Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 3445394396545812969 2592 mdonais the Tinkerer (level 9, -1/61 HPs) Began as an Octopode Forgewright on May 11, 2025. Was a Follower of Uskayaw. Slain by a sun demon (26 damage) ... summoned by a kobold demonologist ... on level 8 of the Dungeon. The game lasted 00:39:58 (9231 turns). mdonais the Tinkerer (Octopode Forgewright) Turns: 9231, Time: 00:39:58 Health: -1/61 AC: 1 Str: 9 XL: 9 Next: 58% Magic: 8/15 EV: 13 Int: 24 God: Uskayaw [*.....] Gold: 525 SH: 0 Dex: 14 Spells: 2/16 levels left rFire + . . H - +4 war axe of Sharkskin {drain, rElec rF+ Int+3 Dex+3} rCold . . . (no offhand) rNeg . . . (helmet unavailable) rPois . E - amulet of faith rElec + c - ring of flight rCorr . x - ring of wizardry SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.30/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: faith, wizardry (x1) @: quill-form, flying A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation, Renounce Religion, Stomp You were on level 8 of the Dungeon. You worshipped Uskayaw. Uskayaw was noncommittal. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 8 of its levels. You also visited: Sewer. You collected 525 gold pieces. Inventory: Hand Weapons a - the +10 short sword of Fear {freeze, Fly rElec rF- Dex+3} (You found it on level 8 of the Dungeon) Fly: It grants you flight. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Dex+3: It affects your dexterity (+3). H - the +4 war axe of Sharkskin (weapon) {drain, rElec rF+ Int+3 Dex+3} (You found it on level 7 of the Dungeon) rElec: It insulates you from electricity. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Missiles p - 19 poisoned darts (quivered) Jewellery c - a ring of flight (worn) (You found it on level 1 of the Dungeon) x - a ring of wizardry (worn) (You found it on level 4 of the Dungeon) E - an amulet of faith (worn) (You found it on level 7 of the Dungeon) Wands I - a wand of iceblast (11) (You found it on level 7 of the Dungeon) Scrolls f - a scroll of brand weapon i - a scroll of noise l - 3 scrolls of immolation n - a scroll of summoning u - a scroll of poison v - 2 scrolls of fog {unknown} y - a scroll of acquirement z - 2 scrolls of teleportation {unknown} B - a scroll of blinking C - a scroll of fear D - a scroll of enchant armour {unknown} Potions b - 2 potions of magic d - 4 potions of curing {unknown} e - a potion of resistance {unknown} j - 2 potions of invisibility k - a potion of cancellation {unknown} m - 3 potions of brilliance {unknown} r - a potion of mutation {unknown} s - a potion of might {unknown} t - 3 potions of lignification w - a potion of attraction {unknown} A - 2 potions of haste {unknown} G - a potion of heal wounds {unknown} Talismans g - a serpent talisman (You found it on level 8 of the Dungeon) h - a quill talisman (active) (You found it on level 1 of the Dungeon) Skills: - Level 5.0 Fighting - Level 2.0 Short Blades - Level 3.0 Axes - Level 4.0 Dodging - Level 7.0 Stealth + Level 4.0 Spellcasting - Level 7.0 Forgecraft - Level 2.0 Fire Magic - Level 4.0 Air Magic + Level 4.0 Invocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Construct Spike Laun Frge 76% 2d6 1% 2 c - Launch Clockwork Bee Frge 38% N/A 1% 3 d - Forge Lightning Spir Air/Frge 31% 3d6 4% 4 e - Forge Blazeheart Gol Fire/Frge 26% N/A 6% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 28% 2d6 2% 2 Ensorcelled Hibernation Hex/Ice 8% N/A 6% 2 Fugue of the Fallen Necr 4% N/A 12% 3 Cigotuvi's Putrefaction Necr/Air 14% N/A 16% 4 Flame Wave Conj/Fire 9% 2d6 26% 4 Anguish Hex/Necr 2% N/A 34% 4 Dispel Undead Necr 4% 3d7 34% 4 Martyr's Knell Necr/Summ 4% N/A 34% 4 Summon Cactus Giant Summ 2% N/A 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Zot: 26633 Temple (0/1) D:6 Sewer (visited) Lair: D:8-11 Altars: Dithmenos Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 ( D:2 ( Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your clockwork bee stings the kobold brigand! The kobold brigand hits your clockwork bee with a +0 club! The kobold brigand hits your clockwork bee with a +0 club. Your clockwork bee closely misses the kobold brigand. You hit the kobold brigand. Your grab misses the kobold brigand. The kobold brigand is almost dead. Your clockwork bee stings the kobold brigand! The kobold brigand dies! The kobold throws a stone. The stone misses you. You can now pass through a line of other dancers. