Dungeon Crawl Stone Soup version 0.33-a0-502-g2f7cafc865 (webtiles) character file. Game seed: 6951549611076763334 374 mdonais the Tinkerer (level 6, 0/41 HPs) Began as an Octopode Forgewright on Nov 29, 2024. Was a Believer of Makhleb. Slain by a vampire bat (5 damage) ... manifested out of Blorkula the Orcula ... on level 5 of the Dungeon. The game lasted 00:20:02 (4595 turns). mdonais the Tinkerer (Octopode Forgewright) Turns: 4595, Time: 00:20:02 Health: 0/41 AC: 1 Str: 9 XL: 6 Next: 72% Magic: 4/10 EV: 12 Int: 19 God: Makhleb [**....] Gold: 310 SH: 0 Dex: 11 Spells: 5/11 levels left rFire + . . d - +4 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . f - ring of protection from fire rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Unleash Destruction You were on level 5 of the Dungeon. You worshipped Makhleb. Makhleb was pleased with you. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 310 gold pieces. Inventory: Hand Weapons d - a +4 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) r - a +2 heavy flail (You found it on level 3 of the Dungeon) t - a +0 orcbow of freezing (You found it on level 4 of the Dungeon) A - a +0 whip of electrocution (You took it off a gnoll on level 5 of the Dungeon) Missiles q - 14 poisoned darts Jewellery f - a ring of protection from fire (left tentacle) (You found it on level 3 of the Dungeon) Scrolls a - a scroll of torment {unknown} c - a scroll of vulnerability {unknown} g - a scroll of amnesia {unknown} h - 3 scrolls of enchant armour {unknown} k - a scroll of enchant weapon {unknown} m - 2 scrolls of poison {unknown} v - a scroll of noise {unknown} w - a scroll of identify {unknown} x - 2 scrolls of teleportation {unknown} y - a scroll of silence {unknown} z - a scroll of revelation {unknown} Potions b - a potion of magic e - 2 potions of mutation {unknown} i - 3 potions of lignification {unknown} j - 2 potions of attraction {unknown} l - a potion of degeneration {unknown} n - a potion of brilliance {unknown} o - 2 potions of haste {unknown} s - a potion of invisibility {unknown} u - a potion of heal wounds {unknown} Skills: + Level 2.4 Fighting - Level 2.0 Short Blades - Level 2.0 Dodging - Level 5.0 Stealth + Level 3.2 Spellcasting + Level 5.2 Forgecraft + Level 1.2 Invocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 92% 1d7 1% 1 b - Construct Spike Laun Frge 46% 2d4 2% 2 c - Launch Clockwork Bee Frge 23% N/A 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 6% N/A 22% 2 Hailstorm Conj/Ice 3% 3d5 41% 3 Maxwell's Portable Pile Tloc 3% (3-9)d2 41% 3 Summon Ice Beast Ice/Summ 3% N/A 41% 3 Teleport Other Tloc 3% N/A 41% 3 Forge Blazeheart Golem Fire/Frge 13% N/A 45% 4 Forge Lightning Spire Air/Frge 13% 3d4 45% 4 Permafrost Eruption Ice/Erth 1% 2x4d2 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 25410 Temple (1/1) D:5 Zot: 5998 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Makhleb accepts your kill. Your clockwork bee winds down and falls to the ground. Your Invocations skill increases to level 1! You regained 2 hp, and now have 34/41 hp. Your dormant clockwork bee falls apart. HP restored. Found 2 stones. Health restored: 41; MP restored: 10 Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure) Press: ? - help, Dir - move target, f - Blorkula the Orcula Aim: Blorkula the Orcula, wielding a +0 scimitar and wearing a +0 robe (wandering, hasn't noticed you) You lock target on Blorkula the Orcula and prepare to deploy your bee. (Press . to continue winding your bee.) Blorkula the Orcula shouts! Blorkula the Orcula gestures wildly while chanting. Blorkula the Orcula seems to speed up. You now have 7/10 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... Blorkula the Orcula gestures at you while chanting. The puff of frost hits you! You take 10 damage, and have 31/41 hp. MASSIVE DAMAGE!! With a metallic buzz, your clockwork bee launches itself at Blorkula the Orcula. Casting: Launch Clockwork Bee (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You now have 5/10 mp. The rocky spike skewers Blorkula the