Dungeon Crawl Stone Soup version 0.33-a0-579-g7c13caed80 (webtiles) character file. Game seed: 9513535201762698791 37 meguminExplosion the Conjurer (level 3, -1/25 HPs) Began as a Demonspawn Conjurer on Dec 18, 2024. Slain by Edmund ... wielding a +1 dire flail of protection (6 damage) ... on level 4 of the Dungeon. The game lasted 00:11:21 (1281 turns). meguminExplosion the Conjurer (Demonspawn Conjurer) Turns: 1281, Time: 00:11:22 Health: -1/25 AC: 9 Str: 7 XL: 3 Next: 21% Magic: 1/6 EV: 8 Int: 20 God: Gold: 51 SH: 4 Dex: 11 Spells: 1/6 levels left rFire . . . r - +0 trident rCold + . . (no shield) rNeg . . . c - +2 ring mail {rC+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . n - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: rugged brown scales 1, condensation shield a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons e - a +0 short sword r - a +0 trident (weapon) Missiles a - 16 stones m - a throwing net (quivered) Armour c - a +2 ring mail of cold resistance (worn) n - a +0 pair of boots (worn) Talismans p - a flux talisman Scrolls d - 2 scrolls of teleportation {unknown} g - a scroll of fog {unknown} h - 3 scrolls of identify {unknown} j - a scroll of immolation {unknown} k - a scroll of revelation {unknown} q - a scroll of fear {unknown} Potions b - a potion of magic f - a potion of curing {unknown} i - a potion of degeneration {unknown} l - 2 potions of invisibility {unknown} o - a potion of berserk rage {unknown} Skills: + Level 0.5 Fighting + Level 0.1 Short Blades + Level 0.5 Armour + Level 1.9 Dodging + Level 1.9 Stealth + Level 2.2 Spellcasting + Level 4.6 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 8% 1 b - Searing Ray Conj 40% 2d5 12% 2 c - Ensorcelled Hibernat Hex/Ice 4% N/A 63% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 2% N/A 85% 3 Fulminant Prism Conj/Alch 5% 3d7 90% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 90% 4 Anguish Hex/Necr 1% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales. (AC +1, +3% HP) A meltable shield of frost defends you. (SH +4) Message History The searing ray hits Edmund but does no damage. (Press . to maintain the ray.) Casting: Searing Ray (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +1 dire flail of protection and wearing a +0 ring mail (81% to hit) The searing ray hits Edmund. Edmund is lightly wounded. The searing ray hits the sleepcap. The sleepcap is lightly damaged. (Press . to maintain the ray.) The searing ray hits Edmund but does no damage. Edmund is lightly wounded. The searing ray hits the sleepcap. The sleepcap is moderately damaged. Edmund clears his throat. Edmund hits you with a +1 dire flail of protection. You stop channelling your searing ray. Edmund hits you with a +1 dire flail of protection! Ouch! That really hurt! Casting: Searing Ray (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The sleepcap closely misses you. The sleepcap attacks as it pursues you! The sleepcap completely misses you. The sleepcap attacks as it pursues you! You block the sleepcap's attack. Edmund attacks as he pursues you! Edmund hits you with a +1 dire flail of protection. * * * LOW HITPOINT WARNING * * * Edmund hits you but does no damage. Casting: Searing Ray (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Edmund hits you with a +1 dire flail of protection. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up, spattered with blood here. Edmund hits you with a +1 dire flail of protection. You die... Edmund says, "I'd like to see a scythe do that!" #....# ..... ## ###....# #...# ... ......# ...# .... .....# ##...# ...##.... ####...# ...... ####......# #.#.###........## #...@........### ##.@f....##### #....#### #........ #........# ...####..## ...# .## ... ## .... You could see Edmund and a sleepcap. Vanquished Creatures 2 dart slugs An orc (D:3) 3 ball pythons (D:1) A bat (D:1) 6 endoplasms 4 giant cockroaches (D:1) A goblin (D:1) 4 hobgoblins A kobold (D:1) A quokka (D:1) 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | meguminExplosion the Demonspawn Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 325 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 325 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 930 | D:2 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 930 | D:2 | Reached XP level 3. HP: 20/25 MP: 3/6 935 | D:2 | Learned a level 2 spell: Searing Ray 938 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 1262 | D:4 | Noticed Edmund 1281 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic, minmay_split_cup_large D:2: layout_rooms D:3: layout_basic, general_overflow_altar, shapermc_ecumenical_altar_rom_forum, gup_sewer_entry_spiral D:4: gammafunk_steamed_eel, layout_rooms, gammafunk_temple_overflow_statue, serial_curves, eino_curves_01, eino_curves_04, eino_curves_01, eino_curves_04, uniq_edmund Action || total ---------------------------++------- Melee: Unarmed || 6 Short sword || 34 Club || 11 Cast: Magic Dart || 34 Searing Ray || 6 Armour: Ring mail || 64 Robe || 4 Dodge: Dodged || 50 Block: Other || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1282 | 1280 | 2 | 0 | 0 | 4 | 320.5 | Dungeon | 1282 | 1280 | 2 | 0 | 0 | 4 | 320.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 853 daAuts D:2: 213 daAuts D:3: 181 daAuts D:4: 33 daAuts