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (72% to hit) The kinetic grapnel hits the kobold! You kill the kobold! Your clockwork bee winds down and falls to the ground. A kobold comes into view. It is wielding a +0 short sword. Things that are here: a +0 club; 4 poisoned darts You wind your clockwork bee back up and it locks its sights upon the kobold! You now have 11/15 mp. Your clockwork bee stings the kobold. The kobold dies! Your clockwork bee winds down and falls to the ground. You see here a +0 short sword. You can no longer pass through a line of other dancers. Your dormant clockwork bee falls apart. p - 19 poisoned darts (gained 4) You see here a +0 club. MP restored: 15 You now have 514 gold pieces (gained 8). Found a pair of embroidered boots. You now have 525 gold pieces (gained 11). z - 2 scrolls labelled MEINUM PUUMACK (gained 1) An electric eel comes into view. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an electric eel (water, asleep) You lock target on the electric eel and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 12/15 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the electric eel. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. You resist. You take 3 damage, and have 58/61 hp. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits your clockwork bee. Your clockwork bee resists. The bolt of electricity hits you. You resist. Your clockwork bee barely misses the electric eel. You take 1 damage, and have 57/61 hp. Your clockwork bee completely misses the electric eel. Your clockwork bee stings the electric eel! Your clockwork bee stings the electric eel. Your clockwork bee stings the electric eel! The electric eel dies! Your clockwork bee winds down and falls to the ground. HP restored. Your dormant clockwork bee falls apart. An orc comes into view. It is wielding a +0 falchion. Health restored: 61; MP restored: 15 Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an orc, wielding a +0 falchion (asleep) You lock target on the orc and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 12/15 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... The orc shouts! You hear a shout! x2 An orc comes into view. It is wielding a +0 club. With a metallic buzz, your clockwork bee launches itself at the orc. A kobold demonologist comes into view. It is wielding a +0 dagger. The kobold demonologist gestures wildly while chanting. An orc wizard comes into view. It is wielding a +0 dagger. Your clockwork bee completely misses the orc. The orc barely misses your clockwork bee. An orc comes into view. It is wielding a +0 whip. Found a scroll labelled MEINUM PUUMACK. Your clockwork bee stings the orc. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Your clockwork bee stings the orc wizard! You now have 9/15 mp. You barely miss the orc. You grab the orc. The orc is heavily wounded. You constrict the orc! You kill the orc! Your clockwork bee stings the orc wizard! The orc wizard dies! Your clockwork bee barely misses the orc. Your lightning spire shoots out a bolt of lightning at the orc! The bolt of electricity hits the sun demon. The sun demon resists. The bolt of electricity hits the orc! The orc dies! The bolt of electricity hits the orc. Training target 3.0 for Axes reached! Your Axes skill increases to level 3! You need to enable at least one skill for training. The orc