Orcula. Your clockwork bee closely misses Blorkula the Orcula. Blorkula the Orcula is briefly surrounded by a halo of minium light. Blorkula the Orcula casts a spell at you. The sting misses your clockwork bee. The sting hits you. You are poisoned. Your clockwork bee stings Blorkula the Orcula! You take 2 damage, and have 29/41 hp. The rocky spike skewers Blorkula the Orcula. You feel very sick. Blorkula the Orcula hits your clockwork bee with a +0 scimitar. Blorkula the Orcula closely misses your clockwork bee. Your clockwork bee barely misses Blorkula the Orcula. Blorkula the Orcula gestures at you while chanting. The puff of flame hits your clockwork bee. Your clockwork bee resists. You take 3 damage, and have 26/41 hp. Your spike launcher falls apart as you grow too distant to maintain it. You feel sick. Your clockwork bee closely misses Blorkula the Orcula. Blorkula the Orcula barely misses your clockwork bee. Blorkula the Orcula bites your clockwork bee but does no damage. Your clockwork bee stings Blorkula the Orcula! You take 1 damage, and have 25/41 hp. You feel sick. Blorkula the Orcula gestures at you while chanting. The puff of flame hits your clockwork bee. Your clockwork bee resists. Your clockwork bee stings Blorkula the Orcula! Blorkula the Orcula avoids the killing blow by scattering into a rainbow of bats! You take 1 damage, and have 24/41 hp. You feel sick. Your clockwork bee locks its sights upon the vampire bat. A vampire bat comes into view. Your clockwork bee barely misses the vampire bat. The vampire bat moves out of view. You take 1 damage, and have 23/41 hp. Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You feel sick. The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! You take 11 damage, and have 12/41 hp. MASSIVE DAMAGE!! You now have 4/10 mp. It was a potion of curing. You feel better. Q - 2 potions of curing The rocky spike skewers the vampire bat. The vampire bat bites you. The vampire bat draws vitality from your injuries! The vampire bat closely misses you. The vampire bat barely misses you. You regained 2 hp, and now have 14/41 hp. Okay, then. The rocky spike skewers the vampire bat. The vampire bat completely misses you. The vampire bat misses your clockwork bee. The vampire bat closely misses you. You barely miss the vampire bat. You grab the vampire bat. You squeeze the vampire bat. The vampire bat is lightly damaged. The rocky spike skewers the vampire bat! The vampire bat is destroyed! You constrict the vampire bat. Your clockwork bee locks its sights upon the vampire bat. The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! Your clockwork bee closely misses the vampire bat. The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! The vampire bat struggles to escape constriction. You take 11 damage, and have 4/41 hp. MASSIVE DAMAGE!! You feel better. The rocky spike skewers the vampire bat. You constrict the vampire bat. The vampire bat barely misses you. The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! The vampire bat misses your clockwork bee. The vampire bat escapes! Your clockwork bee misses the vampire bat. Your clockwork bee stings the vampire bat! Your clockwork bee winds down and falls to the ground. You regained 2 hp, and now have 6/41 hp. You feel better. The rocky spike skewers the vampire bat. The vampire bat is destroyed! The vampire bat closely misses you. You regained 7 hp, and now have 13/41 hp. Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - vampire bat Aim: a vampire bat (moderately damaged, unrewarding, ally target, 64% to hit) The kinetic grapnel misses the vampire bat. The vampire bat barely misses you. Something bites your dormant clockwork bee but does no damage. The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! Something bites your dormant clockwork bee. You take 3 damage, and have 10/41 hp. You hit the vampire bat. Your grab misses the vampire bat. The vampire bat is moderately damaged. The rocky spike misses the vampire bat. The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! Something bites your dormant clockwork bee but does no damage. x3 You take 5 damage, and have 5/41 hp. Okay, then. Okay, then. Okay, then. You hit the vampire bat. Your grab misses the vampire bat. The vampire bat is moderately damaged. The rocky spike skewers the vampire bat. The vampire bat bites you. You die... ..............