Dungeon Crawl Stone Soup version 0.30.2 (webtiles) character file. Game seed: 14632909103012984879 0 membL5 the Magician (level 1, 0/15 HPs) Began as a Djinni Hedge Wizard on Apr 30, 2024. Slain by a goblin ... wielding a +0 dagger (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (34 turns). membL5 the Magician (Djinni Hedge Wizard) Turns: 34, Time: 00:00:29 Health: 0/15 AC: 2 Str: 9 XL: 1 Next: 0% Gold: 14 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 2.4 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 b - Slow Hex 36% N/A 8% 1 c - Blink Tloc 18% N/A 12% 2 d - Call Imp Summ 18% N/A 12% 2 e - Mephitic Cloud Conj/Pois/Air 9% N/A 24% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit) The magic dart hits the goblin. The goblin is severely wounded. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (severely wounded, chance to affect: 61%) The goblin resists with significant effort. The goblin closely misses you. The goblin hits you with a +0 dagger. The goblin attacks as you move away! The goblin closely misses you. The goblin hits you with a +0 dagger. The goblin hits you with a +0 club. Unknown command. Casting: Slow (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (severely wounded, chance to affect: 61%) The goblin seems to slow down. The goblin hits you with a +0 club. The goblin closely misses you. The goblin attacks as you move away! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Slow (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin, p - goblin Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. The goblin is severely wounded. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You barely miss the goblin. The goblin is severely wounded. The goblin closely misses you. You hit the goblin. You kill the goblin! The goblin hits you with a +0 dagger. You die... .##.## ##.#...# . #..#...# .## #.##...##...# #.#.....#.... #....<....... #.#.....#..## ##########.##...## #....@)....##...# #.......g.$.###...# ###...........##.## #........#####.# #.......... #.# #.....)..### ### #........# #........# You could see a goblin (slow). Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | membL5 the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | membL5 set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 34 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_rooms Action || total ---------------------------++------- Melee: Dagger || 2 Cast: Magic Dart || 3 Slow || 2 Dodge: Dodged || 4