ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 66 failed. Version: Dungeon Crawl Stone Soup 0.28-a0-850-g09de17f5b5 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 3883477710290771924, deterministic pregen: 1 Command line: /usr/games/crawl-git-09de17f5b5 -name mewnfare -rc /dgldir/rcfiles/crawl-git/mewnfare.rc -macro /dgldir/rcfiles/crawl-git/mewnfare.macro -morgue /dgldir/morgue/mewnfare/ -webtiles-socket /crawl-master/webserver/sockets/mewnfare:2021-11-13.23:50:14.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 29 stack frames. /usr/games/crawl-git-09de17f5b5(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x562b6c991d0f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-09de17f5b5(_Z13do_crash_dumpv+0x431) [0x562b6c999651]: do_crash_dump() /usr/games/crawl-git-09de17f5b5(_Z20crash_signal_handleri+0x1fa) [0x562b6c99219a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7f2a4ea7e210]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcb) [0x7f2a4ec3f24b]: /usr/games/crawl-git-09de17f5b5(+0x41cd7d) [0x562b6c998d7d]: /usr/games/crawl-git-09de17f5b5(+0x41cf35) [0x562b6c998f35]: /usr/games/crawl-git-09de17f5b5(+0x3ddb62) [0x562b6c959b62]: /usr/games/crawl-git-09de17f5b5(+0x3ddb9b) [0x562b6c959b9b]: /usr/games/crawl-git-09de17f5b5(_Z16fill_status_infoiR11status_info+0x11b2) [0x562b6ceb3062]: fill_status_info(int, status_info&) /usr/games/crawl-git-09de17f5b5(_ZN14TilesFramework12_send_playerEb+0x1ee9) [0x562b6cfb12f9]: TilesFramework::_send_player(bool) /usr/games/crawl-git-09de17f5b5(_ZN14TilesFramework6redrawEv+0xa6) [0x562b6cfb5bf6]: TilesFramework::redraw() /usr/games/crawl-git-09de17f5b5(_ZN14TilesFramework17update_input_modeE10mouse_modeb+0x1a8) [0x562b6cfb5ef8]: TilesFramework::update_input_mode(mouse_mode, bool) /usr/games/crawl-git-09de17f5b5(_ZN13mouse_controlC1E10mouse_mode+0x1d) [0x562b6cbd812d]: mouse_control::mouse_control(mouse_mode) /usr/games/crawl-git-09de17f5b5(+0x6f4e8b) [0x562b6cc70e8b]: /usr/games/crawl-git-09de17f5b5(_ZN14message_window4moreEbb+0x204) [0x562b6cc72ee4]: message_window::more(bool, bool) /usr/games/crawl-git-09de17f5b5(_ZN14message_window8add_itemENSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE11prefix_typeb+0x3d0) [0x562b6cc73470]: message_window::add_item(std::__cxx11::basic_string, std::allocator >, prefix_type, bool) /usr/games/crawl-git-09de17f5b5(_ZN13message_store10flush_prevEv+0x34a) [0x562b6cc73a2a]: message_store::flush_prev() /usr/games/crawl-git-09de17f5b5(+0x6f1aec) [0x562b6cc6daec]: /usr/games/crawl-git-09de17f5b5(_Z16do_message_print16msg_channel_typeibbPKcP13__va_list_tag+0xe9) [0x562b6cc6e339]: do_message_print(msg_channel_type, int, bool, bool, char const*, __va_list_tag*) /usr/games/crawl-git-09de17f5b5(_Z4mprf16msg_channel_typePKcz+0xb4) [0x562b6cc6e854]: mprf(msg_channel_type, char const*, ...) /usr/games/crawl-git-09de17f5b5(+0x822173) [0x562b6cd9e173]: /usr/games/crawl-git-09de17f5b5(_Z13player_reactsv+0x608) [0x562b6cd9fdf8]: player_reacts() /usr/games/crawl-git-09de17f5b5(_Z12world_reactsv+0x6c5) [0x562b6cfc03b5]: world_reacts() /usr/games/crawl-git-09de17f5b5(+0xa45c13) [0x562b6cfc1c13]: /usr/games/crawl-git-09de17f5b5(+0xa465fd) [0x562b6cfc25fd]: /usr/games/crawl-git-09de17f5b5(main+0x1a5) [0x562b6c8ec8f5]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f2a4ea5f0b3]: /usr/games/crawl-git-09de17f5b5(_start+0x2e) [0x562b6c8ed40e]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-09de17f5b5/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-09de17f5b5/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-09de17f5b5/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 11, depth = 5 Level id: Vaults:5 Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 23 Level vaults: vaults_vault [vaults_end_minmay_circles_and_squares, vaults_end_minmay_curved1, vaults_end_grunt_door_to_door, vaults_end_minmay_oval] uniq_jory uniq_mennas Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< * * * LOW HITPOINT WARNING * * * You completely miss the deep elf high priest. The deep elf high priest is lightly wounded. The deep elf high priest hits you with a +0 short sword of speed. * * * LOW HITPOINT WARNING * * * You miss the deep elf high priest. The deep elf high priest is lightly wounded. You block the deep elf high priest's attack. Unknown command. Casting: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - deep elf high priest Aim: a deep elf high priest, wielding a +0 short sword of speed, wearing a +0 leather armour and quivering arrows (lightly wounded, 100% to hit) Zombie hands grab the deep elf high priest. The zombie hands constrict the deep elf high priest! The deep elf high priest begins to pray, but is stunned by your conviction! You skewer the deep elf high priest like a kebab!!! You kill the deep elf high priest! Your Slings skill increases to level 16! Unknown command. You start resting. An ironbound convoker comes into view. It is wielding a +0 morningstar. Your transformation is almost over. You start resting. You revert to your normal fleshy form. Your +2 pair of gloves unmelds from your body. The +3 pair of seven-league boots {Rampage+∞} unmelds from your body. Your +2 robe of willpower unmelds from your body. You feel ready to stride towards your foes. You feel strong-willed. You start resting. Magic restored. You start resting. An ironbound convoker is nearby! You start resting. A storm dragon comes into view. The ironbound convoker shouts! The sphinx shouts! You redirect the ironbound convoker's attack! Casting: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sphinx Aim: a sphinx (100% to hit) Zombie hands grab the ironbound convoker. Zombie hands grab the sphinx. The zombie hands constrict the ironbound convoker! The zombie hands constrict the sphinx! The sphinx struggles to escape constriction. The ironbound convoker gestures at the sphinx while