hits your clockwork bee but does no damage. The kobold demonologist hits you with a +0 dagger. The sun demon closely misses you. Your clockwork bee stings the orc! The orc dies! You see here a +0 club. You take 4 damage, and have 57/61 hp. You hit the kobold demonologist but do no damage. You drain the kobold demonologist. You grab the kobold demonologist. The kobold demonologist is lightly wounded. You closely miss the sun demon. You constrict the kobold demonologist! Your clockwork bee locks its sights upon the sun demon. The kobold demonologist hits you with a +0 dagger. The sun demon hits you. You are engulfed in flames! You resist. Your lightning spire shoots out a bolt of lightning at the kobold demonologist! The bolt of electricity hits the sun demon. The sun demon resists. The bolt of electricity hits the kobold demonologist! The kobold demonologist hits you with a +0 dagger. The sun demon hits you! You are engulfed in flames. You resist. You take 33 damage, and have 24/61 hp. MASSIVE DAMAGE!! You release your grip on the kobold demonologist. Your clockwork bee stings the sun demon but does no damage. Your clockwork bee winds down and falls to the ground. Your dormant clockwork bee falls into the water! Your dormant clockwork bee falls apart. The kobold demonologist mumbles some strange words. Your lightning spire shoots out a bolt of lightning at the kobold demonologist! The bolt of electricity misses the kobold demonologist. The kobold demonologist mumbles some strange words. Okay, then. Casting: Forge Lightning Spire (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the hellwing but does no damage. The kobold demonologist closely misses you. The shadow imp misses you. You now have 8/15 mp. The rocky spike skewers the kobold demonologist! The kobold demonologist is severely wounded. The kobold demonologist barely misses you. The sun demon hits you!! You die... Your body falls in perfect tune with the rhythm. #.... #.... #.... ######## #....... # #....... #..######## #....... .......5..# #....... ## #.@3.# #....... ......##K.#######....... .....))545.............. ≈≈≈?≈≈≈≈≈.≈≈≈≈≈.≈≈≈≈≈.## ##≈.≈###≈I≈###≈.≈###≈.## #≈. #≈.≈# #≈.≈# #≈.## ≈ #≈.≈###≈.≈###≈.## ≈≈≈.≈≈≈≈÷.≈≈≈≈≈.## ................... You could see a sun demon (summoned), a hellwing (summoned), a kobold demonologist (drained, ally target), a white imp (summoned), a shadow imp (summoned) and a friendly lightning spire (minion). Vanquished Creatures 2 ice beasts An orc warrior (D:7) A black bear (D:8) An ogre (D:7) A centaur (D:7) A bullfrog (Sewer) 2 killer bees (D:5) A howler monkey (D:6) 3 bombardier beetles 2 hounds A jelly (D:5) 2 orc priests A gnoll bouda (D:6) An iguana (D:5) A sleepcap (D:7) An orc wizard (D:6) 4 adders 10 gnolls A river rat (Sewer) 2 white imps 2 ufetubi (D:4) 5 ribbon worms 4 dart slugs 20 orcs 11 endoplasms 5 giant cockroaches 3 hobgoblins 6 jackals (D:3) 4 quokkas 6 ball pythons 6 bats 3 frilled lizards 6 goblins 6 kobolds 4 rats 130 creatures vanquished. Vanquished Creatures (collateral kills) An orc warrior (D:8) A sky beast (D:7) 2 phantoms A kobold brigand (D:8) A brain worm (Sewer) A bullfrog (Sewer) 3 killer bees (D:5) 2 electric eels (D:8) A howler monkey (D:6) 4 orc priests 2 hounds (D:5) 2 jellies (D:7) An iguana (D:4) 4 orc wizards 2 gnolls (D:6) 4 adders A river rat (Sewer) A shadow imp (D:6) A white imp (D:5) 18 orcs 3 endoplasms (Sewer) 5 giant cockroaches A quokka (D:6) 2 kobolds 64 creatures vanquished. Grand Total: 194 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mdonais the Octopode Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 210 | D:1 | Found a faded altar of an unknown god. 216 | D:1 | Reached skill level 1 in Fighting 258 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 701 | D:1 | Learned a level 2 spell: Construct Spike Launcher 917 | D:1 | Found Wateru's Weapon Shop. 1339 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1359 | D:2 | Found Urokeosm's Antique Weapon Shop. 2057 | D:3 | Learned a level 3 spell: Launch Clockwork Bee 2115 | D:3 | Reached XP level 4. HP: 28/29 MP: 3/7 2125 | D:3 | Reached skill level 1 in Short Blades 2210 | D:3 | Reached XP level 5. HP: 22/34 MP: 2/9 2525 | D:3 | Found a basalt altar of Yredelemnul. 