####... ####.#........ .....>.. #...........# #######. #####.......### #. ##........#### #. #....(.#....###### ##*..######....... ##b#......รท..##### #@.##.....##...### #..###.[...####.... #.## #.....# ##... #. #.....# #..#. .. ###...####.... #.# ##....#...## .. ##......## ..# ##.......## ##...##.#..# You could see a vampire bat (ally target) and a friendly dormant clockwork bee (minion). Vanquished Creatures A scorpion (D:4) A hound (D:4) A bombardier beetle (D:5) A sleepcap (D:5) A gnoll (D:5) 2 adders 3 ribbon worms (D:2) 2 dart slugs (D:3) An orc (D:3) 4 ball pythons 3 endoplasms 3 giant cockroaches 3 goblins A hobgoblin (D:3) 2 jackals (D:4) 2 bats (D:2) 2 frilled lizards 4 kobolds 4 rats 41 creatures vanquished. Vanquished Creatures (collateral kills) A black bear (D:5) A hound (D:5) A jelly (D:5) An adder (D:5) 2 gnolls (D:5) 2 shadow imps 8 creatures vanquished. Vanquished Creatures (others) 2 vampire bats (D:5) 3 endoplasms A jackal (D:4) 6 creatures vanquished. Grand Total: 55 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mdonais the Octopode Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 136 | D:1 | Found a faded altar of an unknown god. 147 | D:1 | Prayed at the altar of an unknown god. 147 | D:1 | Became a worshipper of Makhleb the Destroyer 147 | D:1 | Reached * piety under Makhleb 228 | D:1 | Reached skill level 1 in Fighting 572 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 816 | D:2 | Reached skill level 1 in Short Blades 1013 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1898 | D:3 | Learned a level 2 spell: Construct Spike Launcher 1902 | D:3 | Learned a level 3 spell: Launch Clockwork Bee 2390 | D:3 | Reached XP level 4. HP: 21/29 MP: 1/7 2713 | D:3 | Found an opulent altar of Gozag. 2713 | D:3 | Found a broken altar of Ashenzari. 3053 | D:4 | Noticed a scorpion 3063 | D:4 | Killed a scorpion 3377 | D:4 | Reached XP level 5. HP: 34/34 MP: 4/8 3756 | D:5 | Entered Level 5 of the Dungeon 3766 | D:5 | Found a staircase to the Ecumenical Temple. 4063 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 4148 | D:5 | Reached skill level 5 in Stealth 4148 | D:5 | Reached XP level 6. HP: 39/39 MP: 6/10 4264 | D:5 | Reached ** piety under Makhleb 4265 | D:5 | Reached skill level 5 in Forgecraft 4297 | D:5 | Noticed a black bear 4301 | D:5 | Noticed Blorkula the Orcula 4367 | Temple | Entered the Ecumenical Temple 4528 | D:5 | Killed a black bear 4529 | D:5 | Reached skill level 1 in Invocations 4595 | D:5 | Slain by a vampire bat Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_loops_ring, dreamdust_ecumenical_altar_grove D:2: layout_loops_corners, minmay_pentomino_p2 D:3: layout_basic, gammafunk_temple_overflow_elements D:4: layout_loops_ring D:5: layout_rooms, nicolae_kikubaaqudgha_miasma_corner, minmay_temple_entry_tees, serial_corexii_hall, corexii_hall_statues_s, corexii_hall_statues_x, uniq_blorkula_the_orcula Temple: minmay_crystal_spiral_temple Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 5 | 5.0 Fighting | 1 2 | 2.4 Short Blades | 1 2 | 2.0 Spellcasting | 3 | 3.2 Forgecraft | 5 | 5.2 Invocations | 1 | 1.2 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 28 | 20 || 48 Constrict | 7 | 6 || 13 Mace | 1 | || 1 Tentacles | 3 | 3 || 6 Cast: Kinetic Grapnel | 37 | 9 || 46 Construct Spike L | 11 | 13 || 24 Launch Clockwork | | 14 || 14 Use: Potion | | 3 || 3 Stab: Sleeping | 5 | || 5 Armour: Skin | 9 | 25 || 34 Dodge: Dodged | 11 | 14 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4590 | 4466 | 124 | 166 | 3606 | 6 | 765.0 | Dungeon | 4588 | 4464 | 124 | 166 | 3606 | 5 | 917.6 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1206 daAuts D:2: 1131 daAuts D:5: 836 daAuts D:4: 740 daAuts D:1: 673 daAuts Temple: 1 daAuts