Dungeon Crawl Stone Soup version 0.33-a0-223-g09451382ac (webtiles) character file. Game seed: 3075237521731597205 774 mdonais the Chopper (level 7, -1/59 HPs) Began as a Coglin Chaos Knight on Oct 9, 2024. Was a Plaything of Xom. Collided with a water moccasin (6 damage) ... after being knocked back by a living spell ... summoned by Xom ... on level 5 of the Dungeon. The game lasted 00:09:01 (3345 turns). mdonais the Chopper (Coglin Chaos Knight) Turns: 3345, Time: 00:09:02 Health: -1/59 AC: 6 Str: 13 (15) XL: 7 Next: 84% Magic: 7/7 EV: 10 Int: 10 (11) God: Xom [.*....] Gold: 186 SH: 0 Dex: 10 (13) Spells: 6/6 levels left rFire . . . a - +1 hand axe (chaos) {Iseul} rCold . . . g - +0 hand axe {Udjahorresnet} rNeg . . . b - +2 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . c - +0 pair of boots Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.29/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: lethally poisoned (-1 -> -16), attractive, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion You were on level 5 of the Dungeon. You worshipped Xom. You were a plaything of Xom. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 186 gold pieces. Inventory: Hand Weapons a - a +1 hand axe of chaos (weapon) {Iseul} g - a +0 hand axe (offhand) {Udjahorresnet} (You found it on level 1 of the Dungeon) Missiles i - 9 poisoned darts t - 4 boomerangs (quivered) Armour b - a +2 leather armour (worn) c - a +0 pair of boots (worn) (You found it on level 2 of the Dungeon) l - a +0 plate armour (You found it on level 3 of the Dungeon) Scrolls d - a scroll of vulnerability e - 2 scrolls of poison B - a scroll of blinking T - 5 scrolls of teleportation Potions f - a potion of brilliance j - 3 potions of degeneration k - a potion of resistance m - a potion of cancellation n - a potion of attraction o - 2 potions of haste {unknown} p - 2 potions of heal wounds {unknown} Skills: + Level 6.7 Fighting + Level 6.7 Axes - Level 1.7 Armour - Level 0.8 Dodging You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 0% 2d5 58% 2 Flame Wave Conj/Fire 0% 2d4 99% 4 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26900 Ossuary (visited) Temple: D:4-7 Altars: Cheibriados Elyvilon Wu Jian Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History No target in view! No target in view! No target in view! No target in view! Found an encrusted diamond ring. An adder comes into view. The adder hisses angrily. You closely miss the adder with your +1 hand axe of chaos. You hit the adder but do no damage. The adder bites you but does no damage. The adder bites you. You take 1 damage, and have 58/59 hp. You closely miss the adder with your +0 hand axe. You hit the adder but do no damage. The adder bites you but does no damage. You closely miss the adder with your +0 hand axe. You hit the adder with your +1 hand axe of chaos. The adder seems to grow stronger. The adder barely misses you. You barely miss the adder with your +1 hand axe of chaos. The adder is heavily wounded. You hit the adder with your +0 hand axe. The adder barely misses you. You hit the adder with your +1 hand axe of chaos. The adder seems to slow down. You freeze the adder. You kill the adder! No target in view! Health restored: 59 No target in view! No target in view! No target in view! Key pressed, stopping explore. Found an ornate altar of the Wu Jian Council. You open the door. There is an open door here. Done exploring. Done exploring. Search for what [Enter for "armor", or ? for help]? . There is a stone staircase leading down here. You climb downwards. Found 6 gold pieces. Found a stone staircase leading down. There is a stone staircase leading up here. You now have 181 gold pieces (gained 6). 2 jackals come into view. The jackal barks! x2 You hit the jackal with your +0 hand axe. You kill the jackal! The jackal pauses to sniff the ground. The jackal closely misses you. You hit the jackal with your +1 hand axe of chaos. You freeze the jackal. You kill the jackal! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Autopickup disabled for scrolls of amnesia. You drop a scroll of amnesia. You now have 186 gold pieces (gained 5). Found a stone staircase leading down. There is a stone staircase leading down here. A water moccasin comes into view. The water moccasin hisses angrily. The water moccasin closely misses you. You barely miss the water moccasin with your +1 hand axe of chaos. You barely miss the water moccasin with your +0 hand axe. