Dungeon Crawl Stone Soup version 0.31-a0-358-gac0dbeb3ab (webtiles) character file. Game seed: 3678798282242931698 42 mdonais the Sneak (level 3, -1/23 HPs) Began as an Octopode Wanderer on July 25, 2023. Was a Follower of Vehumet. Slain by an orc ... wielding a +0 mace (9 damage) ... on level 3 of the Dungeon. The game lasted 00:04:19 (1671 turns). mdonais the Sneak (Octopode Wanderer) Turns: 1671, Time: 00:04:20 Health: -1/23 AC: 1 Str: 10 XL: 3 Next: 56% Magic: 0/5 EV: 12 Int: 16 God: Vehumet [*.....] Gold: 238 SH: 0 Dex: 12 Spells: 2/4 levels left rFire + . . k - +1 whip "Dragon's Undoing" {freeze, rF+ Will+ Stlth+} rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will +.... (no ring) Stlth ++++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 238 gold pieces. Inventory: Hand Weapons a - a +0 mace k - the +1 whip "Dragon's Undoing" (weapon) {freeze, rF+ Will+ Stlth+} (You found it on level 2 of the Dungeon) rF: It protects you from fire. Will: It increases your willpower. Stlth: It makes you more stealthy. l - a +2 mace of draining (You took it off a goblin on level 2 of the Dungeon) Missiles t - 9 boomerangs Armour b - a +0 hat (worn) Jewellery h - a ring of ice (You found it on level 1 of the Dungeon) Scrolls d - 2 scrolls of teleportation {unknown} f - 3 scrolls of poison {unknown} g - a scroll of amnesia {unknown} Potions c - 3 potions of lignification e - 2 potions of degeneration {unknown} i - a potion of curing {unknown} j - a potion of haste {unknown} Skills: - Level 1.4 Fighting - Level 1.0 Maces & Flails - Level 4.0 Stealth - Level 1.3 Spellcasting + Level 1.2 Conjurations - Level 3.2 Hexes + Level 1.2 Fire Magic - Level 1.6 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 16% 2x1d4 14% 1 b - Slow Hex 44% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 17% 2 Passwall Tmut/Erth 0% N/A 32% 2 Cause Fear Hex 5% N/A 50% 4 Swiftness Air 1% N/A 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16319 Altars: Vehumet Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a club. A ball python comes into view. Casting: Foxfire (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 4/5 mp. The foxfire hits the ball python. The ball python is moderately wounded. The ball python hisses angrily. The ball python is engulfed in a cloud of scalding steam. You kill the ball python! Vehumet accepts your kill. You feel your power returning. Your foxfire dissipates! MP restored: 5 You enter the shallow water. A bat comes into view. Found a scroll labelled KYBROTW MI KEH. Casting: Foxfire (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 4/5 mp. Casting: Foxfire (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. You now have 3/5 mp. Casting: Foxfire (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 2/5 mp. The foxfire hits the bat. The bat is moderately wounded. The bat is engulfed in a cloud of scalding steam. The foxfire hits the bat but does no damage. The bat is severely wounded. The bat is engulfed in a cloud of scalding steam. You kill the bat! Vehumet accepts your kill. Your magical contamination has completely faded away. f - 3 scrolls labelled KYBROTW MI KEH (gained 1) You enter the deep water. A goblin comes into view. It is wielding a +2 mace of draining. MP restored: 5 Casting: Foxfire (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The goblin shouts! The goblin throws a stone. The stone misses you. You now have 4/5 mp. The goblin throws a stone. The stone closely misses you. Casting: Foxfire (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the goblin but does no damage. The foxfire hits the goblin. The goblin is heavily wounded. You now have 3/5 mp. The foxfire hits the goblin but does no damage. The goblin is heavily wounded. The foxfire hits the goblin but does no damage. The goblin is heavily wounded. Casting: Foxfire (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 2/5 mp. Casting: Foxfire (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The goblin throws a stone. The stone hits you. You take 1 damage, and have 22/23 hp. You now have 1/5 mp. The foxfire hits the goblin. You kill the goblin! Vehumet accepts your kill. Your foxfire dissipates! Health restored: 23 Your magical contamination has completely faded away. Things that are here: a +2 mace of draining; 2 stones; a +0 scale mail l - a +2 mace of draining There is an open gate here. There is an escape hatch in the floor here. Found an escape hatch in the ceiling. MP restored: 5 There is an escape hatch in the ceiling here. Done exploring. Done exploring. Search for what [Enter for "."]