ERROR in 'species.cc' at line 31: ASSERT failed: species of 4294967288 out of range 0 (0) .. NUM_SPECIES (41) Version: Dungeon Crawl Stone Soup 0.27-a0-732-ga892ba84f6 Platform: unix Bits: 64 Game mode: sprint Tiles: online Seed: 5729598449665121756, deterministic pregen: 1 Command line: /usr/games/crawl-git-a892ba84f6 -name mhtbhm -rc /dgldir/rcfiles/crawl-git/mhtbhm.rc -macro /dgldir/rcfiles/crawl-git/mhtbhm.macro -morgue /dgldir/morgue/mhtbhm/ -sprint -webtiles-socket /crawl-master/webserver/sockets/mhtbhm:2021-03-24.00:53:35.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 30 stack frames. /usr/games/crawl-git-a892ba84f6(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x55b9b900671f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-a892ba84f6(_Z13do_crash_dumpv+0x431) [0x55b9b900dfa1]: do_crash_dump() /usr/games/crawl-git-a892ba84f6(_Z20crash_signal_handleri+0x1fa) [0x55b9b9006baa]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7fe86ee23210]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcb) [0x7fe86efe424b]: /usr/games/crawl-git-a892ba84f6(+0x4046cd) [0x55b9b900d6cd]: /usr/games/crawl-git-a892ba84f6(+0x4049f6) [0x55b9b900d9f6]: /usr/games/crawl-git-a892ba84f6(_Z15get_species_def12species_type+0x82) [0x55b9b9497d72]: get_species_def(species_type) /usr/games/crawl-git-a892ba84f6(_Z12species_nameB5cxx1112species_type17species_name_type+0x31) [0x55b9b94983a1]: species_name[abi:cxx11](species_type, species_name_type) /usr/games/crawl-git-a892ba84f6(+0x5566ea) [0x55b9b915f6ea]: /usr/games/crawl-git-a892ba84f6(_ZN15scorefile_entry16init_with_fieldsEv+0x486) [0x55b9b9162676]: scorefile_entry::init_with_fields() /usr/games/crawl-git-a892ba84f6(_ZN15scorefile_entry15parse_scorelineERKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0xae) [0x55b9b916818e]: scorefile_entry::parse_scoreline(std::__cxx11::basic_string, std::allocator > const&) /usr/games/crawl-git-a892ba84f6(+0x55f2b7) [0x55b9b91682b7]: /usr/games/crawl-git-a892ba84f6(_Z18hiscores_new_entryRK15scorefile_entry+0x31c) [0x55b9b916ac1c]: hiscores_new_entry(scorefile_entry const&) /usr/games/crawl-git-a892ba84f6(_Z8end_gameR15scorefile_entry+0x9b9) [0x55b9b90c6259]: end_game(scorefile_entry&) /usr/games/crawl-git-a892ba84f6(_Z4ouchi16kill_method_typejPKcbS1_+0x2abd) [0x55b9b93dfaed]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*) /usr/games/crawl-git-a892ba84f6(_ZN6player4hurtEPK5actori9beam_type16kill_method_typeNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEESA_bb+0x59) [0x55b9b940c9f9]: player::hurt(actor const*, int, beam_type, kill_method_type, std::__cxx11::basic_string, std::allocator >, std::__cxx11::basic_string, std::allocator >, bool, bool) /usr/games/crawl-git-a892ba84f6(_ZN6attack14inflict_damageEi9beam_typeb+0x133) [0x55b9b8fab1f3]: attack::inflict_damage(int, beam_type, bool) /usr/games/crawl-git-a892ba84f6(_ZN6attack20handle_phase_damagedEv+0x59) [0x55b9b8faadc9]: attack::handle_phase_damaged() /usr/games/crawl-git-a892ba84f6(_ZN12melee_attack16handle_phase_hitEv+0x9b) [0x55b9b92bd65b]: melee_attack::handle_phase_hit() /usr/games/crawl-git-a892ba84f6(_ZN12melee_attack6attackEv+0x535) [0x55b9b92c12b5]: melee_attack::attack() /usr/games/crawl-git-a892ba84f6(_Z11fight_meleeP5actorS0_Pbb+0x771) [0x55b9b90db5a1]: fight_melee(actor*, actor*, bool*, bool) /usr/games/crawl-git-a892ba84f6(_Z19handle_monster_moveP7monster+0x233f) [0x55b9b92e98af]: handle_monster_move(monster*) /usr/games/crawl-git-a892ba84f6(_Z15handle_monstersb+0xb12) [0x55b9b92eab42]: handle_monsters(bool) /usr/games/crawl-git-a892ba84f6(_Z12world_reactsv+0xf4) [0x55b9b96213d4]: world_reacts() /usr/games/crawl-git-a892ba84f6(+0xa1a2e4) [0x55b9b96232e4]: /usr/games/crawl-git-a892ba84f6(+0xa1acbd) [0x55b9b9623cbd]: /usr/games/crawl-git-a892ba84f6(main+0x1a5) [0x55b9b8f65a95]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7fe86ee040b3]: /usr/games/crawl-git-a892ba84f6(_start+0x2e) [0x55b9b8f665ae]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-a892ba84f6/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-a892ba84f6/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-a892ba84f6/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 0 Level vaults: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (6, 62): feature (stone_stairs_up_i) Marker #109, type 9 at (48, 46): Terrain change marker (33->32, 64) Marker #115, type 9 at (49, 46): Terrain change marker (33->32, 77) Marker #116, type 9 at (50, 46): Terrain change marker (33->32, 74) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, mhtbhm the Troll Fighter. