Dungeon Crawl Stone Soup version 0.29.1-4-g47bece8355 (webtiles) character file. Game seed: 11775501206487896487 0 mester the Conjurer (level 1, 14/14 HPs) Began as a Meteoran Conjurer on Dec 1, 2022. Got out of the dungeon alive. The game lasted 00:00:10 (1 turns). mester the Conjurer (Meteoran Conjurer) Turns: 1, Time: 00:00:10 Health: 14/14 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 5/5 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: glowing A: sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.4 Dodging + Level 1.4 Stealth + Level 2.6 Spellcasting + Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 3% 2 Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 599 Altars: Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History Welcome, mester the Meteoran Conjurer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! , , , , ,, ####+#### ##PP#.#PP## ##P~~#.#.PP##*,* * ##P~~~#.#..PP## #P~~~~#.#..P.P# #P~~~~#.#....P# ,#######.#######, , +......@......+ , #######.####### , #PP...#.#~~~~P# *#PPP..#.#~~~~P# ##PP..#.#~~~P## #P.P#.#~~P## * ##PP#.#PP## * , ####+#### * , There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mester the Meteoran Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_rooms, minmay_statues_item