Dungeon Crawl Stone Soup version 0.33-a0-656-g0a0a479413 (webtiles) character file. Game seed: 12184074224047801724 8 meguminExplosion the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Jan 10, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:03:25 (360 turns). meguminExplosion the Conjurer (Deep Elf Conjurer) Turns: 360, Time: 00:03:26 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 0% Magic: 8/8 EV: 12 Int: 22 God: Gold: 27 SH: 0 Dex: 19 Spells: 6/7 levels left rFire . . . f - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - +6 ring of dexterity HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Missiles g - 11 stones (quivered) Armour a - a +0 robe (worn) Jewellery e - a +6 ring of dexterity (left hand) Scrolls c - a scroll of fog {unknown} d - a scroll of blinking {unknown} h - a scroll of revelation {unknown} Potions b - a potion of magic Skills: - Level 2.4 Dodging + Level 2.8 Stealth + Level 3.3 Spellcasting + Level 4.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You hit the quokka. The quokka is heavily wounded. The quokka twitches its whiskers. The quokka closely misses you. You barely miss the quokka. The quokka is heavily wounded. The quokka closely misses you. You hit the quokka. The quokka is almost dead. The quokka barely misses you. You hit the quokka. You kill the quokka! You see here a quokka corpse. e - a +6 ring of dexterity There are no items here. You feel agile. e - a +6 ring of dexterity (left hand) A rat comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. You kill the rat! You have reached level 2! You see here 5 stones. g - 5 stones Found 13 gold pieces. You now have 27 gold pieces (gained 13). g - 11 stones (gained 6) You open the door. There is an open door here. There is an open door here. There is an open door here. Found a scroll labelled QAOPIJ GACRU. Found a stone staircase leading down. h - a scroll labelled QAOPIJ GACRU There is a stone staircase leading down here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### #.# ......# ##########.## ......# #...........# ......# #.########### ####### #.#...# # #.#.#.# # #.#.#.# ####### #.#.#.# ......######.#.#@####### ...............>.......# ....#.######.#.#.####### .#..#.## #.#.#.# ........ ..#.#.. ..##..## ####.#### ......# #.# ..#...# #.# ......# #.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A kobold (D:1) 2 quokkas (D:1) A ball python (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | meguminExplosion the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 184 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 360 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic Action || total ---------------------------++------- Melee: Dagger || 7 Cast: Magic Dart || 11 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 358 | 358 | 0 | 19 | 4 | 1 | 358.0 | Dungeon | 358 | 358 | 0 | 19 | 4 | 1 | 358.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 358 daAuts