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. A quokka, 3 oozes and a goblin come into view. The ooze quivers. x2 You closely miss the quokka. The quokka bites you. You block the quokka's attack. You barely miss the quokka. The quokka closely misses you. The quokka bites you. You sock the quokka! You kill the quokka! The ooze quivers. You hit the ooze but do no damage. You block the ooze's attack. The ooze freezes you. You are frozen. You thump the ooze! You kill the ooze! The ooze jiggles. You hit the ooze. The ooze is moderately wounded. The ooze hits you. You hit the ooze. You kill the ooze! You closely miss the goblin. The goblin hits you with a +0 dagger. x2 You closely miss the goblin. The goblin hits you but does no damage. The goblin barely misses you. You sock the goblin! You kill the goblin! The ooze hits you but does no damage. Your Maces & Flails skill increases to level 2! Your Dodging skill increases to level 3! You thump the ooze! You kill the ooze! Your Fighting skill increases to level 3! There is an open door to the Dungeon here. Things that are here: a +0 dagger; a goblin corpse; a quokka corpse You open the door. A quokka, 2 hounds, a jelly and a skeleton come into view. The jackal barks! The hound barks! The jelly quivers. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The jackal bites you. The jackal bites you but does no damage. You sock the jackal! You kill the jackal! Your Shields skill increases to level 3! You have reached level 2! You sock the jelly! Your claws burn! The jelly is severely wounded. The jelly hits you but does no damage. You block the jelly's attack. You sock the jelly! You kill the jelly! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You barely miss the quokka. The quokka barely misses you. Your shield prevents you from hitting the quokka. The hound pauses to sniff the ground. You block the quokka's attack. You barely miss the quokka. The quokka closely misses you. You thump the quokka! You kill the quokka! You closely miss the hound. The hound bites you but does no damage. You hit the hound. The hound is lightly wounded. The hound bites you but does no damage. You block the hound's attack. You thump the hound! The hound is heavily wounded. You are no longer berserk. You are exhausted. You feel yourself slow down. You block the hound's attack. You closely miss the hound. The hound is heavily wounded. The hound barely misses you. The hound bites you but does no damage. You block the hound's attack. The hound bites you. You closely miss the hound. The hound is heavily wounded. The hound bites you. The hound bites you but does no damage. The hound bites you. You miss the hound. The hound is heavily wounded. The hound bites you but does no damage. The hound bites you. x2 You closely miss the hound. The hound is heavily wounded. The hound barely misses you. The hound bites you but does no damage. You block the hound's attack. You miss the hound. The hound is heavily wounded. The hound barely misses you. x2; You block the hound's attack. You hit the hound. The hound is severely wounded. The hound bites you but does no damage. The hound bites you. x2 You block the hound's attack. You miss the hound. The hound is severely wounded. The hound bites you. You block the hound's attack. The hound bites you but does no damage. You closely miss the hound. The hound is severely wounded. The hound bites you. The hound bites you but does no damage. x2 You barely miss the hound. The hound is severely wounded. The hound bites you. The hound bites you but does no damage. The hound closely misses you. Your shield prevents you from hitting the hound. The hound is severely wounded. The hound barely misses you. The hound completely misses you. The hound bites you. You hit the hound but do no damage. The hound is severely wounded. The hound bites you. You block the hound's attack. The hound bites you but does no damage. You barely miss the hound. The hound is severely wounded. The hound bites you. The hound barely misses you. The hound bites you. The hound barely misses you. You hit the hound. The hound is severely wounded. You