chanting. The sphinx seems to grow stronger. You stride towards the ironbound convoker! You puncture the ironbound convoker! You bite the ironbound convoker. The ironbound convoker is heavily wounded. The zombie hands constrict the ironbound convoker. The zombie hands constrict the sphinx. The sphinx struggles to escape constriction. You impale the ironbound convoker!! You kill the ironbound convoker! The zombie hands constrict the sphinx. You stride towards the sphinx! You hit the sphinx. The sphinx is moderately wounded. The zombie hands constrict the sphinx. The sphinx mumbles some strange words. You resist with almost no effort. You impale the sphinx!! The sphinx is heavily wounded. The zombie hands constrict the sphinx! The sphinx mumbles some strange words. You resist with almost no effort. You hit the sphinx. The sphinx is severely wounded. The zombie hands constrict the sphinx. You completely miss the sphinx. The sphinx is severely wounded. The zombie hands constrict the sphinx! The sphinx barely misses you. You block the sphinx's attack. The sphinx hits you but does no damage. Unknown command. You impale the sphinx!! You kill the sphinx! Unknown command. You start resting. Magic restored. You start resting. HP restored. I - 9 potions of heal wounds (gained 1); d - 7 scrolls of amnesia (gained 1) Things that are here: a +0 morningstar; a +0 ring mail; a human corpse A yaktaur captain comes into view. It is wielding a staff of fire. A vault guard and a vault warden come into view. The vault warden shouts! The vault guard shouts! The vault warden unwields a +0 morningstar. The vault warden wields a +0 arbalest. The vault warden shoots a bolt. The bolt completely misses you. Casting: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You turn into a living statue of rough stone. Your +2 pair of gloves melds into your body. The +3 pair of seven-league boots {Rampage+∞} melds into your body. Your +2 robe of willpower melds into your body. You feel less strong-willed. The yaktaur captain shouts! The yaktaur captain wields a +0 arbalest. The yaktaur captain shoots a bolt. You reflect the bolt off an invisible shield around you! The bolt hits the yaktaur captain!! You hear a shout! Casting: Statue Form (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f - vault guard Aim: a vault guard, wielding a +0 war axe and wearing a +0 plate armour The vault guard is engulfed in freezing vapours. An ironbound preserver comes into view. It is wielding a +0 morningstar. Unknown command. The ironbound preserver gestures wildly while chanting. The ironbound preserver begins to accept its allies' injuries. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, p - vault guard You block the vault guard's attack. The yaktaur captain shoots a bolt. You reflect the bolt off an invisible shield around you! The bolt hits the yaktaur captain!! Unknown command. You hit the vault guard but do no damage. The vault guard is lightly wounded. You redirect the vault guard's attack! The vault guard hits itself with a +0 war axe! You puncture the vault guard! You bite the vault guard, but do no damage. The vault guard is moderately wounded. The ironbound preserver is engulfed in freezing vapours. Unknown command. You puncture the ironbound preserver! The ironbound preserver is heavily wounded. Unknown command. You impale the ironbound preserver!! The ironbound preserver is almost dead. The vault guard is engulfed in freezing vapours. The vault warden is stunned by your conviction and fails to attack. Unknown command. You impale the ironbound preserver!! You kill the ironbound preserver! The vault guard is engulfed in freezing vapours. Unknown command. You impale the yaktaur captain!! The yaktaur captain is almost dead. You block the vault guard's attack. Unknown command. You puncture the yaktaur captain! You kill the yaktaur captain! The vault guard barely misses you. Unknown command. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Zombie hands grab the vault guard. The zombie hands constrict the vault guard! The vault warden unwields a +0 arbalest. The vault warden wields a +0 morningstar. You block the vault warden's attack. You block the vault guard's attack. Unknown command. You puncture the vault guard! The vault guard is almost dead. The zombie hands constrict the vault guard, but do no damage. You block the vault guard's attack. You block the vault warden's attack. Unknown command. You puncture the vault guard! You kill the vault guard! You block the vault warden's attack. Casting: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - vault warden Aim: a vault warden, wielding a +0 morningstar, wearing a +0 plate armour and quivering bolts (100% to hit) Zombie hands grab the vault warden. The zombie hands constrict the vault warden! The vault warden hits you with a +0 morningstar! You impale the vault warden!! The vault warden is heavily wounded. The zombie hands constrict the vault warden! You block the vault warden's attack. Unknown command. You puncture the vault warden! The vault warden is severely wounded. The zombie hands constrict the vault warden! The vault warden hits you with a +0 morningstar! Unknown command. You impale the vault warden!! You kill the vault warden! Your life force feels restored. Unknown command. No target in view! W - 3 scrolls of silence (gained 1); c - 1033 bolts (gained 35) You now have 2043 gold pieces (gained 10). Items here: ))) [ |. Things that are here: a +0 morningstar; a +0 ring mail; a human skeleton m - a +6 ring of dexterity You see here the +10 quarterstaff of Income {freeze, Str+5 Dex-3}. d - 8 scrolls of amnesia (gained 1) You see here a book of Weapons. You now have 2092 gold pieces (gained 49). Drop what? 49/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Drop what? 49/52 slots (_ for help) (? for menu, Esc to quit) You drop a +6 ring