Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 16046800560331216884 233 meatpath the Magician (level 6, -2/47 HPs) Began as a Djinni Conjurer on Oct 13, 2024. Slain by a kobold brigand ... wielding a +0 club (9 damage) ... on level 3 of the Dungeon. The game lasted 00:05:12 (2767 turns). meatpath the Magician (Djinni Conjurer) Turns: 2767, Time: 00:05:12 Health: -2/47 AC: 2 Str: 6 XL: 6 Next: 25% Gold: 83 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) %: infuse magic (-3 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 83 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of torment g - a scroll of immolation k - a scroll of teleportation {unknown} l - a scroll of silence {unknown} m - a scroll of identify {unknown} Potions b - a potion of curing {unknown} c - a potion of enlightenment {unknown} d - a potion of might {unknown} e - a potion of resistance {unknown} h - a potion of mutation {unknown} i - 2 potions of heal wounds {unknown} j - a potion of lignification {unknown} Skills: + Level 3.9 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.7 Spellcasting + Level 4.7 Conjurations + Level 4.7 Hexes + Level 4.7 Summonings + Level 4.7 Necromancy + Level 4.7 Translocations + Level 4.7 Fire Magic + Level 4.7 Ice Magic + Level 4.7 Air Magic + Level 4.7 Earth Magic + Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Fulminant Prism Conj/Alch 13% 3d8 14% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 14% 4 e - Shock Conj/Air 100% 1d9 1% 1 f - Grave Claw Necr 52% 2d10 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A kobold brigand is nearby! The magic dart hits the kobold brigand. The kobold brigand is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 club and quivering poisoned darts (moderately wounded, 74% to hit) The searing ray hits the kobold brigand! The kobold brigand is heavily wounded. (Press . to maintain the ray.) The searing ray hits the kobold brigand. The kobold brigand is severely wounded. The searing ray hits the kobold brigand. The kobold brigand is almost dead. The kobold brigand closely misses you. The searing ray misses the kobold brigand. You finish channelling your searing ray. The kobold brigand hits you with a +0 club. Unknown command. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 club and quivering poisoned darts (almost dead, 74% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The kobold brigand completely misses you. Unknown command. The kobold brigand hits you with a +0 club. The kobold brigand hits you with a +0 club! The kobold brigand hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The kobold brigand closely misses you. Unknown command. Unknown command. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 club and quivering poisoned darts (severely wounded, 74% to hit) The searing ray hits the kobold brigand. The kobold brigand is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The kobold brigand hits you with a +0 club! You die... ~≈~≈~ ~~~~~ ....~~~~~ ..... ...)..).... ..... ...(....... ..... ##.......... ..... ........... ..... #.#.#..... ..... ####K#...#<#.. ..#.... #. #...@......... ..#....# #.##..##......#. ..#......#.....##..##### .........#.##..##..# ..####............## ..####...#.##..##.# ...............##... . ..##........##...#### .## #..#.............#####..) You could see a kobold brigand. Vanquished Creatures A sky beast (D:3) Jessica (D:2) Terence (D:2) 2 adders A ribbon worm (D:2) A dart slug (D:2) An orc (D:3) 6 ball pythons 6 endoplasms 3 giant cockroaches 8 goblins 4 hobgoblins 6 jackals 9 kobolds 4 quokkas A bat (D:2) 4 frilled lizards 5 rats 64 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:3) 1 creature vanquished. Grand Total: 65 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | meatpath the Djinni Conjurer began the quest for the Orb. 0 | D:1 | meatpath set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 96 | D:1 | Found Ukiukomn's Assorted Antiques. 175 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 221 | D:1 | Reached skill level 1 in Fighting 408 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 408 | D:1 | Learned a level 1 spell: Shock 1362 | D:2 | Noticed Terence 1369 | D:2 | Killed Terence 1370 | D:2 | Reached XP level 4. HP: 22/34 MP: 0/0 1672 | D:2 | Noticed Jessica 1685 | D:2 | Killed Jessica 2116 | D:2 | Reached XP level 5. HP: 39/40 MP: 0/0 2116 | D:2 | Learned a level 2 spell: Grave Claw 2515 | D:3 | Noticed a sky beast 2522 | D:3 | Killed a sky beast 2523 | D:3 | Reached XP level 6. HP: 38/47 MP: 0/0 2626 | D:3 | Found a faded altar of an unknown god. 2767 | D:3 | Slain by a kobold brigand Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_basic, serial_shops, nicolae_square_shop D:2: minmay_door_path, layout_loops_ring, kennysheep_jessica_study, uniq_terence D:3: minmay_goblin_kobold_castle, layout_basic, general_overflow_altar, shapermc_ecumenical_altar_starsandcircs, serial_shops, nicolae_shop_rolled_up Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 | 3.9 Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 62 | 61 || 123 Shock | 7 | 17 || 24 Searing Ray | | 5 || 5 Grave Claw | | 2 || 2 Fulminant Prism | | 1 || 1 Use: Scroll | | 2 || 2 Armour: Robe | 5 | 20 || 25 Dodge: Dodged | 2 | 14 || 16