feel yourself speed up. The hound bites you. The hound barely misses you. x2 You hit the hound. The hound is almost dead. The hound barely misses you. You block the hound's attack. You closely miss the hound. The hound is almost dead. The hound bites you but does no damage. The hound pauses to sniff the ground. You block the hound's attack. You closely miss the hound. The hound is almost dead. The hound bites you. x2 You barely miss the hound. The hound is almost dead. The hound bites you but does no damage. You block the hound's attack. You barely miss the hound. The hound is almost dead. You block the hound's attack. The hound bites you. You closely miss the hound. The hound is almost dead. You recover from your berserk rage. You block the hound's attack. The hound bites you. The hound barely misses you. You barely miss the hound. The hound is severely wounded. You block the hound's attack. x2 You closely miss the hound. The hound is severely wounded. You block the hound's attack. The hound bites you. You closely miss the hound. The hound is severely wounded. You block the hound's attack. The hound barely misses you. You sock the hound! You kill the hound! You block the adder skeleton's attack. Your Fighting skill increases to level 4! Your Maces & Flails skill increases to level 3! Your Dodging skill increases to level 4! Your Shields skill increases to level 4! You have reached level 4! You barely miss the adder skeleton. You block the adder skeleton's attack. You hit the adder skeleton. The adder skeleton is lightly damaged. The adder skeleton bites you but does no damage. You block the adder skeleton's attack. You thump the adder skeleton! The adder skeleton is severely damaged. The adder skeleton bites you but does no damage. You barely miss the adder skeleton. The adder skeleton is severely damaged. The adder skeleton misses you. You block the adder skeleton's attack. You sock the adder skeleton! You destroy the adder skeleton! There is an open door, spattered with blood here. Things that are here: a quokka corpse; a jackal corpse You open the door. Found six altars. Found a hazy altar of Hepliaklqana. There is an open door to the Temple here. Found a viscous altar of Jiyva. There is a roughly hewn altar of Beogh here. Found an ancient bone altar of Kikubaaqudgha. There is a snail-covered altar of Cheibriados here. Found a corrupted altar of Lugonu. There is a shadowy altar of Dithmenos here. Found a burning altar of Makhleb. There is a white marble altar of Elyvilon here. Found a sparkling altar of Nemelex Xobeh. There is a blossoming altar of Fedhas here. Found an iron altar of Okawaru. There is an opulent altar of Gozag here. Found a stormy altar of Qazlal. There is a hazy altar of Hepliaklqana here. Found a sacrificial altar of Ru. There is a viscous altar of Jiyva here. Found a shimmering blue altar of Sif Muna. There is an ancient bone altar of Kikubaaqudgha here. Found a bloodstained altar of Trog. There is a corrupted altar of Lugonu here. Found a hide-covered altar of Uskayaw. There is a burning altar of Makhleb here. Found a radiant altar of Vehumet. There is a sparkling altar of Nemelex Xobeh here. Found an ornate altar of the Wu Jian Council. There is an iron altar of Okawaru here. Found a shimmering altar of Xom. There is a stormy altar of Qazlal here. Found a basalt altar of Yredelemnul. There is a sacrificial altar of Ru here. Found a glowing silver altar of Zin. There is a shimmering blue altar of Sif Muna here. Found a glowing golden altar of the Shining One. There is a bloodstained altar of Trog here. There is a shimmering blue altar of Sif Muna here. There is a sacrificial altar of Ru here. There is a stormy altar of Qazlal here. There is an iron altar of Okawaru here. There is a sparkling altar of Nemelex Xobeh here. There is an iron altar of Okawaru here. You kneel at the altar of Okawaru. Okawaru welcomes you! There is a stormy altar of Qazlal here. There is a sacrificial altar of Ru here. There is a shimmering blue altar of Sif Muna here. There is a bloodstained altar of Trog here. There is a hide-covered altar of Uskayaw here. There is a radiant altar of Vehumet here. There is an ornate altar of the Wu Jian Council here. There is a shimmering altar of Xom here. There is a basalt altar of Yredelemnul here. There is a glowing silver altar of