Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 80039993828336585 235 meatpath the Magician (level 6, 0/47 HPs) Began as a Djinni Conjurer on Sept 1, 2024. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 4 of the Dungeon. The game lasted 00:06:23 (3036 turns). meatpath the Magician (Djinni Conjurer) Turns: 3036, Time: 00:06:24 Health: 0/47 AC: 9 Str: 6 XL: 6 Next: 26% Gold: 201 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . j - +2 robe {Will+} rPois ∞ l - +0 helmet rElec . a - +0 cloak rCorr . d - +2 pair of gloves SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 300 gold pieces. You spent 99 gold pieces at shops. Inventory: Armour a - a +0 cloak (worn) d - a +2 pair of gloves (worn) j - a +2 robe of willpower (worn) l - a +0 helmet (worn) Scrolls c - a scroll of teleportation e - a scroll of vulnerability h - a scroll of fear Potions b - a potion of lignification f - a potion of mutation {unknown} g - 2 potions of curing i - a potion of heal wounds {unknown} k - a potion of enlightenment {unknown} m - 2 potions of resistance {unknown} n - a potion of invisibility {unknown} Skills: + Level 3.9 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.7 Spellcasting + Level 4.7 Conjurations + Level 4.7 Hexes + Level 4.7 Summonings + Level 4.7 Necromancy + Level 4.7 Translocations + Level 4.7 Fire Magic + Level 4.7 Ice Magic + Level 4.7 Air Magic + Level 4.7 Earth Magic + Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Fulminant Prism Conj/Alch 13% 3d8 14% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 14% 4 e - Sandblast Erth 52% 2d12 1% 1 f - Call Imp Summ 52% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Elyvilon Hepliaklqana Yredelemnul Shops: D:2 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc priest invokes the aid of Beogh against you. You resist with some effort. The searing ray hits the orc! You kill the orc! * * * LOW HITPOINT WARNING * * * An orc wizard comes into view. It is wielding a +0 dagger. The searing ray hits the orc priest! The orc priest is severely wounded. * * * LOW HITPOINT WARNING * * * The orc priest invokes the aid of Beogh against you. You resist with some effort. Unknown command. The searing ray hits the orc priest! You kill the orc priest! The searing ray hits the orc wizard. The orc wizard is lightly wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 74% to hit) The searing ray hits the orc wizard! The orc wizard is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray misses the orc wizard. * * * LOW HITPOINT WARNING * * * The searing ray misses the orc wizard. * * * LOW HITPOINT WARNING * * * The orc wizard points at you and mumbles some strange words. You resist with almost no effort. Unknown command. The searing ray hits the orc wizard. The orc wizard is almost dead. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Something hits you. You die... # #..# #.. .# #..# #. #o ####..# #. #. ##.###.## ###. ##[ ##....##.####... ##o# #..#...#.....##. #..# ##.####..######## #..####..# ##.## # ##)).{@.## ##..# ######## #..## #### There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:2) 2 hounds An orc priest (D:4) Robin (D:3) 2 adders A shadow imp (D:3) 2 dart slugs A ribbon worm (D:3) 5 orcs 5 ball pythons 2 bats 2 endoplasms 4 giant cockroaches 13 goblins 8 hobgoblins 2 jackals (D:1) 6 kobolds A quokka (D:1) 6 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | meatpath the Djinni Conjurer began the quest for the Orb. 0 | D:1 | meatpath set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 203 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 218 | D:1 | Reached skill level 1 in Fighting 522 | D:1 | Reached XP level 3. HP: 26/27 MP: 0/0 522 | D:1 | Learned a level 1 spell: Sandblast 1356 | D:2 | Found Umebaoge's Antique Armour Shop. 1381 | D:2 | Reached XP level 4. HP: 22/34 MP: 0/0 1445 | D:2 | Bought a runed robe for 99 gold pieces 1792 | D:3 | Found a faded altar of an unknown god. 1836 | D:3 | Noticed Robin 1839 | D:3 | Reached XP level 5. HP: 30/40 MP: 0/0 1839 | D:3 | Learned a level 2 spell: Call Imp 1848 | D:3 | Killed Robin 2322 | D:3 | Found a white marble altar of Elyvilon. 2410 | D:3 | Found a basalt altar of Yredelemnul. 2643 | D:3 | Found a hazy altar of Hepliaklqana. 2891 | D:4 | Reached XP level 6. HP: 45/46 MP: 0/0 2916 | D:4 | Found a shadowy altar of Dithmenos. 3036 | D:4 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_basic, chequers_big_river D:2: layout_rooms, serial_shops, shop D:3: layout_basic, nicolae_hepliaklqana_hippocampus, kennysheep_ying_yang, basic_ecumenical_altar, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_b, roderic_serpentine_path, dreamdust_mushroom_princess, uniq_robin D:4: layout_layer_cave, mainiacjoe_overflow_small_starburst, serial_bayou_pond_d Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 | 3.9 Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 55 | 63 || 118 Searing Ray | 1 | 8 || 9 Use: Scroll | 5 | 1 || 6 Armour: Robe | 3 | 10 || 13 Dodge: Dodged | 3 | 5 || 8