small_statue_intersection, dk_rats_in_the_wall, uniq_grinder, uniq_blork_the_orc D:8: layout_basic, nicolae_dithmenos_shadow_blocks, st_stairs_10, nrook_mini_backslash, uniq_grum, uniq_maurice, uniq_prince_ribbit1, uniq_erica D:9: layout_long_grid, lemuel_round_altar, gammafunk_temple_overflow_pools, dpeg_lair_monsters, wad_floor_pattern_untrapped, uniq_maggie Temple: dpeg_chambers_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 5 | 5.0 Fighting | 1 2 | 2.4 Translocations | 1 2 3 4 | 4.9 Spellcasting | 3 4 5 | 5.7 Conjurations | 5 6 7 | 7.0 Dodging | 3 | 3.3 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 5 | | || 5 Tentacles | 8 | 2 | 2 || 12 Constrict | 7 | 2 | 2 || 11 Short sword | 26 | 6 | || 32 Falchion | | 5 | || 5 Great sword | | | 5 || 5 Cast: Magic Dart | 62 | 84 | 45 || 191 Searing Ray | | 10 | 30 || 40 Blink | | 1 | 2 || 3 Use: Scroll | | 2 | 3 || 5 Potion | | 2 | || 2 Armor: Skin | 3 | 2 | 2 || 7 Dodge: Dodged | 37 | 19 | 32 || 88 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6305 | 6018 | 287 | 2114 | 2988 | 9 | 700.6 | Dungeon | 6068 | 5805 | 263 | 2114 | 2784 | 8 | 758.5 | Temple | 236 | 212 | 24 | 0 | 204 | 1 | 236.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1156 daAuts D:4: 1152 daAuts D:1: 1042 daAuts D:2: 947 daAuts D:3: 808 daAuts D:6: 765 daAuts Temple: 236 daAuts D:8: 184 daAuts D:9: 11 daAuts