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin bites you but does no damage. You take 3 damage, and have 56/59 hp. You miss the water moccasin with your +0 hand axe. You slash the water moccasin with your +1 hand axe of chaos! You feel very sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You take 8 damage, and have 48/59 hp. You barely miss the water moccasin with your +1 hand axe of chaos. The water moccasin is moderately wounded. You barely miss the water moccasin with your +0 hand axe. You feel very sick. The water moccasin bites you. You take 12 damage, and have 36/59 hp. MASSIVE DAMAGE!! You closely miss the water moccasin with your +1 hand axe of chaos. The water moccasin is moderately wounded. You closely miss the water moccasin with your +0 hand axe. You feel very sick. The water moccasin bites you but does no damage. The water moccasin closely misses you. You take 5 damage, and have 31/59 hp. You hit the water moccasin with your +0 hand axe. The water moccasin is moderately wounded. You miss the water moccasin with your +1 hand axe of chaos. You feel very sick. The water moccasin barely misses you. You take 3 damage, and have 28/59 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You feel very sick. The water moccasin bites you! You take 9 damage, and have 19/59 hp. It was a potion of cancellation. You feel magically purged. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you but does no damage. You take 5 damage, and have 14/59 hp. It was a potion of attraction. You feel attractive to monsters. Xom roars with laughter! * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin is knocked back by the hand of Xom. Xom calls in the force cavalry! The water moccasin is attracted toward you. You take 5 damage, and have 9/59 hp. * * * LOW HITPOINT WARNING * * * You feel very sick. You hear Xom's avuncular chuckle. The water moccasin suddenly starts petrifying slowly! Your living spell casts itself at the water moccasin. The lance of force hits the water moccasin! The water moccasin is knocked back by the lance of force. The water moccasin collides with you. You die... Xom laughs nastily! # ..##### ..§.. .*. .#####§##### ......*S@*.# ######*###.# #* #.# #. #.# .. #.# ## #.# #.# #.# #.# You could see a water moccasin (petrifying, ally target) and 4 friendly living spells. Vanquished Creatures Sigmund (D:2) A weeping skull (Ossuary) 3 water moccasin zombies (Ossuary) A bombardier beetle (D:4) A hound (D:4) A jelly (D:4) A sleepcap (D:4) 4 bullfrog simulacra (Ossuary) 3 mummies (Ossuary) 4 gnolls (D:3) 7 adders 2 shadow imps (D:4) 3 adder zombies (Ossuary) 2 ribbon worms 4 orcs (D:4) 6 bats 9 endoplasms 4 giant cockroaches 8 gnoll zombies (Ossuary) 6 goblins 7 hobgoblins 13 jackals 2 quokkas 8 ball pythons 5 frilled lizards 3 jackal zombies (Ossuary) 5 kobolds 4 orc zombies (Ossuary) 2 rats (D:1) 120 creatures vanquished. Vanquished Creatures (others) A gnoll zombie (Ossuary) 1 creature vanquished. Grand Total: 121 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mdonais the Coglin Chaos Knight began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 109 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 362 | D:1 | Reached XP level 3. HP: 27/29 MP: 3/3 595 | D:2 | Noticed Sigmund 595 | D:2 | XOM: cast spell 'Martyr's Knell' 632 | D:2 | XOM: silly message 642 | D:2 | Killed Sigmund 643 | D:2 | Reached XP level 4. HP: 23/38 MP: 4/4 643 | D:2 | Reached XP level 5. HP: 26/43 MP: 5/5 826 | D:2 | Reached skill level 5 in Axes 861 | D:2 | Found a faded altar of an unknown god. 905 | D:2 | Reached skill level 5 in Fighting 1159 | D:2 | Reached XP level 6. HP: 50/51 MP: 6/6 1932 | D:4 | Found a sand-covered staircase. 1957 | Ossuary | Entered an ossuary 2064 | Ossuary | Reached XP level 7. HP: 47/57 MP: 7/7 2176 | Ossuary | XOM: silly message 2203 | Ossuary | XOM: silly message 2306 | Ossuary | XOM: divination: all 2794 | D:4 | Found a white marble altar of Elyvilon. 2794 | D:4 | Found a snail-covered altar of Cheibriados. 3115 | D:4 | Found an ornate altar of the Wu Jian Council. 3246 | D:5 | Entered Level 5 of the Dungeon 3344 | D:5 | XOM: summons 5 living force lances 3345 | D:5 | XOM: enchant monsters (good, petrifying slowly) 3345 | D:5 | Collided with a water moccasin Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_rooms, serial_park_tiny_1, hangedman_abyss_or_decor_stabs D:2: layout_basic, hellmonk_ecumenical_altar_prayer_group, uniq_sigmund D:3: layout_basic, nicolae_twisty_statue_hallways D:4: layout_basic, chequers_temple_overflow_statue_of_worship, nicolae_ossuary_entry_ruins D:5: layout_loops_ring, lemuel_crystal_altar, kennysheep_mini, minmay_temple_entry_offerings, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 4 5 6 | 6.7 Axes | 4 5 6 | 6.7 Armour | | 1.7 Dodging | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Hand axe | 69 | 203 | 231 || 503 Dagger | 45 | | || 45 Throw: Boomerang | 13 | | 2 || 15 Dart | 3 | | || 3 Use: Potion | 3 | | 3 || 6 Scroll | 2 | 4 | 4 || 10 Stab: Sleeping | | 2 | || 2 Invisible | | 1 | || 1 Paralysed | | 2 | || 2 Confused | | | 1 || 1 Armour: Leather armour | 31 | 68 | 58 || 157 Skin | 15 | | || 15 Dodge: Dodged | 29 | 49 | 49 || 127 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3357 | 3270 | 87 | 0 | 2499 | 6 | 559.5 | Dungeon | 2856 | 2769 | 87 | 0 | 2136 | 5 | 571.2 | Ossuary | 500 | 500 | 0 | 0 | 363 | 1 | 500.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 873 daAuts D:4: 837 daAuts D:1: 568 daAuts Ossuary: 500 daAuts D:3: 478 daAuts D:5: 98 daAuts