of dexterity. You drop a ring of willpower. Found a long runed staff and a staff of poison. C - 2 potions of resistance (gained 1) Magic restored. Your transformation is almost over. You see here a staff of death. You see here a staff of poison. You revert to your normal fleshy form. Your +2 pair of gloves unmelds from your body. The +3 pair of seven-league boots {Rampage+∞} unmelds from your body. Your +2 robe of willpower unmelds from your body. You feel ready to stride towards your foes. You feel strong-willed. W - 4 scrolls of silence (gained 1) Items here: ( )) [. You see here a ring of wizardry. You see here a +1 helmet of intelligence. Items here: ))) [ |. m - a ring of see invisible; k - 11 scrolls of immolation (gained 1) Items here: )) [[ †. Found 15 arrows. Found a war axe. No target in view! Found a scimitar. Found a long sword and a club. You stride towards the freezing wraith! You hit the freezing wraith. The freezing wraith is lightly damaged. You puncture the freezing wraith! The freezing wraith is heavily damaged. The freezing wraith is stunned by your conviction and fails to attack. You hit the freezing wraith. The freezing wraith is heavily damaged. You hit the freezing wraith but do no damage. The freezing wraith is heavily damaged. You block the freezing wraith's attack. The freezing wraith misses you. You puncture the freezing wraith! The freezing wraith is severely damaged. You impale the freezing wraith!! You destroy the freezing wraith! No target in view! You see here 15 arrows. O - 10 scrolls of identify (gained 1) You pick up a There-And-Back Book and begin reading... You add the spells Gell's Gravitas, Teleport Other and Dispersal to your library. You now have 2332 gold pieces (gained 240). Found a crude shortbow and shiny gold dragon scales. Mennas, the Voice of Zin comes into view. He is wielding a +4 trishula of holy wrath and quivering atropa-tipped darts. Mennas gestures frantically. Mennas's surroundings become eerily quiet. A necromancer comes into view. It is wielding a +0 dagger. Mennas throws an atropa-tipped dart. You reflect the atropa-tipped dart off an invisible shield around you! The atropa-tipped dart completely misses Mennas. The necromancer begins to cast a spell, but is stunned by your conviction! You cannot cast spells when silenced! Press: ? - help, v - describe, . - travel, g - get item Here: Mennas, wielding a +4 trishula of holy wrath, wearing a +0 tower shield and quivering atropa-tipped darts (silenced, radiating silence, haloed) Items here: a +0 chain mail; a +2 bardiche. The floor. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You block Mennas's attack. x2 You redirect the necromancer's attack! A deep elf demonologist comes into view. It is wielding a +0 vorpal great sword. Mennas throws an atropa-tipped dart. You reflect the atropa-tipped dart off an invisible shield around you! The atropa-tipped dart hits Mennas. You stride towards Mennas! You miss Mennas. Mennas blocks your attack. Mennas hits you with a +4 trishula of holy wrath!! Mennas closely misses you. Unknown command. Mennas blocks your attack. Unknown command. You impale Mennas!! Your bite misses Mennas. Mennas is lightly wounded. You block Mennas's attack. x2 Unknown command. You hit Mennas but do no damage. You bite Mennas, but do no damage. Mennas is lightly wounded. Unknown command. You puncture Mennas! Mennas is moderately wounded. You block Mennas's attack. x2 The flayed ghost begins to attack, but is stunned by your conviction! Unknown command. Mennas blocks your attack. Mennas is moderately wounded. Unknown command. You puncture Mennas! Your bite misses Mennas. Mennas is moderately wounded. You block Mennas's attack. Mennas hits you with a +4 trishula of holy wrath! Unknown command. You puncture Mennas! Mennas is heavily wounded. Unknown command. Mennas blocks your attack. Mennas is heavily wounded. Mennas looks to the heavens. You redirect Mennas's attack! Mennas closely misses himself. Mennas hits himself with a +4 trishula of holy wrath. Unknown command. You miss Mennas. Your bite misses Mennas. Mennas is heavily wounded. Unknown command. Mennas blocks your attack. Mennas is heavily wounded. You block Mennas's attack. x2 The flayed ghost cries, "Feel what I felt!" Terrible wounds open up all over your body! Unknown command. You barely miss Mennas. Mennas is heavily wounded. Unknown command. Mennas blocks your attack. Mennas is heavily wounded. You block Mennas's attack. x2 Unknown command. Mennas blocks your attack. Your bite misses Mennas. Mennas is heavily wounded. The flayed ghost cries, "Suffer as I suffered!" Terrible wounds spread across more of your body! Unknown command. Mennas misses you. Mennas hits you with a +4 trishula of holy wrath. Unknown command. You feel a strong urge to attack something. You block Mennas's attack. Mennas hits you from afar with a +4 trishula of holy wrath!! You redirect the deep elf demonologist's attack! The deep elf demonologist misses itself. There is a stone staircase leading up, spattered with blood here. Mennas hits you from afar with a +4 trishula of holy wrath! You block Mennas's attack. The deep elf demonologist closely misses you. The flayed ghost moans in silent anguish. Terrible wounds spread across more of your body! * * * LOW HITPOINT WARNING * * * You climb upwards. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. There is a stone staircase leading down, spattered with blood here. You start resting. The terrible wounds on your body vanish. You start waiting. You feel yourself speed up. c - 1056 bolts (gained 23) You see here a +0 arbalest. There is a stone staircase leading down, spattered with blood here. You start waiting. You recover from your berserk rage. You climb downwards. Level annotation: Jory, Mennas You redirect the necromancer's attack! The necromancer hits you but does no damage. You block the deep elf demonologist's attack. You block the necromancer's attack. There is a stone staircase leading up, spattered with blood here. You completely miss the deep elf demonologist. You bite the deep elf demonologist. The deep elf demonologist is lightly wounded. The deep elf demonologist barely misses you. Unknown command. You puncture the deep elf demonologist! The deep elf demonologist is moderately wounded. You block the necromancer's attack. Casting: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - deep elf demonologist Aim: a deep elf demonologist, wielding a +0 vorpal great sword (moderately wounded, 100% to hit) Zombie hands grab the deep elf demonologist. The zombie hands constrict the deep elf demonologist. You block the deep elf demonologist's attack. The necromancer gestures at you while chanting. The bolt of negative energy hits you!! You feel drained. You puncture the deep elf demonologist! You bite the deep elf demonologist. The deep elf demonologist is severely wounded. The zombie hands constrict the deep elf demonologist! The deep elf demonologist mumbles some strange words. The flayed ghost cries, "Feel what I felt!" Terrible wounds open up all over your body! Unknown command. You puncture the deep elf demonologist! The deep elf demonologist is almost dead. The zombie hands constrict the deep elf demonologist. You kill the deep elf demonologist! The hellwing disappears in a puff of smoke! The ynoxinul disappears in a puff of smoke! The necromancer begins to cast a spell, but is stunned by your conviction! Casting: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - necromancer Aim: a necromancer, wielding a +0 dagger and wearing a +0 leather armour (100% to hit) Zombie hands grab the necromancer. The zombie hands constrict the necromancer. The necromancer gestures wildly while chanting. The necromancer binds the souls of nearby monsters. You puncture the necromancer! The necromancer is moderately wounded. The zombie hands constrict the necromancer. You puncture the necromancer! The necromancer is severely wounded. The zombie hands constrict the necromancer. You redirect the necromancer's attack! You block the necromancer's attack. You puncture the necromancer! You kill the necromancer! You stride towards the flayed ghost! You hit the flayed ghost. The flayed ghost is lightly damaged. You block the flayed ghost's attack. You impale the flayed ghost!! The flayed ghost is heavily damaged. You hit the flayed ghost. The flayed ghost is severely damaged. You block the flayed ghost's attack. You closely miss the flayed ghost. The flayed ghost is severely damaged. Unknown command. You puncture the flayed ghost! You bite the flayed ghost. The flayed ghost is almost destroyed. You block the flayed ghost's attack. Unknown command. You puncture the flayed ghost! You destroy the flayed ghost! The terrible wounds on your body vanish. Things that are here: a +0 leather armour; a +0 short sword; a +0 short sword Mennas throws an atropa-tipped dart. The atropa-tipped dart completely misses you. There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down, spattered with blood here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. Level annotation: Jory, Mennas Mennas gestures frantically. Mennas's surroundings become eerily quiet. There is a stone staircase leading up, spattered with blood here. A deep elf zephyrmancer comes into view. It is wielding a +0 rapier. Mennas hits you from afar with a +4 trishula of holy wrath!! You block Mennas's attack. Mennas shakes his head sadly. Mennas throws an atropa-tipped dart. You reflect the atropa-tipped dart off an invisible shield around you! The atropa-tipped dart hits Mennas!! Mennas appears confused. There is a stone staircase leading up here. Things that are here: a +0 plate armour; a +0 great mace You strike the helpless Mennas from behind! You impale Mennas!! You bite Mennas, but do no damage. Mennas is moderately wounded. You catch the helpless Mennas completely off-guard! You impale Mennas!! Mennas is heavily wounded. You catch the helpless Mennas completely off-guard! You impale Mennas!! Mennas is severely wounded. Mennas misses you. Mennas hits you with a +4 trishula of holy wrath! You catch the helpless Mennas completely off-guard! You impale Mennas!! Mennas is almost dead. You hit Mennas but do no damage. You bite Mennas, but do no damage. Mennas is almost dead. You block Mennas's attack. Mennas hits you but does no damage. You puncture Mennas! As Mennas dies, the sound returns. You kill Mennas! You redirect the deep elf zephyrmancer's attack! You barely miss the deep elf zephyrmancer. You hit the deep elf zephyrmancer. You bite the deep elf zephyrmancer. The deep elf zephyrmancer is lightly wounded. The deep elf zephyrmancer casts a spell at you. The bolt of lightning misses you. You closely miss the deep elf zephyrmancer. The deep elf zephyrmancer is lightly wounded. You puncture the deep elf zephyrmancer! You bite the deep elf zephyrmancer, but do no damage. The deep elf zephyrmancer is moderately wounded. The deep elf zephyrmancer misses you. You hit the deep elf zephyrmancer. The deep elf zephyrmancer is heavily wounded. You puncture the deep elf zephyrmancer! The deep elf zephyrmancer is almost dead. You block the deep elf zephyrmancer's attack. You puncture the deep elf zephyrmancer! You kill the deep elf zephyrmancer! No target in view! Items here: ( ))) [[. Okay, then. There is a stone staircase leading up here. Things that are here: a +0 plate armour; a +0 great mace You start resting. A storm dragon is nearby! A storm dragon is nearby! The storm dragon roars deafeningly! You hear a shout! The storm dragon begins to attack, but is stunned by your conviction! There is a stone staircase leading up, spattered with blood here. Things that are here: a +0 chain mail; a +0 dire flail Casting: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - storm dragon Aim: a storm dragon (100% to hit) Zombie hands grab the storm dragon. The zombie hands constrict the storm dragon! The storm dragon bites you. The storm dragon closely misses you. You block the storm dragon's attack. Unknown command. You hit the storm dragon. The storm dragon is lightly wounded. The zombie hands constrict the storm dragon. The storm dragon breathes lightning at you. The bolt of lightning hits you! You resist. You hear a shout! x4 Unknown command. You impale the storm dragon!! The storm dragon is heavily wounded. The zombie hands constrict the storm dragon. A deep elf death mage comes into view. It is wielding a +0 long sword. You hit the storm dragon. You bite the storm dragon, but do no damage. The storm dragon is heavily wounded. The zombie hands constrict the storm dragon! You redirect the storm dragon's attack! The storm dragon bites itself but does no damage. The storm dragon claws itself but does no damage. The storm dragon tramples itself. You hit the storm dragon but do no damage. The storm dragon is severely wounded. The zombie hands constrict the storm dragon. You impale the storm dragon!! The storm dragon is almost dead. The zombie hands constrict the storm dragon! You block the storm dragon's attack. The storm dragon completely misses you. The storm dragon tramples you! You stumble backwards! The zombie hands lose their grip on the storm dragon. You focus your inner power and blind the storm dragon in retribution! You catch the helpless storm dragon completely off-guard! You spit the storm dragon like a pig!!! You kill the storm dragon! The deep elf death mage beckons forth a restless soul! Your life force feels restored. Unknown command. A frost giant comes into view. It is wielding a +2 battleaxe of freezing. There is an escape hatch in the ceiling, spattered with blood here. Items here: ))) [[[[. The frost giant begins to cast a spell, but is stunned by your conviction! There is a stone staircase leading up, spattered with blood here. Jory drinks a potion. Jory seems to speed up. You climb upwards. There is a stone staircase leading down, spattered with blood here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. Level annotation: Jory Jory begins to cast a spell, but is stunned by your conviction! There is a stone staircase leading up, spattered with blood here. Press: ? - help, v - describe, . - travel Here: Jory, wielding a +3 great sword of flaming and wearing a +0 plate armour The floor. Casting: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Jory Aim: Jory, wielding a +3 great sword of flaming and wearing a +0 plate armour (100% to hit) Zombie hands grab the deep elf death mage. Zombie hands grab Jory. The zombie hands constrict Jory. The zombie hands constrict the deep elf death mage. The vault sentinel blows a loud note on a signal horn! The deep elf death mage struggles to escape constriction. Jory struggles to escape constriction. You hear a shout! x3 Casting: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - deep elf death mage, p - Jory Aim: a deep elf death mage, wielding a +0 long sword and wearing a +0 robe (lightly wounded, constricted by zombie hands, 100% to hit) The iron shot hits the deep elf death mage!!! The deep elf death mage is severely wounded. The zombie hands constrict Jory. The zombie hands constrict the deep elf death mage! The vault sentinel begins to cast a spell, but is stunned by your conviction! The deep elf death mage gestures at you while chanting. The bolt of negative energy hits you!! You feel drained. Jory struggles to escape constriction. Casting: Iron Shot (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - deep elf death mage Aim: a deep elf death mage, wielding a +0 long sword and wearing a +0 robe (almost dead, constricted by zombie hands, 100% to hit) The iron shot hits the deep elf death mage!!! You kill the deep elf death mage! The zombie hands constrict Jory! The frost giant begins to cast a spell, but is stunned by your conviction! Jory begins to cast a spell, but is stunned by your conviction! The zombie hands release their grip on Jory. The frost giant casts a spell at you. The bolt of cold hits you! You resist. You climb upwards. There is a stone staircase leading down, spattered with blood here. You start resting. Magic restored. You start resting. HP restored. You start waiting. Done waiting. You climb downwards. Level annotation: Jory The vault sentinel closely misses you. The vault sentinel begins to cast a spell, but is stunned by your conviction! There is a stone staircase leading up, spattered with blood here. The frost giant points at you and mumbles some strange words. The bolt of cold misses you. Jory points at you and mumbles some strange words. The crystal spear reflects off an invisible shield around you! The crystal spear hits Jory!! You block the vault sentinel's attack. You hear a shout! You climb upwards. There is a stone staircase leading down, spattered with blood here. You puncture the vault sentinel! Your bite misses the vault sentinel. The vault sentinel is moderately wounded. You hit the vault sentinel but do no damage. The vault sentinel is moderately wounded. You block the vault sentinel's attack. You closely miss the vault sentinel. The vault sentinel is moderately wounded. You closely miss the vault sentinel. The vault sentinel is moderately wounded. The vault sentinel is stunned by your conviction and fails to attack. You hit the vault sentinel. The vault sentinel is moderately wounded. You puncture the vault sentinel! The vault sentinel is heavily wounded. The vault sentinel casts a spell at you. You struggle to resist. You puncture the vault sentinel! You bite the vault sentinel, but do no damage. The vault sentinel is severely wounded. You closely