Zin here. There is a glowing golden altar of the Shining One here. You open the door. Found four items. Found a +2 ring mail. There is an open door here. Found a +2 ring of protection. h - 4 potions of magic (gained 2); i - a potion of invisibility f - 3 potions of heal wounds (gained 2); e - 5 potions of curing (gained 4) Found a +3 ring of intelligence. k - 2 scrolls of amnesia; j - 2 scrolls of blinking (gained 1) l - a wand of iceblast (10) Items here: )))))). Drop what? 12/52 slots (_ for help) (? for menu, Esc to quit) You are now empty-clawed. You drop a +0 flail. a - a +2 vorpal morningstar a - a +2 vorpal morningstar (weapon) Unknown command. Unknown command. You see here a +0 cloak. m - a +0 cloak You start putting on your armour. You continue putting on your +0 cloak. x4 You finish putting on your +0 cloak. You see here a +0 cloak. You see here a +2 ring mail. n - a +2 ring of protection o - a +3 ring of intelligence n - a +2 ring of protection (right claw) You feel clever. o - a +3 ring of intelligence (left claw) You open the door. A yak, a kobold brigand, an orc wizard, an ogre, a quasit and an ufetubus come into view. The kobold brigand is wielding a +0 whip of venom and quivering curare-tipped darts. The kobold brigand shouts! The ufetubus shouts! The ogre shouts! The yak bellows! The orc wizard shouts! Okay, then. You feel very mighty all of a sudden. The yak gores you! Unknown command. You thump the yak! The yak is moderately wounded. The yak gores you. The orc wizard gestures at itself while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You sock the yak! The yak is almost dead. The yak snorts and paws the ground. The yak misses you. The yak gores you. You closely miss the yak. The yak is almost dead. The yak gores you but does no damage. You closely miss the yak. The yak is almost dead. You block the yak's attack. The yak gores you! You puncture the yak! You kill the yak! Okawaru is honoured by your kill. You can now gain great but temporary skills. The kobold brigand throws a curare-tipped dart. You block the curare-tipped dart. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Your Maces & Flails skill gained 2 levels and is now at level 5! Your Dodging skill increases to level 5! Your Shields skill increases to level 5! You have reached level 5! You feel much better. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You sock something! You block something's attack. You puncture something! Okawaru accepts your kill. Reactivating autopickup. You feel a bit more experienced. Your Fighting skill increases to level 5! Your Dodging skill increases to level 6! You sock the kobold brigand! The kobold brigand is moderately wounded. The kobold brigand hits you but does no damage. You are poisoned. You block the kobold brigand's attack. You bludgeon the kobold brigand!! You kill the kobold brigand! Okawaru accepts your kill. You feel extremely sick. You block the ufetubus's attack. The ufetubus hits you but does no damage. Your Maces & Flails skill increases to level 6! You have reached level 6! Your experience leads to an increase in your attributes! Your base attributes are Str 25, Int 4, Dex 9. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You completely miss the ufetubus. You feel sick. You block the ufetubus's attack. x4 You miss the ufetubus. You feel sick. You block the ufetubus's attack. The ufetubus closely misses you. x2 The ufetubus hits you but does no damage. You bludgeon the ufetubus!! You kill the ufetubus! Okawaru accepts your kill. You feel sick. You are no longer poisoned. You thump the ogre! The ogre is heavily wounded. The ogre closely misses you. You block the ogre's attack. You puncture the ogre! You kill the ogre! Okawaru accepts your kill. The quasit barely misses you. The quasit claws you but does no damage. You block the quasit's attack. Your Maces & Flails skill increases to level 7! Your Shields skill increases to level 6! You closely miss the quasit. You block the quasit's attack. The quasit claws you but does no damage. x2 The quasit bites you but does no damage. The quasit closely misses you. x2 You closely miss the quasit. You block the quasit's attack. The quasit claws you but does no damage. x2 You puncture the quasit! The quasit is severely wounded. The quasit bites you but does no damage. You block the quasit's