? . (D) Dungeon Where to? (Enter - D:2, ? - help) There is an escape hatch in the ceiling here. There is a stone staircase leading down here. You climb downwards. Found 3 boomerangs. There is a stone staircase leading up here. t - 9 boomerangs (gained 3) An orc comes into view. It is wielding a +0 falchion. Casting: Foxfire (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The orc shouts! You hear a shout! x2 The foxfire hits the orc. The orc is heavily wounded. You now have 4/5 mp. Casting: Foxfire (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 3/5 mp. Casting: Foxfire (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. An orc comes into view. It is wielding a +0 mace. The orc misses you. You now have 2/5 mp. Casting: Foxfire (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc. The orc is severely wounded. You now have 1/5 mp. Your foxfire dissipates! Casting: Foxfire (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! An orc wizard comes into view. It is wielding a +0 dagger. The orc hits you with a +0 mace! The foxfire hits the orc but does no damage. The orc is severely wounded. You take 8 damage, and have 15/23 hp. MASSIVE DAMAGE!! You now have 0/5 mp. You barely miss the orc. You grab the orc. The orc is severely wounded. You constrict the orc, but do no damage. The foxfire hits the orc. The orc is heavily wounded. You hit the orc but do no damage. You squeeze the orc. You kill the orc! Vehumet accepts your kill. The orc hits you with a +0 mace. You closely miss the orc. Your grab misses the orc. The orc is heavily wounded. The orc wizard points at you and mumbles some strange words. The magic dart hits you! The orc misses you. You take 7 damage, and have 8/23 hp. MASSIVE DAMAGE!! Casting: Foxfire (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The orc hits you with a +0 mace! You die... #. ## ##..##. .......###########.# #......ov@v.<.....# ....#####)o######### ................. #########.###### ### You could see an orc wizard and an orc (ally target). Vanquished Creatures An adder (D:2) 2 dart slugs An orc (D:3) 4 ball pythons 2 endoplasms A giant cockroach (D:1) A hobgoblin (D:1) A kobold (D:1) 4 bats 2 frilled lizards (D:1) 5 goblins 3 rats 27 creatures vanquished. Vanquished Creatures (others) 25 foxfires 25 creatures vanquished. Grand Total: 52 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mdonais the Octopode Wanderer began the quest for the Orb. 0 | D:1 | mdonais set off with the following items: a +0 mace, a +0 | hat, a potion of lignification; and the following spell | memorised: Slow; and the following spells available to | memorise: Ensorcelled Hibernation, Cause Fear. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 248 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 453 | D:1 | Found a faded altar of an unknown god. 623 | D:1 | Prayed at the altar of an unknown god. 623 | D:1 | Became a worshipper of Vehumet 623 | D:1 | Reached * piety under Vehumet 623 | D:1 | Offered knowledge of Foxfire by Vehumet. 626 | D:1 | Learned a level 1 spell: Foxfire 681 | D:2 | Reached XP level 3. HP: 15/23 MP: 5/5 909 | D:2 | Noticed Sigmund 987 | D:2 | Reached skill level 1 in Conjurations 987 | D:2 | Reached skill level 1 in Fire Magic 1008 | D:2 | Identified the +1 whip "Dragon's Undoing" {freeze, rF+ | Will+ Stlth+} 1671 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_rooms, hellmonk_ecumenical_altar_arch_garden, dreamdust_wishing_well, minmay_misc_feat_chi, roderic_roman_lattice D:2: layout_loops_ring, kennysheep_donut, minmay_misc_feat_four_crosses, uniq_sigmund D:3: layout_loops_ring, ebering_ghost_sewer_d, minmay_puff Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 | 1.2 Fire Magic | 1 | 1.2 Fighting | | 1.4 Maces & Flails | | 1.0 Stealth | | 4.0 Spellcasting | | 1.3 Hexes | | 3.2 Evocations | | 1.6 Action || total ---------------------------++------- Melee: Mace || 29 Constrict || 9 Tentacles || 6 Whip || 4 Cast: Foxfire || 20 Stab: Sleeping || 8 Armour: Skin || 3 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1679 | 1512 | 167 | 49 | 1228 | 3 | 559.7 | Dungeon | 1679 | 1512 | 167 | 49 | 1228 | 3 | 559.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 976 daAuts D:1: 682 daAuts D:3: 20 daAuts