miss the vault sentinel. The vault sentinel is severely wounded. The vault sentinel blows a loud note on a signal horn! You puncture the vault sentinel! You kill the vault sentinel! No target in view! No target in view! You climb downwards. Level annotation: Jory The ironbound preserver begins to cast a spell, but is stunned by your conviction! There is a stone staircase leading up, spattered with blood here. Casting: Iron Shot (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frost giant Aim: a frost giant, wielding a +2 battleaxe of freezing (100% to hit) Zombie hands grab the frost giant. The zombie hands constrict the frost giant. The frost giant struggles to escape constriction. A frost giant comes into view. It is wielding a +0 battleaxe of freezing. Casting: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frost giant Aim: a frost giant, wielding a +2 battleaxe of freezing (lightly wounded, constricted by zombie hands, 100% to hit) The iron shot hits the frost giant!! The frost giant is moderately wounded. The zombie hands constrict the frost giant. The frost giant begins to cast a spell, but is stunned by your conviction! Casting: Iron Shot (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frost giant Aim: a frost giant, wielding a +2 battleaxe of freezing (heavily wounded, constricted by zombie hands, 100% to hit) The iron shot hits the frost giant!! The frost giant is severely wounded. The zombie hands constrict the frost giant! The ironbound preserver throws a stone. You reflect the stone off an invisible shield around you! The stone barely misses the ironbound preserver. The frost giant struggles to escape constriction. You redirect Jory's attack! Jory casts a spell at the ironbound preserver. The crystal spear hits the ironbound preserver!!! Casting: Iron Shot (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frost giant Aim: a frost giant, wielding a +2 battleaxe of freezing (almost dead, constricted by zombie hands, 100% to hit) The iron shot hits the frost giant!! You kill the frost giant! The frost giant casts a spell at you. The bolt of cold misses you. You can't go down here! HP restored. You climb upwards. There is a stone staircase leading down, spattered with blood here. You start resting. Magic restored. You start waiting. Done waiting. You climb downwards. Level annotation: Jory You redirect the frost giant's attack! An ironbound preserver comes into view. It is wielding a +3 long sword of flaming. There is a stone staircase leading up, spattered with blood here. Casting: Iron Shot (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frost giant Aim: a frost giant, wielding a +0 battleaxe of freezing and wearing a +4 ring of protection (98% to hit) The iron shot hits the frost giant!!! The frost giant is moderately wounded. Casting: Iron Shot (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frost giant Aim: a frost giant, wielding a +0 battleaxe of freezing and wearing a +4 ring of protection (moderately wounded, 98% to hit) The iron shot hits the frost giant!! The frost giant is severely wounded. Casting: Iron Shot (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frost giant Aim: a frost giant, wielding a +0 battleaxe of freezing and wearing a +4 ring of protection (severely wounded, 98% to hit) The iron shot hits the frost giant!! The frost giant is almost dead. The ironbound preserver mumbles some strange words. The ironbound preserver begins to accept its allies' injuries. You hear a shout! Casting: Iron Shot (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frost giant Aim: a frost giant, wielding a +0 battleaxe of freezing and wearing a +4 ring of protection (almost dead, sheltered from injuries, 98% to hit) The iron shot hits the frost giant!! You kill the frost giant! The ironbound preserver throws a stone. You reflect the stone off an invisible shield around you! The stone hits the ironbound preserver! An ironbound convoker comes into view. It is wielding a +0 dire flail. Casting: Iron Shot (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Iron Shot (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target The ironbound preserver is engulfed in freezing vapours. The frost giant is engulfed in freezing vapours. The ironbound convoker is engulfed in freezing vapours. Unknown command. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The ironbound preserver is engulfed in freezing vapours. You redirect the ironbound preserver's attack! The frost giant is engulfed in freezing vapours. The ironbound convoker is engulfed in freezing vapours. The ironbound preserver is engulfed in freezing vapours. The ironbound preserver mumbles some strange words. The ironbound preserver is healed somewhat. The frost giant is engulfed in freezing vapours. The ironbound convoker is engulfed in freezing vapours. The ironbound convoker begins to recite a word of recall! The ironbound preserver is engulfed in freezing vapours. The ironbound preserver begins to cast a spell, but is stunned by your conviction! The frost giant is engulfed in freezing vapours. The ironbound convoker is engulfed in freezing vapours. The frost giant begins to cast a spell, but is stunned by your conviction! The ironbound preserver is engulfed in freezing vapours. The ironbound preserver throws a stone. You reflect the stone off an invisible shield around you! The stone hits the ironbound preserver! You kill the ironbound preserver! Items here: ))))))) [[[[[[[. The ironbound convoker is engulfed in freezing vapours. The frost giant casts a spell at you. The bolt of cold misses you. There is an escape hatch in the ceiling, spattered with blood here. Items here: $ )))) = [[[[. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frost giant Aim: a frost giant, wielding a +1 battleaxe of freezing (lightly wounded, 100% to hit) Zombie hands grab the frost giant. The zombie hands constrict the frost giant. The ettin is recalled. The tentacled monstrosity is recalled. The tentacled monstrosity is engulfed in freezing vapours. You redirect the frost giant's attack! The frost giant hits itself with a +1 battleaxe of freezing. An ettin comes into view. It is wielding a +0 dire flail and a +0 great mace. A tentacled monstrosity comes into view. You hit the frost giant but do no damage. You bite the frost giant, but do no damage. The frost giant is lightly wounded. The zombie hands constrict the frost giant! The ironbound convoker is engulfed in freezing vapours. The ironbound convoker gestures at the tentacled monstrosity while chanting. The tentacled monstrosity seems to grow stronger. Unknown command. Casting: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You turn into a living statue of rough stone. Your +2 pair of gloves melds into your body. The +3 pair of seven-league boots {Rampage+∞} melds into your body. Your +2 robe of willpower melds into your body. You feel less strong-willed. The zombie hands constrict the frost giant. The frost giant begins to cast a spell, but is stunned by your conviction! The tentacled monstrosity is engulfed in freezing vapours. The ironbound convoker is engulfed in freezing vapours. The ironbound preserver is engulfed in freezing vapours. Unknown command. You hit the frost giant but do no damage. The frost giant is lightly wounded. The zombie hands constrict the frost giant. The frost giant points at you and mumbles some strange words. The bolt of cold misses you. The ettin misses you. You block the ettin's attack. The ironbound preserver is engulfed in freezing vapours. The ironbound preserver gestures wildly while chanting. The ironbound preserver begins to accept its allies' injuries. You impale the frost giant!! You bite the frost giant, but do no damage. The frost giant is moderately wounded. The zombie hands constrict the frost giant! The zombie hands release their grip on the frost giant. The ironbound convoker is engulfed in freezing vapours. The frost giant is stunned by your conviction and fails to attack. You block the ettin's attack. x2 You impale the frost giant!! The frost giant is heavily wounded. The ironbound preserver is engulfed in freezing vapours. The ironbound convoker is engulfed in freezing vapours. You kill the ironbound convoker! Unknown command. You completely miss the frost giant. You bite the frost giant, but do no damage. The frost giant is heavily wounded. The frost giant begins to cast a spell, but is stunned by your conviction! You block the ettin's attack. x2 A fire giant comes into view. It is wielding a +1 great sword of flaming. The tentacled monstrosity is stunned by your conviction and fails to attack. Casting: Statue Form (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - tentacled monstrosity, p - frost giant Aim: a tentacled monstrosity (lightly wounded, strong, sheltered from injuries, 100% to hit) Zombie hands grab the tentacled monstrosity. The fire giant shouts! The zombie hands constrict the tentacled monstrosity! The frost giant casts a spell at you. The bolt of cold hits you! You resist. The ettin misses you. You block the ettin's attack. You block the tentacled monstrosity's attack. x2 The tentacled monstrosity tentacle-slaps you but does no damage. The tentacled monstrosity grabs you. The tentacled monstrosity constricts you! You redirect the fire giant's attack! The fire giant gestures at the ironbound preserver while chanting. The fireball explodes! The fireball engulfs the ironbound preserver!!! The ironbound preserver dies! The fireball engulfs the ettin!! The fireball engulfs the tentacled monstrosity. The tentacled monstrosity resists. The fireball engulfs the frost giant! The frost giant gestures at you while chanting. The bolt of cold misses you. The ettin hits you with a +0 dire flail. The ettin misses you. The tentacled monstrosity tentacle-slaps you! The tentacled monstrosity tentacle-slaps you but does no damage. x2 The tentacled monstrosity constricts you. You hear a shout! x2 The fire giant shouts! You hit the tentacled monstrosity. The tentacled monstrosity is lightly wounded. The zombie hands constrict the tentacled monstrosity! The frost giant gestures at you while chanting. The bolt of cold hits you! You resist. Unknown command. You puncture the tentacled monstrosity! The tentacled monstrosity is moderately wounded. The zombie hands constrict the tentacled monstrosity! The ettin closely misses you. The ettin hits you with a +0 great mace!! The tentacled monstrosity barely misses you. You block the tentacled monstrosity's attack. The tentacled monstrosity tentacle-slaps you but does no damage. The tentacled monstrosity constricts you. You impale the tentacled monstrosity!! You bite the tentacled monstrosity. The tentacled monstrosity is severely wounded. The zombie hands constrict the tentacled monstrosity! The frost giant hits you with a +1 battleaxe of freezing. The ettin hits you but does no damage. You block the ettin's attack. The tentacled monstrosity tentacle-slaps you but does no damage. You block the tentacled monstrosity's attack. x2 The tentacled monstrosity constricts you. You impale the tentacled monstrosity!! The tentacled monstrosity is almost dead. The zombie hands constrict the tentacled monstrosity! You kill the tentacled monstrosity! You block the frost giant's attack. You block the ettin's attack. The ettin hits you with a +0 great mace! Your life force feels restored. You impale the frost giant!! You bite the frost giant, but do no damage. The frost giant is almost dead. Unknown command. Casting: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frost giant Aim: a frost giant, wielding a +1 battleaxe of freezing (almost dead, 100% to hit) Zombie hands grab the frost giant. The zombie