attack. The quasit claws you but does no damage. You block the quasit's attack. The quasit claws you but does no damage. x2 You barely miss the quasit. The quasit is severely wounded. You block the quasit's attack. The quasit claws you but does no damage. The quasit claws you. You barely miss the quasit. The quasit is severely wounded. The quasit bites you. You block the quasit's attack. The quasit claws you but does no damage. The quasit bites you but does no damage. The quasit barely misses you. The quasit claws you. You hit the quasit. You kill the quasit! Okawaru accepts your kill. Your Dodging skill increases to level 7! There is an open door to the Dungeon, spattered with blood here. Items here: ( ))) [ ††††. There is an open door to the Dungeon, spattered with blood here. Items here: ( ))) [ ††††. d - a curare-tipped dart You start resting. HP restored. You start waiting. You feel a little less mighty now. You start waiting. Done waiting. There is an open door to the Dungeon, spattered with blood here. Items here: ))) [ ††††. p - a +0 whip of venom Your +0 whip of venom begins to drip with poison! p - a +0 whip of venom (weapon) You open the door. 2 bullfrogs, a scorpion, a cyclops, a wraith and a zombie come into view. The bullfrog croaks. The cyclops shouts! Okay, then. You hit the wraith. The wraith is lightly damaged. You block the wraith's attack. You hit the wraith but do no damage. The wraith is lightly damaged. You hit the wraith but do no damage. The wraith is lightly damaged. You block the wraith's attack. You hit the wraith. The wraith is lightly damaged. The wraith hits you! The wraith drains your vigour! You feel yourself slow down. You hit the wraith but do no damage. The wraith is lightly damaged. The wraith hits you! The wraith drains your vigour! You feel as though you will be slow longer. You closely miss the wraith. The wraith is lightly damaged. The wraith completely misses you. You block the wraith's attack. You barely miss the wraith. The wraith is lightly damaged. You block the wraith's attack. You closely miss the wraith. The wraith is lightly damaged. The wraith hits you but does no damage. You closely miss the wraith. The wraith is lightly damaged. The bullfrog releases a deep croak. The wraith hits you but does no damage. The wraith barely misses you. You barely miss the wraith. The wraith is lightly damaged. The wraith closely misses you. You hit the wraith but do no damage. The wraith is lightly damaged. The wraith hits you but does no damage. You hit the wraith but do no damage. The wraith is lightly damaged. The wraith barely misses you. You hit the wraith but do no damage. The wraith is lightly damaged. The wraith hits you. The wraith drains your vigour! You feel as though you will be slow longer. You hit the wraith. The wraith is lightly damaged. You block the wraith's attack. x2 You closely miss the wraith. The wraith is lightly damaged. The wraith hits you. You barely miss the wraith. The wraith is lightly damaged. The wraith hits you. The wraith drains your vigour! You feel as though you will be slow longer. You hit the wraith. The wraith is lightly damaged. The bullfrog swells and bulges. The wraith hits you. You hit the wraith but do no damage. The wraith is lightly damaged. The wraith barely misses you. Your +0 whip of venom stops dripping with poison. a - a +2 vorpal morningstar (weapon) You block the wraith's attack. You hit the wraith but do no damage. The wraith is lightly damaged. The wraith closely misses you. The wraith barely misses you. You closely miss the wraith. The wraith is lightly damaged. The wraith barely misses you. You block the wraith's attack. You closely miss the wraith. The wraith is lightly damaged. The wraith hits you! The wraith drains your vigour! You feel as though you will be slow longer. You block the wraith's attack. You closely miss the wraith. The wraith is lightly damaged. The wraith closely misses you. The wraith completely misses you. You barely miss the wraith. The wraith is lightly damaged. The wraith hits you! The wraith drains your vigour! You feel as though you will be slow longer. You block the wraith's attack. You barely miss the wraith. The wraith is lightly damaged. The bullfrog snags a nearby millipede with its tongue. The wraith hits you but does no damage. You hit the wraith but do no