Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 6247876499705557525 39 mechapo the Conjurer (level 3, -1/27 HPs) Began as a Draconian Conjurer on Mar 19, 2024. Slain by a goblin ... wielding a +0 trident (3 damage) ... on level 2 of the Dungeon. The game lasted 00:07:02 (1009 turns). mechapo the Conjurer (Draconian Conjurer) Turns: 1009, Time: 00:07:03 Health: -1/27 AC: 5 Str: 9 XL: 3 Next: 28% Magic: 2/6 EV: 12 Int: 18 God: Gold: 6 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ e - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons b - a +0 spear c - a +0 dagger (weapon) g - a +0 hand axe Missiles d - 4 stones Jewellery e - a ring of see invisible (left hand) Potions a - a potion of magic h - a potion of cancellation Skills: + Level 0.4 Fighting + Level 0.4 Polearms + Level 2.0 Dodging + Level 1.9 Stealth + Level 2.0 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 3% 2 Slow Hex 4% N/A 19% 1 Confusing Touch Hex 1% N/A 47% 3 Sigil of Binding Hex 1% N/A 47% 3 Vampiric Draining Necr 1% 2d6 47% 3 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 trident and wearing a +0 chain mail (100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 trident and wearing a +0 chain mail (100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 trident and wearing a +0 chain mail (100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. The goblin barely misses you. The jackal closely misses you. Hit: c) +0 dagger Press: ? - help, Dir - move target, f - jackal, p - goblin Aim: a jackal (heavily wounded, about 47% to evade your +0 dagger) You hit the jackal. Your tail-slap misses the jackal. The jackal is almost dead. The jackal bites you but does no damage. The goblin hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Hit: c) +0 dagger Press: ? - help, Dir - move target, f/p - jackal Aim: a jackal (almost dead, about 47% to evade your +0 dagger) You hit the jackal but do no damage. The jackal is almost dead. The goblin hits you from afar with a +0 trident. You die... #>. # #.# #. #.# .## #.## #.# .. ... #.# ######. #.#######. ##.. .......###........ .... .......@hgK..##.# #.. .......###g#....# #.. ....... ##...#### #.. ####### #....#########.. #....#.h........ #......########. #....#.########. #...........(..h #?.............. You could see a jackal, a hobgoblin, a goblin and a kobold. Vanquished Creatures An adder (D:2) A dart slug (D:1) A ball python (D:2) 3 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) 5 jackals 2 quokkas 2 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 4 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mechapo the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 251 | D:1 | Reached XP level 2. HP: 7/20 MP: 5/5 514 | D:1 | Found a faded altar of an unknown god. 938 | D:2 | Reached XP level 3. HP: 14/26 MP: 4/6 997 | D:2 | HP: 1/27 [jackal (3)] 1008 | D:2 | HP: 1/27 [goblin/+0 trident (6)] 1009 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic, shapermc_ecumenical_altar_notcrosses D:2: layout_basic Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Fighting | | 0.4 Polearms | | 0.4 Stealth | | 1.9 Spellcasting | | 2.0 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Spear || 46 Tailslap || 9 Dagger || 48 Cast: Magic Dart || 22 Use: Potion || 3 Scroll || 3 Stab: Sleeping || 1 Armour: Skin || 82 Dodge: Dodged || 106