Dungeon Crawl Stone Soup version 0.32-a0-2055-g96dd062b79 (webtiles) character file. Game seed: 17443689006222970216 44 mdonais the Covered (level 3, -3/30 HPs) Began as an Armataur Wanderer on Aug 7, 2024. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon on Aug 9, 2024. The game lasted 00:10:35 (1352 turns). mdonais the Covered(Armataur Wanderer) Turns: 1352, Time: 00:10:35 Health: -3/30 AC: 4 Str: 21 XL: 3 Next: 41% Magic: 0/4 EV: 8 Int: 9 God: Gold: 36 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . a - +2 dagger rCold . . . (no shield) rNeg . . . j - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: roll @: about to teleport A: large, deformed body, tough skin 3, armoured tail, rollpage 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) b - a +0 sling (You found it on level 2 of the Dungeon) Missiles k - 2 poisoned darts (quivered) Armour c - a +0 ring mail e - a +0 leather armour (You found it on level 1 of the Dungeon) j - a +0 robe (worn) (You found it on level 2 of the Dungeon) Wands i - a wand of polymorph (7) (You found it on level 2 of the Dungeon) Scrolls d - a scroll of revelation {unknown} g - a scroll of enchant armour {unknown} l - a scroll of silence {unknown} Potions f - 2 potions of curing {unknown} h - a potion of magic {unknown} m - a potion of heal wounds Skills: + Level 2.8 Fighting - Level 3.6 Armour - Level 3.2 Stealth - Level 1.0 Spellcasting - Level 1.7 Ice Magic - Level 1.0 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 12% 1d3 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 36% 1 Ensorcelled Hibernation Hex/Ice 4% N/A 36% 2 Frozen Ramparts Ice 6% 1d1 47% 3 Searing Ray Conj 0% 2d4 50% 2 Passwall Erth 0% N/A 73% 3 Swiftness Air 0% N/A 73% 3 Tukima's Dance Hex 0% N/A 73% 3 Fulminant Prism Conj/Alch 0% 3d5 98% 4 Passage of Golubria Tloc 0% N/A 98% 4 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10645 Altars: Annotations: D:2 Jessica Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You add the spells Magic Dart, Searing Ray and Fulminant Prism to your library. A giant cockroach comes into view. 2 gnolls come into view. Found a stone staircase leading up. The gnoll shouts! x2 A gnoll comes into view. It is wielding a +0 flail. There is a stone staircase leading up here. Okay, then. You climb upwards. There is a stone staircase leading down here. You see here a bat skeleton. You see here a +0 dagger. You see here a ball python skeleton. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. The helpless endoplasm fails to defend itself. You puncture the endoplasm! You kill the endoplasm! Found 9 gold pieces. Found a shiny iron wand. i - a wand of polymorph (7) Found a robe. You see here a +0 robe. j - a +0 robe There is a stone staircase leading up here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start removing your armour. You continue removing your +0 leather armour. x4 You finish removing your +0 leather armour. You start putting on your armour. You continue putting on your +0 robe. x5 You finish putting on your +0 robe. You climb downwards. There is a stone staircase leading up here. A rat comes into view. Found a mace. Found a stone staircase leading down. You now have 31 gold pieces (gained 9). k - 2 poisoned darts An endoplasm comes into view. The endoplasm moves out of view. An endoplasm is nearby! Found a stone staircase leading down. The endoplasm quivers. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You take 5 damage, and have 25/30 hp. You hit the endoplasm. The endoplasm is almost dead. The endoplasm barely misses you. You hit the endoplasm. You kill the endoplasm! HP restored. You now have 35 gold pieces (gained 4). 2 endoplasms come into view. Health restored: 30 You now have 36 gold pieces (gained 1). You roll towards the endoplasm! The helpless endoplasm fails to defend itself. You puncture the endoplasm! You kill the endoplasm! The endoplasm quivers. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You take 2 damage, and have 28/30 hp. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. You hit the endoplasm. You kill the endoplasm! No target in view! l - a scroll labelled UDEEXI OB COD Health restored: 30 Jessica the Apprentice Sorceress comes into view. She is wielding a +0 dagger. Unknown command. Unknown command. There is a stone staircase leading down here. Found a sling. You pick up Great Wizards, Vol. VII and begin reading... You add the spells Tukima's Dance, Passage of Golubria and Yara's Violent Unravelling to your library. You see here a +0 sling. m - a +0 sling f - 2 sapphire potions (gained 1) Found a mace. The gnoll shouts! You hear a shout! A goblin comes into view. It is wielding a +0 dagger. Adjust (i)tems, (s)pells, or (a)bilities? m - a +0 sling Adjust to which letter? (? for menu, Esc to quit) b - a +0 sling; m - a potion of heal wounds b - a +0 sling (weapon) The goblin shouts! You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll barely misses you. a - a +2 dagger (weapon) Casting: Freeze (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (lightly wounded) You freeze the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You now have 3/4 mp. Casting: Freeze (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded) You freeze the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! You take 11 damage, and have 19/30 hp. MASSIVE DAMAGE!! You now have 2/4 mp. Casting: Freeze (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded) You freeze the gnoll. The gnoll is severely wounded. The giant cockroach waves its antennae. The gnoll hits you with a +0 flail. You take 5 damage, and have 14/30 hp. You now have 1/4 mp. Casting: Freeze (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (severely wounded) You freeze the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 6/30 hp. MASSIVE DAMAGE!! You now have 0/4 mp. Casting: Freeze (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The gnoll hits you with a +0 flail! You die... ###.# #.# #.# g...# #.# #.# ##### #.# #.# #.#####.# #.......########.# ######............ #................. #.####...######..# #.# ###@# #.# #.gg..... ##### #.# ###B..... ..g.# #.# ...### ###.# #.# ..'. #.# #.# ..#.) #B#####.# .# # #.g.<.[.# .. ######### You could see a gnoll, a giant cockroach and a goblin. Vanquished Creatures 4 dart slugs (D:1) 2 ball pythons (D:1) 4 bats (D:1) 6 endoplasms A giant cockroach (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 3 frilled lizards (D:1) 2 kobolds (D:1) 2 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mdonais the Armataur Wanderer began the quest for the Orb. 0 | D:1 | mdonais set off with the following items: a +2 dagger, a | potion of heal wounds, a +0 ring mail, a scroll of | teleportation; and the following spell memorised: Freeze; | and the following spells available to memorise: Frozen | Ramparts. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 0 | D:1 | Upgraded the game from 0.32-a0-2026-g89ee397a09 to | 0.32-a0-2055-g96dd062b79 149 | D:1 | Reached skill level 1 in Fighting 279 | D:1 | Reached XP level 2. HP: 23/23 MP: 3/3 512 | D:1 | Reached XP level 3. HP: 25/30 MP: 0/4 1244 | D:2 | Noticed Jessica 1352 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_yet_another_circle, layout_rooms D:2: layout_loops_ring, ebering_ecumenical_altar_sacrificial, corexii_shack, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.8 Armour | | 3.6 Stealth | | 3.2 Spellcasting | | 1.0 Ice Magic | | 1.7 Shapeshifting | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 83 Tailslap || 7 Fire: Sling || 3 Cast: Freeze || 19 Use: Scroll || 1 Stab: Sleeping || 3 Armour: Ring mail || 15 Leather armour || 48 Robe || 5 Dodge: Dodged || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1353 | 1225 | 128 | 0 | 781 | 2 | 676.5 | Dungeon | 1353 | 1225 | 128 | 0 | 781 | 2 | 676.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 940 daAuts D:2: 413 daAuts