damage. The wraith is lightly damaged. The wraith misses you. The wraith completely misses you. You sock the wraith! The wraith is heavily damaged. The wraith hits you! The wraith drains your vigour! You feel as though you will be slow longer. The wraith hits you. You puncture the wraith! The wraith is severely damaged. The wraith closely misses you. The wraith barely misses you. You sock the wraith! The wraith is almost destroyed. You block the wraith's attack. The wraith hits you. You closely miss the wraith. The wraith is almost destroyed. The wraith barely misses you. You puncture the wraith! You destroy the wraith! Okawaru is honoured by your kill. You block the bullfrog's attack. x2 Your Maces & Flails skill increases to level 8! You have reached level 7! Your +0 whip of venom begins to drip with poison! p - a +0 whip of venom (weapon) The bullfrog hits you but does no damage. You hit the bullfrog. The bullfrog is poisoned. The bullfrog is lightly wounded. The bullfrog hits you but does no damage. You miss the bullfrog. The bullfrog is lightly wounded. The bullfrog hits you but does no damage. You block the bullfrog's attack. You hit the bullfrog. The bullfrog looks as sick as possible! The bullfrog is moderately wounded. The bullfrog barely misses you. x2 You whack the bullfrog! The bullfrog looks as sick as possible! The bullfrog is almost dead. The bullfrog closely misses you. You closely miss the bullfrog. The bullfrog is almost dead. You kill the bullfrog! Okawaru accepts your kill. The bullfrog hits you. Your Fighting skill increases to level 6! The bullfrog hits you. The bullfrog hits you! You hit the bullfrog. The bullfrog is poisoned. The bullfrog is lightly wounded. You block the bullfrog's attack. You barely miss the bullfrog. The bullfrog is moderately wounded. You block the bullfrog's attack. The bullfrog hits you. You whack the bullfrog! The bullfrog looks as sick as possible! The bullfrog is severely wounded. The bullfrog hits you but does no damage. The bullfrog barely misses you. You closely miss the bullfrog. The bullfrog is almost dead. The bullfrog hits you but does no damage. The bullfrog hits you. You hit the bullfrog. You kill the bullfrog! Okawaru accepts your kill. You closely miss the scorpion. The scorpion closely misses you. You block the scorpion's attack. You hit the scorpion. The scorpion is poisoned. The scorpion is moderately wounded. The scorpion closely misses you. You hit the scorpion. The scorpion is heavily wounded. The scorpion stings you! You closely miss the scorpion. The scorpion is almost dead. You kill the scorpion! Okawaru accepts your kill. The cyclops throws a large rock. The large rock hits you. Your Shields skill increases to level 7! Throw: dart (curare) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - cyclops Aim: a cyclops, quivering large rocks (85% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the cyclops. The cyclops is poisoned. The cyclops convulses. The cyclops seems to slow down. The cyclops is lightly wounded. You barely miss the cyclops. The cyclops is moderately wounded. You hit the cyclops. The cyclops looks as sick as possible! The cyclops is moderately wounded. The cyclops closely misses you. You hit the cyclops. The cyclops looks as sick as possible! The cyclops is moderately wounded. You hit the cyclops but do no damage. The cyclops looks as sick as possible! The cyclops is heavily wounded. You hit the cyclops. The cyclops looks as sick as possible! The cyclops is heavily wounded. You block the cyclops's attack. You hit the cyclops but do no damage. The cyclops looks as sick as possible! The cyclops is heavily wounded. The cyclops is no longer moving slowly. You hit the cyclops. The cyclops looks as sick as possible! The cyclops is severely wounded. The cyclops hits you!! You hit the cyclops but do no damage. The cyclops looks as sick as possible! The cyclops is severely wounded. You block the cyclops's attack. You hit the cyclops. The cyclops looks as sick as possible! The cyclops is severely wounded. The cyclops closely misses you. You hit the cyclops. The cyclops looks as sick as possible! The cyclops is almost dead. You kill the cyclops! Okawaru is honoured by your kill. Your Maces & Flails skill increases to level 9! Your Dodging skill increases to level 8! You have reached level 8! You