Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 14267879213094936590 294 mdonais the Trooper (level 6, 0/66 HPs) Began as an Oni Fire Elementalist on Aug 31, 2024. Slain by a gnoll ... wielding a +0 spear ... led by a gnoll bouda (7 damage) ... on level 3 of the Dungeon. The game lasted 00:10:43 (3039 turns). mdonais the Trooper (Oni Fire Elementalist) Turns: 3039, Time: 00:10:44 Health: 0/66 AC: 3 Str: 13 XL: 6 Next: 33% Magic: 4/12 EV: 8 Int: 18 God: Gold: 223 SH: 0 Dex: 9 Spells: 10/13 levels left rFire . . . i - +1 whip (elec) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.31/turn (no ring) MPRegen 0.13/turn %: no passive effects @: about to teleport, very slightly contaminated A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 223 gold pieces. Inventory: Hand Weapons e - a +0 dagger (You found it on level 1 of the Dungeon) i - a +1 whip of electrocution (weapon) (You took it off a kobold on level 2 of the Dungeon) Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} Potions b - 2 potions of magic g - a potion of resistance {unknown} h - 2 potions of enlightenment k - a potion of heal wounds {unknown} Q - 2 potions of curing Skills: - Level 5.0 Fighting - Level 1.7 Dodging - Level 1.4 Stealth - Level 4.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Fire Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 56% 1d5 4% 1 Sting Conj/Alch 36% 1d5 8% 1 Jinxbite Hex 6% N/A 22% 2 Mercury Vapours Alch/Air 6% N/A 22% 2 Inner Flame Hex/Fire 9% N/A 24% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 24% 3 Flame Wave Conj/Fire 14% 2d6 38% 4 Olgreb's Toxic Radiance Alch 3% N/A 82% 4 Silence Hex/Air 1% N/A 99% 5 Bombard Conj/Erth 4% 9d2 100% 6 Conjure Ball Lightning Conj/Air 4% 3x3d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15619 Sewer (visited) Altars: The Shining One Shops: D:3 ( Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Training target 5.0 for Fighting reached! Your Fighting skill increases to level 5! You need to enable at least one skill for training. You regained 4 hp, and now have 56/66 hp. You now have 6/12 mp. Your foxfire dissipates! Your foxfire dissipates! HP restored. You enter the shallow water. c - a scroll labelled TAISTR SELI PIU Health restored: 66; MP restored: 12 You now have 183 gold pieces (gained 21). You pick up the Dissertation on Portentous Concussion and begin reading... You add the spells Magic Dart, Jinxbite, Silence, Conjure Ball Lightning and Bombard to your library. You now have 210 gold pieces (gained 27). You see here a frilled lizard corpse. You see here a +0 leather armour. You see here a +0 long sword. You see here a +0 leather armour. You enter the shallow water. You enter the shallow water. There is a gate leading back out of this place here. Search for what [Enter for "."]? . Welcome back to the Dungeon! There is a collapsed entrance here. You enter the shallow water. You now have 223 gold pieces (gained 13). There is an entrance to Ydeiblof's Weapon Shop here. You can access your shopping list by pressing '$'. A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! A giant cockroach comes into view. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 11/12 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll but does no damage. The foxfire hits the gnoll. The gnoll is lightly wounded. A gnoll comes into view. It is wielding a +0 whip. A gnoll comes into view. It is wielding a +0 club and quivering 2 throwing nets. You now have 10/12 mp. The foxfire hits the gnoll. The gnoll is moderately wounded. The foxfire hits the gnoll. The gnoll is heavily wounded. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you from afar with a +0 spear. You take 3 damage, and have 63/66 hp. You now have 9/12 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! A gnoll comes into view. It is wielding a +0 spear. The foxfire hits the giant cockroach. The giant cockroach is severely wounded. The gnoll hits you from afar with a +0 spear. You take 2 damage, and have 61/66 hp. You now have 8/12 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the giant cockroach but does no damage. The giant cockroach is severely wounded. The gnoll hits you from afar with a +0 spear. You take 6 damage, and have 55/66 hp. You now have 7/12 mp. You closely miss the giant cockroach. Your headbutt misses the giant cockroach. The giant cockroach is severely wounded. The foxfire hits the giant cockroach but does no damage. The giant cockroach is severely wounded. The foxfire hits the giant cockroach. The giant cockroach is almost dead. The giant cockroach bites you. The gnoll hits you from afar with a +0 spear. You take 3 damage, and have 52/66 hp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The giant cockroach barely misses you. A gnoll bouda comes into view. It is wielding a +0 club. The gnoll hits you from afar with a +0 spear. You take 4 damage, and have 48/66 hp. The foxfire hits the giant cockroach. You kill the giant cockroach! The foxfire hits the gnoll but does no damage. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll barely misses you. The gnoll hits you from afar with a +0 spear. Your magical contamination has completely faded away. You take 4 damage, and have 44/66 hp. You now have 6/12 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The foxfire hits the gnoll. The gnoll is moderately wounded. The foxfire hits the gnoll. The gnoll is heavily wounded. The gnoll bouda barks out a call to the hunt! The gnolls pick up the pace! The gnoll hits you from afar with a +0 spear. You take 3 damage, and have 41/66 hp. You now have 5/12 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll hits you with a +0 club. The gnoll hits you with a +0 whip. The gnoll hits you from afar with a +0 spear. The gnoll barely misses you. You take 11 damage, and have 30/66 hp. You now have 4/12 mp. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The foxfire hits the gnoll. The gnoll is moderately wounded. The foxfire hits the gnoll. The gnoll is severely wounded. The gnoll closely misses you. The gnoll hits you with a +0 club. The gnoll hits you from afar with a +0 spear. The gnoll barely misses you. You take 8 damage, and have 22/66 hp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll hits you with a +0 club. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You take 12 damage, and have 10/66 hp. You now have 3/12 mp. The foxfire hits the gnoll but does no damage. The foxfire hits the gnoll. The gnoll is severely wounded. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll bouda barks out a call to the hunt! You take 3 damage, and have 7/66 hp. The gnoll throws a throwing net. The throwing net barely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear! You die... ############# #.~~~~~~~~~.## ##### ... ..~~~~.~~~~..# ##...######.. ..~~~~~~~~~..###..)..#...$.. .###########.....g..†..###..#### #####.........gg..g........> # ....)........@.g....###.... . ####.......#÷....### #.#r#### ##......##...##.###.#v..## #.........####..##.†##†#. #.............<.....†.... #.........##########..... #...............#........ #####.............###.##. #..........#....#.##. You could see a gnoll bouda and 4 gnolls. Vanquished Creatures 2 bullfrogs (Sewer) Terence (D:2) A gnoll (D:1) 4 adders 4 dart slugs (Sewer) 5 bats 3 endoplasms 21 giant cockroaches 5 goblins 5 hobgoblins 2 jackals (D:3) 3 kobolds 3 quokkas 6 ball pythons 14 frilled lizards 4 rats 83 creatures vanquished. Vanquished Creatures (others) 208 foxfires 208 creatures vanquished. Grand Total: 291 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mdonais the Oni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 157 | D:1 | Reached skill level 1 in Fighting 361 | D:1 | Reached skill level 2 in Fighting 361 | D:1 | Reached skill level 1 in Conjurations 361 | D:1 | Reached XP level 2. HP: 28/28 MP: 1/5 1174 | D:1 | Learned a level 2 spell: Scorch 1206 | D:1 | Reached XP level 3. HP: 36/36 MP: 3/6 1445 | D:2 | Reached skill level 3 in Fighting 1777 | D:2 | Found a glowing golden altar of the Shining One. 1923 | D:2 | Noticed Terence 1928 | D:2 | Reached XP level 4. HP: 45/45 MP: 4/7 1941 | D:2 | Killed Terence 2339 | D:3 | Found Ydeiblof's Weapon Shop. 2341 | D:3 | Found a glowing drain. 2349 | Sewer | Entered a sewer 2499 | Sewer | Reached XP level 5. HP: 53/53 MP: 5/9 2941 | Sewer | Reached skill level 4 in Fighting 2941 | Sewer | Reached XP level 6. HP: 52/62 MP: 7/12 2942 | Sewer | Reached skill level 5 in Fighting 2993 | Sewer | Got the Dissertation on Portentous Concussion 3039 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_loops_corners D:2: layout_basic, basic_altar, minivault_11, uniq_terence D:3: layout_rooms, serial_shops, nicolae_shop_bloodbath_and_beyond, portal_sewer_entry_f, kennysheep_generic_room_4 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 2 3 4 5 | 5.0 Conjurations | 1 2 3 | 3.0 Fire Magic | 3 | 3.0 Spellcasting | 3 4 | 4.0 Dodging | | 1.7 Stealth | | 1.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Dagger | 24 | || 24 Headbutt | 2 | 3 || 5 Whip | 1 | 22 || 23 Cast: Foxfire | 48 | 78 || 126 Use: Scroll | | 6 || 6 Potion | | 1 || 1 Armour: Robe | 14 | 36 || 50 Dodge: Dodged | 13 | 27 || 40