Dungeon Crawl Stone Soup version 0.29.0-11-gd7f09526c8 (webtiles) character file. Game seed: 1495194665642960460 302 mdonais the Firebug (level 6, 0/42 HPs) Began as an Octopode Cinder Acolyte on Sept 6, 2022. Was a High Priest of Ignis. Slain by a hound skeleton (2 damage) ... on level 5 of the Dungeon. The game lasted 00:08:07 (4475 turns). mdonais the Firebug (Octopode Cinder Acolyte) Turns: 4475, Time: 00:08:07 Health: 0/42 AC: 1 Str: 16 XL: 6 Next: 37% Magic: 2/11 EV: 12 Int: 25 God: Ignis [*****.] Gold: 268 SH: 0 Dex: 7 Spells: 6/11 levels left rFire + . . SeeInvis . a - +3 flail of Descent {vorpal, Str+2 Int+7} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.14/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 5 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 268 gold pieces. Inventory: Hand Weapons a - the +3 flail of Descent (weapon) {vorpal, Str+2 Int+7} (You found it on level 2 of the Dungeon) It inflicts extra damage upon your enemies. Str: It affects your strength (+2). Int: It affects your intelligence (+7). b - a +3 sling (You found it on level 4 of the Dungeon) j - a +0 rapier (You found it on level 1 of the Dungeon) m - a -1 falchion of flaming r - a +1 dagger of draining (You took it off an orc on level 3 of the Dungeon) Missiles t - 4 boomerangs (quivered) Scrolls d - a scroll of noise {unknown} f - 6 scrolls of identify {unknown} g - a scroll of silence {unknown} l - a scroll of amnesia {unknown} o - 2 scrolls of teleportation {unknown} p - a scroll of torment {unknown} q - a scroll of immolation {unknown} s - a scroll of blinking {unknown} Potions c - 2 potions of heal wounds e - 3 potions of lignification {unknown} h - a potion of resistance {unknown} i - a potion of brilliance {unknown} k - 2 potions of mutation {unknown} n - a potion of cancellation {unknown} Skills: - Level 3.0 Fighting - Level 3.0 Long Blades - Level 3.3 Stealth + Level 3.4 Spellcasting + Level 5.2 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 60% 2d8 1% 2 b - Stone Arrow Conj/Erth 8% 3d7 28% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 16% N/A 10% 1 Confusing Touch Hex 4% N/A 28% 3 Vampiric Draining Necr 4% 2d6 28% 3 Lehudib's Crystal Spear Conj/Erth 2% 10d2 100% 8 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 25505 Temple: D:4-7 Altars: Ashenzari Cheibriados Shops: D:1 [ Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You see here 2 stones. Things that are here: a +0 dagger; a +0 robe Health restored: 42 Found a snail-covered altar of Cheibriados. Things that are here: a +0 dagger; a +0 robe You see here 2 stones. e - 3 lumpy golden potions (gained 1) You now have 268 gold pieces (gained 8). A jackal comes into view. A jackal comes into view. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. You kill the jackal! You now have 8/10 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. The jackal is almost dead. The jackal's fire resistance burns away. The jackal barely misses you. The jackal misses you. x2 You now have 6/10 mp. A jackal is nearby! You closely miss the jackal. Your grab misses the jackal. The jackal is almost dead. The jackal completely misses you. The jackal bites you. You take 1 damage, and have 41/42 hp. You sock the jackal! You kill the jackal! No target in view! HP restored. You pick up a book of Debilitation and begin reading... You add the spells Slow, Vampiric Draining and Confusing Touch to your library. Health restored: 42; MP restored: 10 There is a stone staircase leading up here. There is a stone staircase leading up here. Done exploring. Done exploring. Done exploring. Done exploring. Search for what [Enter for "."]? (D) Dungeon Where to? (Enter - D:4, ? - help) There is a stone staircase leading up here. You see here a +0 sling. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A water moccasin skeleton is nearby! Found a twisted fluorescent wand. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin skeleton. The water moccasin skeleton is moderately damaged. The water moccasin skeleton's fire resistance burns away. You now have 8/10 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin skeleton. The water moccasin skeleton is burned terribly! The water moccasin skeleton is heavily damaged. The water moccasin skeleton bites you but does no damage. The water moccasin skeleton closely misses you. The water moccasin skeleton bites you. You take 6 damage, and have 36/42 hp. You now have 6/10 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin skeleton. The water moccasin skeleton is burned terribly! The water moccasin skeleton is almost destroyed. The water moccasin skeleton bites you. The water moccasin skeleton bites you! You take 12 damage, and have 24/42 hp. MASSIVE DAMAGE!! You now have 4/10 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin skeleton. The water moccasin skeleton is burned terribly! You destroy the water moccasin skeleton! You now have 3/11 mp. There is a stone staircase leading up here. You start resting. Magic restored. You regained 9 hp, and now have 33/42 hp. MP restored: 11 You start resting. HP restored. Health restored: 42 An ice beast comes into view. Throw: 4 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ice beast Aim: an ice beast (wandering, hasn't noticed you, 52% to hit) You throw a boomerang. The boomerang hits the ice beast but does no damage. Throw: 4 boomerangs Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (52% to hit) You throw a boomerang. The boomerang closely misses the ice beast. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice beast. The ice beast melts! The ice beast is lightly wounded. The ice beast's fire resistance burns away. You now have 9/11 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice beast. The ice beast melts! The ice beast is moderately wounded. The ice beast misses you. A hound skeleton comes into view. The ice beast barely misses you. You now have 7/11 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice beast but do no damage. The ice beast hits you. The ice beast freezes you! The ice beast barely misses you. You take 13 damage, and have 29/42 hp. MASSIVE DAMAGE!! You now have 5/11 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hound skeleton. The hound skeleton is heavily damaged. The hound skeleton's fire resistance burns away. The ice beast closely misses you. The ice beast is no longer more vulnerable to fire. The ice beast hits you. The ice beast freezes you! You take 16 damage, and have 13/42 hp. MASSIVE DAMAGE!! You now have 4/11 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice beast. The ice beast melts! The ice beast is severely wounded. The ice beast's fire resistance burns away. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! * * * LOW HITPOINT WARNING * * * The ice beast completely misses you. The hound skeleton bites you. You die... #.......> #........ #........ . #........ .. #<....... ... #........ ... ###........ .. #8.PP...... #.#8@..##...# #.YZ.8# #### #.....# ./...#.# ..........# .............. ............... ............... .............. You could see an ice beast (combustible) and a hound skeleton (combustible). Vanquished Creatures A scorpion (D:3) A water moccasin skeleton (D:5) An orc wizard (D:4) 7 adders 3 gnolls (D:2) A worm (D:4) 3 dart slugs 6 orcs (D:3) An endoplasm (D:1) 5 giant cockroaches 8 goblins 6 hobgoblins 5 jackals 2 quokkas 8 ball pythons 6 bats 3 frilled lizards 4 kobolds 6 rats 77 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 2 withered plants (D:5) 3 creatures vanquished. Grand Total: 80 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mdonais the Octopode Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 151 | D:1 | Reached skill level 1 in Stealth 238 | D:1 | Reached XP level 2. HP: 15/21 MP: 3/3 317 | D:1 | Learned a level 2 spell: Scorch 424 | D:1 | Found Ehac's Antique Armour Shoppe. 458 | D:1 | Found a faded altar of an unknown god. 861 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/4 942 | D:2 | You fall into a shaft and drop 1 floor! 1187 | D:3 | Noticed a scorpion 1198 | D:3 | Killed a scorpion 1199 | D:3 | Reached XP level 4. HP: 16/31 MP: 1/7 1365 | D:3 | Reached skill level 4 in Fire Magic 1537 | D:3 | Reached XP level 5. HP: 36/36 MP: 2/8 1643 | D:2 | Identified the +3 flail of Descent {vorpal, Str+2 Int+7} 2367 | D:2 | Found a broken altar of Ashenzari. 3681 | D:4 | Learned a level 3 spell: Stone Arrow 3908 | D:4 | Reached XP level 6. HP: 42/42 MP: 7/10 4081 | D:4 | Reached skill level 5 in Fire Magic 4123 | D:4 | Found a snail-covered altar of Cheibriados. 4320 | D:5 | Entered Level 5 of the Dungeon 4461 | D:5 | Noticed an ice beast 4474 | D:5 | HP: 2/42 [ice beast (10)] 4475 | D:5 | Slain by a hound skeleton Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_rooms, serial_shops, nicolae_square_shop, dreamdust_ecumenical_altar_grove D:2: layout_loops_corners, basic_altar D:3: layout_loops_corners, kennysheep_flooded_box D:4: layout_cave_pools, marbit_many_paths D:5: layout_cave_pods, minmay_temple_entry_overgrown, serial_undead, serial_undead_b, serial_undead_c, serial_undead_f, serial_undead_d, serial_undead_c, serial_undead_b, serial_undead_e, serial_undead_e Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 3 | 3.3 Spellcasting | 2 3 | 3.4 Fire Magic | 4 5 | 5.2 Fighting | | 3.0 Long Blades | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Falchion | 30 | 4 || 34 Constrict | 8 | 3 || 11 Tentacles | 6 | 3 || 9 Flail | | 19 || 19 Fire: Sling | 25 | || 25 Throw: Boomerang | | 2 || 2 Cast: Scorch | 10 | 59 || 69 Use: Potion | 1 | || 1 Stab: Sleeping | 3 | 3 || 6 Armor: Skin | 4 | 2 || 6 Dodge: Dodged | 17 | 43 || 60