Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 5291939690275231510 29 meguminExplosion the Conjurer (level 2, -1/20 HPs) Began as a Demigod Conjurer on Dec 18, 2024. Slain by a gnoll ... wielding a +0 halberd (13 damage) ... on level 2 of the Dungeon. The game lasted 00:10:20 (1460 turns). meguminExplosion the Conjurer (Demigod Conjurer) Turns: 1460, Time: 00:10:20 Health: -1/20 AC: 3 Str: 8 XL: 2 Next: 81% Magic: 3/7 EV: 11 Int: 20 God: Gold: 94 SH: 0 Dex: 12 Spells: 1/4 levels left rFire . . . d - +0 hand axe rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . e - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - ring of protection from cold HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons d - a +0 hand axe (weapon) Armour a - a +0 robe (worn) e - a +0 cloak (worn) Jewellery h - a ring of protection from cold (left hand) Potions b - a potion of magic c - a potion of heal wounds f - 2 potions of attraction {unknown} g - a potion of haste {unknown} i - a potion of might {unknown} j - 2 potions of degeneration Skills: + Level 0.7 Axes + Level 1.8 Dodging + Level 1.9 Stealth + Level 1.8 Spellcasting + Level 4.3 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History A goblin comes into view. It is wielding a +0 club. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The magic dart hits the goblin. You kill the goblin! Found a scroll of identify. As you open the door, it creaks loudly! There is an open door here. Found a stone staircase leading down. There is a stone staircase leading down here. 2 gnolls come into view. A gnoll is wielding a +2 antimagic halberd. The gnoll shouts! A gnoll comes into view. It is wielding a +0 halberd. The gnoll shouts! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (moderately wounded, 81% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll closely misses you. The gnoll hits you from afar with a +0 halberd! The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. The gnoll closely misses you. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... #.# #......... ########.## #......... #.........# #......... #.........# #......... #.........# #....).... #.........# #......... #.........# #......... #.........# #......... #......@.g#***########## *****########gg.....# *,,,,,,,,,,,#.......# *,*********,#.......# *,* *,#.......#******** *,* *,#........,,,,,,,, *,* *,#........,,,,,,,, **,*********,#........,,,,,,,, *,,,,,,,,,,*,*,,,,,,,,,,,,,,,, You could see 3 gnolls. Vanquished Creatures A ball python (D:1) 2 endoplasms (D:1) 4 goblins 6 hobgoblins 2 kobolds (D:1) A quokka (D:2) 2 bats (D:1) 3 frilled lizards (D:1) 4 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | meguminExplosion the Demigod Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 559 | D:1 | Reached skill level 4 in Conjurations 559 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/7 685 | D:1 | Learned a level 2 spell: Searing Ray 1460 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic D:2: layout_basic Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.3 Axes | | 0.7 Dodging | | 1.8 Stealth | | 1.9 Spellcasting | | 1.8 Action || total ---------------------------++------- Melee: Hand axe || 21 Throw: Stone || 9 Cast: Magic Dart || 38 Searing Ray || 1 Use: Scroll || 3 Armour: Robe || 26 Dodge: Dodged || 35