hands constrict the frost giant. The frost giant casts a spell at you. The bolt of cold hits you. You resist. The ettin barely misses you. You block the ettin's attack. You block the fire giant's attack. The frost giant points at you and mumbles some strange words. The bolt of cold misses you. You block the ettin's attack. x2 You puncture the frost giant! You kill the frost giant! The fire giant hits you with a +1 great sword of flaming! The fire giant burns you. Jory mumbles some strange words. Jory attempts to bespell you! You are mesmerised by Jory! You block the ettin's attack. The ettin misses you. Okay, then. You are restored by drawing out deep reserves of power within. You feel drained. The fire giant is stunned by your conviction and fails to attack. The ettin is stunned by your conviction and fails to attack. You're too exhausted to unleash your apocalyptic power. Okay, then. You impale the ettin!! The ettin is severely wounded. The fire giant closely misses you. You block the ettin's attack. x2 You impale the ettin!! You kill the ettin! The fire giant casts a spell at you. The bolt of fire hits you. You resist. You focus your inner power and blind the fire giant in retribution! You hit the fire giant. You bite the fire giant, but do no damage. The fire giant is lightly wounded. Jory begins to cast a spell, but is stunned by your conviction! You block the fire giant's attack. You strike the helpless fire giant from behind! You stick the fire giant like a pincushion!!!! You bite the fire giant! The fire giant is almost dead. You impale the fire giant!! You kill the fire giant! Casting: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Jory Aim: Jory, wielding a +3 great sword of flaming and wearing a +0 plate armour (mesmerising, 67% to hit) Okay, then. Casting: Iron Shot (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Jory Aim: Jory, wielding a +3 great sword of flaming and wearing a +0 plate armour (mesmerising, 100% to hit) Zombie hands grab Jory. The zombie hands constrict Jory, but do no damage. Jory begins to cast a spell, but is stunned by your conviction! Jory struggles to escape constriction. Casting: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iron Shot (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Jory Aim: Jory, wielding a +3 great sword of flaming and wearing a +0 plate armour (mesmerising, constricted by zombie hands, 100% to hit) The iron shot hits Jory!! Jory is lightly damaged. The storm dragon roars deafeningly! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.28-a0-850-g09de17f5b5 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [mewnfare] Species: Gnoll Job: Wanderer HP: 188/249; mods: -6/0 MP: 12/53; mod: 0 Stats: 20 (20) 20 (20) 22 (22) Position: (39, 36), god: Ru (22), turn_is_over: 1, banished: 0 Standing on/in/over feature: escape hatch in the ceiling Constricting Monster 'Jory' (36, 36) [midx = 77] for 15 ticks. Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 3 | 22 | 4159 | 366/407 Short Blades | X | 1 | 3 | 20 | 3225 | 169/356 Long Blades | X | 1 | 3 | 15 | 1680 | 49/244 Axes | X | 1 | 3 | 15 | 1680 | 49/244 Maces & Flails | X | 1 | 3 | 15 | 1680 | 49/244 Polearms | X | 1 | 3 | 15 | 1680 | 49/244 Staves | X | 1 | 3 | 15 | 1680 | 49/244 Slings | X | 1 | 3 | 16 | 1947 | 72/262 Bows | X | 1 | 3 | 15 | 1680 | 49/244 Crossbows | X | 1 | 3 | 15 | 1731 | 100/244 Throwing | X | 1 | 3 | 15 | 1680 | 49/244 Dodging | X | 1 | 3 | 15 | 1680 | 49/244 Shields | X | 1 | 3 | 15 | 1731 | 100/244 Unarmed Combat | X | 1 | 3 | 15 | 1680 | 49/244 Spellcasting | X | 1 | 3 | 18 | 2492 | 74/307 Conjurations | X | 1 | 3 | 12 | 1680 | 249/266 Hexes | X | 1 | 3 | 12 | 1680 | 249/266 Summonings | | 1 | 3 | 12 | 1655 | 224/266 Necromancy | X | 1 | 3 | 12 | 1680 | 249/266 Translocations | X | 1 | 3 | 12 | 1680 | 249/266 Transmutations | X | 1 | 3 | 12 | 1680 | 249/266 Fire Magic | X | 1 | 3 | 12 | 1680 | 249/266 Ice Magic | X | 1 | 3 | 12 | 1680 | 249/266 Air Magic | X | 1 | 3 | 12 | 1680 | 249/266 Earth Magic | X | 1 | 3 | 12 | 1680 | 249/266 Poison Magic | X | 1 | 3 | 12 | 1680 | 249/266 Invocations | X | 1 | 3 | 16 | 1680 | 104/221 Spell bugs: Durations: #18: 73 #33: 803 Attributes: #4: 576672 #7: 1 #12: 6537 #13: 4205 #23: 15607 #24: -1613489086 #49: 5230 Mutations: fangs: 2 (1 innate) sense surroundings: 1 no potion heal: 1 no stealth: 1 (innate) inability to use devices: 1 (innate) hated by all: 1 (innate) inability to train armour: 1 (innate) reduced EV: 1 (innate) strong nose: 1 (innate) distributed training: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #36: +10 rapier of Midnight {vorpal, rF+ Str+5 Dex+2} eq slot #1, inv slot #6: +0 cloak of Perfidy {rElec rC+} eq slot #2, inv slot #13: +2 helmet of see invisible eq slot #3, inv slot #17: +2 pair of gloves (melded) eq slot #4, inv slot #16: +3 pair of seven-league boots {Rampage+∞} (melded) eq slot #5, inv slot #1: +5 kite shield eq slot #6, inv slot #30: +2 robe of willpower (melded) eq slot #7, inv slot #21: ring "Xestriquc" {rF+ EV+4 Int+3 Dex+2} eq slot #8, inv slot #42: ring "Poozos" {rC+ MP+9 Dex+5} eq slot #9, inv slot #44: amulet of reflection }}}}}}}}}}} Webtiles message buffer: {"msg":"player" Webtiles JSON stack: start: 0 end: 15 type: } Screenshot: .. #....# #... ... #....##.... , .'##....#...# ,, * * *#D........#* ** ######........###### , .................... , .........<<......... , .......<[[<)...... , .....V))8<)[...... , ########..)[[[).#######*#* ..........§§°°.[[[......... .., ...........°§#....#..##.... #.., *......#####..#....#.##* .#* #.. ........###..#....#.## ..####.. .........##..#....#..##....##... ..........#..#....#.....)[...... .....$$?...#..#....#..##....##... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false bailey_type: bailey_polearm >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 66 failed. Recursive crash.