Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 11470514581160997974 200 meatpath the Magician (level 6, -5/47 HPs) Began as a Djinni Conjurer on Sept 1, 2024. Slain by a gnoll sergeant ... wielding a +5 trident of freezing (12 damage) ... on level 3 of the Dungeon. The game lasted 00:04:31 (2378 turns). meatpath the Magician (Djinni Conjurer) Turns: 2378, Time: 00:04:32 Health: -5/47 AC: 3 Str: 6 XL: 6 Next: 7% Gold: 144 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . e - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 144 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 cloak (worn) Scrolls b - a scroll of butterflies {unknown} d - a scroll of immolation {unknown} g - a scroll of enchant armour {unknown} h - a scroll of teleportation {unknown} i - 2 scrolls of identify {unknown} Potions c - a potion of berserk rage {unknown} f - a potion of curing j - a potion of attraction {unknown} k - a potion of invisibility {unknown} Skills: + Level 3.7 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.6 Spellcasting + Level 4.6 Conjurations + Level 4.6 Hexes + Level 4.6 Summonings + Level 4.6 Necromancy + Level 4.6 Translocations + Level 4.6 Fire Magic + Level 4.6 Ice Magic + Level 4.6 Air Magic + Level 4.6 Earth Magic + Level 4.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d8 16% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 16% 4 e - Apportation Tloc 50% N/A 1% 1 f - Static Discharge Conj/Air 50% 3-6/arc 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll is severely wounded. You finish channelling your searing ray. The gnoll sergeant hits you from afar with a +5 trident of freezing!! The gnoll sergeant freezes you! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. The gnoll sergeant attacks as it pursues you! The gnoll sergeant hits you from afar with a +5 trident of freezing. * * * LOW HITPOINT WARNING * * * The gnoll sergeant freezes you. * * * LOW HITPOINT WARNING * * * Okay, then. It was a potion of curing. You feel better. The gnoll sergeant closely misses you. The gnoll sergeant attacks as it pursues you! The gnoll sergeant closely misses you. There is an open door here. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 16% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The gnoll sergeant hits your fulminant prism with a +5 trident of freezing. The gnoll hits your fulminant prism with a +0 spear. Your fulminant prism detonates feebly. Casting: Fulminant Prism (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 16% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the gnoll! You kill the gnoll! The blast of energy engulfs the gnoll sergeant! The gnoll sergeant is heavily wounded. Unknown command. Unknown command. Casting: Fulminant Prism (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gnoll sergeant but does no damage. The gnoll sergeant is heavily wounded. * * * LOW HITPOINT WARNING * * * The gnoll sergeant hits you from afar with a +5 trident of freezing! You die... # ###### # #....# # #....# # #....# # . ##### #....# # ... #...# #....# # ..)..##...###....################ .....)....'..)g.@.............>.. ..)).##...###....#############.## ... #...# #....# #.## . ... #...# #....# #.## #.# #...# ###### #.## #.# #...# ######## #.## #.# #...###......#### #.# #.# #.......=.......# #.# #.# #.#####......##.# ###.## You could see a gnoll sergeant. Vanquished Creatures A jelly (D:2) 8 gnolls (D:3) 3 adders 3 dart slugs A ribbon worm (D:2) 4 ball pythons 3 endoplasms 3 giant cockroaches 6 goblins 5 hobgoblins 4 jackals (D:2) 5 quokkas 4 bats 4 frilled lizards 3 kobolds 4 rats 61 creatures vanquished. Vanquished Creatures (others) 3 fulminant prisms (D:3) 3 creatures vanquished. Grand Total: 64 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | meatpath the Djinni Conjurer began the quest for the Orb. 0 | D:1 | meatpath set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 232 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 371 | D:1 | Reached skill level 1 in Fighting 686 | D:1 | Found a faded altar of an unknown god. 996 | D:2 | Reached XP level 3. HP: 25/27 MP: 0/0 996 | D:2 | Learned a level 1 spell: Apportation 1254 | D:2 | Reached XP level 4. HP: 28/33 MP: 0/0 1891 | D:3 | Reached XP level 5. HP: 36/40 MP: 0/0 1891 | D:3 | Learned a level 2 spell: Static Discharge 2365 | D:3 | Reached XP level 6. HP: 37/46 MP: 0/0 2378 | D:3 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_loops_corners, chequers_ecumenical_altar_lobes D:2: layout_loops_ring D:3: layout_basic, dreamdust_princess_corridor Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 | 3.7 Spellcasting | 4 | 4.6 Conjurations | 4 | 4.6 Hexes | 4 | 4.6 Summonings | 4 | 4.6 Necromancy | 4 | 4.6 Translocations | 4 | 4.6 Fire Magic | 4 | 4.6 Ice Magic | 4 | 4.6 Air Magic | 4 | 4.6 Earth Magic | 4 | 4.6 Alchemy | 4 | 4.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 56 | 54 || 110 Searing Ray | 1 | 7 || 8 Fulminant Prism | | 3 || 3 Iskenderun's Myst | | 1 || 1 Use: Potion | | 1 || 1 Armour: Robe | 2 | 13 || 15 Dodge: Dodged | 3 | 6 || 9