2729 | D:3 | Found a radiant altar of Vehumet. 2786 | D:3 | Reached skill level 5 in Forgecraft 2999 | D:3 | Found a hide-covered altar of Uskayaw. 3327 | D:4 | Found a glowing silver altar of Zin. 3329 | D:4 | Found a bloodstained altar of Trog. 3330 | D:4 | Found a glowing golden altar of the Shining One. 3335 | D:4 | Found a shimmering altar of Xom. 3337 | D:4 | Found a stormy altar of Qazlal. 3341 | D:4 | Found a shadowy altar of Dithmenos. 3343 | D:4 | Found an iron altar of Okawaru. 3345 | D:4 | Found a sparkling altar of Nemelex Xobeh. 3349 | D:4 | Found a sacrificial altar of Ru. 3350 | D:4 | Found a burning altar of Makhleb. 3453 | D:3 | Became a worshipper of Uskayaw the Reveller 3536 | D:4 | Reached * piety under Uskayaw 3542 | D:4 | Reached XP level 6. HP: 23/39 MP: 7/10 4248 | D:4 | Learned a level 4 spell: Forge Lightning Spire 4401 | D:4 | Reached skill level 1 in Air Magic 4404 | D:4 | Reached ** piety under Uskayaw 4412 | D:4 | Found an ornate altar of the Wu Jian Council. 4546 | D:5 | Entered Level 5 of the Dungeon 4604 | D:5 | Reached XP level 7. HP: 45/45 MP: 6/11 4606 | D:5 | Reached *** piety under Uskayaw 4614 | D:5 | Reached **** piety under Uskayaw 4619 | D:5 | Reached ***** piety under Uskayaw 5015 | D:5 | Reached skill level 1 in Invocations 5278 | D:5 | Reached skill level 5 in Stealth 5278 | D:5 | Reached XP level 8. HP: 52/52 MP: 9/12 5733 | D:5 | Found a hazy altar of Hepliaklqana. 5878 | D:6 | Found a staircase to the Ecumenical Temple. 6055 | D:6 | Found a glowing drain. 6072 | Sewer | Entered a sewer 6147 | Sewer | Learned a level 4 spell: Forge Blazeheart Golem 6214 | Sewer | Reached skill level 1 in Fire Magic 7837 | D:7 | Reached XP level 9. HP: 58/58 MP: 12/15 8650 | D:7 | Identified the +4 war axe of Sharkskin {drain, rElec rF+ | Int+3 Dex+3} 8653 | D:7 | Identified a scroll of acquirement 8886 | D:8 | Identified the +10 short sword of Fear {freeze, Fly rElec | rF- Dex+3} 8944 | D:8 | Reached skill level 1 in Axes 8950 | D:8 | Reached skill level 5 in Fighting 9220 | D:8 | Noticed a kobold demonologist 9222 | D:8 | Noticed a sun demon 9231 | D:8 | Slain by a sun demon Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic, ebering_ecumenical_altar_mist, serial_shops, shop D:2: layout_basic, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], minmay_heptomino_d4 D:3: layout_rooms, mainiacjoe_overflow_chevrons, fiery_altar_vehumet, amcnicky_altar_gilded D:4: layout_cave_pods, marbit_many_paths, nicolae_overflow_hallway_of_the_gods, chequers_serial_rivers_micro_a D:5: layout_loops_ring, worldfamousw_hep_ancestral_shrine D:6: layout_basic, minmay_temple_entry_overgrown, gup_sewer_entry_pipe D:7: layout_loops_corners D:8: layout_basic, kennysheep_boxes Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 3 4 5 7 | 7.0 Fighting | 1 2 3 5 | 5.0 Short Blades | 1 2 | 2.0 Spellcasting | 3 4 | 4.0 Forgecraft | 5 6 7 | 7.0 Air Magic | 3 4 | 4.0 Invocations | 1 3 4 | 4.0 Dodging | 3 4 | 4.0 Fire Magic | 2 | 2.0 Axes | 3 | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Mace | 17 | | || 17 Dagger | 2 | 39 | 49 || 90 Constrict | 2 | 14 | 20 || 36 Tentacles | | 12 | 17 || 29 War axe | | | 10 || 10 Throw: Dart | | 2 | 2 || 4 Cast: Kinetic Grapnel | 66 | 53 | 25 || 144 Construct Spike L | 1 | 18 | 31 || 50 Launch Clockwork | | 5 | 37 || 42 Forge Lightning S | | | 5 || 5 Use: Scroll | 3 | 3 | 7 || 13 Potion | | | 4 || 4 Stab: Sleeping | 1 | | || 1 Paralysed | | | 1 || 1 Armour: Skin | 6 | 27 | 47 || 80 Dodge: Dodged | 10 | 32 | 38 || 80 Form: Quill | 1 | | 1 || 2 | | | 1 || 1