whack the adder zombie! The adder zombie is severely damaged. The adder zombie bites you. You hit the adder zombie. The adder zombie is severely damaged. The adder zombie bites you but does no damage. You barely miss the adder zombie. The adder zombie is severely damaged. The adder zombie bites you but does no damage. You hit the adder zombie. The adder zombie is almost destroyed. The adder zombie barely misses you. You closely miss the adder zombie. The adder zombie is almost destroyed. The adder zombie barely misses you. You hit the adder zombie. The adder zombie is almost destroyed. The adder zombie closely misses you. x2 You whack the adder zombie! You destroy the adder zombie! Okawaru accepts your kill. Things that are here: 3 large rocks; a cyclops corpse; a scorpion corpse d - a curare-tipped dart There is an open door here. You see here a bullfrog corpse. Things that are here: 3 large rocks; a cyclops corpse; a scorpion corpse q - 3 large rocks You start resting. You feel yourself speed up. You start resting. HP restored. Your +0 whip of venom stops dripping with poison. a - a +2 vorpal morningstar (weapon) Unknown command. There is an open door here. You see here a bullfrog corpse. You open the door. There is an open door here. You open the door. Found 20 arrows. There is an open door here. Found a scroll of fog. r - a potion of resistance Found a scroll of identify. f - 4 potions of heal wounds (gained 2) Found 2 scrolls of enchant armour. f - 6 potions of heal wounds (gained 2) Found a scroll of identify. s - a potion of might Found 2 scrolls of enchant weapon. t - a potion of berserk rage Found 2 scrolls of enchant armour. g - 3 potions of haste (gained 2) You see here 20 arrows. u - a scroll of fog v - a scroll of identify w - 2 scrolls of enchant armour v - 2 scrolls of identify (gained 1) Welcome back, mhtbhm the Troll Fighter. Okawaru says: Bring me glory in combat! Press ? for a list of commands and other information. Found seven items. w - 4 scrolls of enchant armour (gained 2) x - 4 scrolls of enchant weapon (gained 2) Found a potion of might. v - 3 scrolls of identify (gained 1) Found 2 potions of heal wounds. w - 6 scrolls of enchant armour (gained 2) Found 2 potions of heal wounds. v - 4 scrolls of identify (gained 1) Found a potion of resistance. u - 2 scrolls of fog (gained 1) You see here 20 arrows. g - 5 potions of haste (gained 2) t - 2 potions of berserk rage (gained 1) s - 2 potions of might (gained 1) f - 8 potions of heal wounds (gained 2) f - 10 potions of heal wounds (gained 2) r - 2 potions of resistance (gained 1) You open the door. There is an open door here. There is an open door here. You see here 20 arrows. You open the door. 2 water moccasins, a wolf, a yak and 2 giant lizards come into view. The water moccasin hisses angrily. You hear an angry hiss. The basilisk hisses angrily. You miss the water moccasin. You block the water moccasin's attack. The water moccasin bites you! You are poisoned. The water moccasin poisons you! You barely miss the water moccasin. You feel extremely sick. The water moccasin closely misses you. You closely miss the water moccasin. You feel sick. The water moccasin bites you. You block the water moccasin's attack. You miss the water moccasin. You feel sick. You block the water moccasin's attack. A komodo dragon comes into view. The komodo dragon hisses angrily. You puncture the water moccasin! The water moccasin is severely wounded. You feel sick. You are no longer poisoned. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin bites you but does no damage. You bludgeon the water moccasin!! You kill the water moccasin! Okawaru accepts your kill. You feel extremely sick. You block the wolf's attack. You sock the wolf! The wolf is heavily wounded. You feel sick. The wolf misses you. You block the wolf's attack. You hit the wolf. The wolf is almost dead. You feel sick. You block the wolf's attack. The wolf bites you. You miss the wolf. The wolf is almost dead. You feel sick. You are no longer poisoned. The wolf bites you. The basilisk hisses menacingly. You block the wolf's attack. You barely miss the wolf. The wolf is severely wounded. The wolf bites you. The wolf misses you. You puncture the wolf! You kill the wolf! Okawaru accepts your kill. Okawaru will now gift you ammunition as you gain piety. Your Maces & Flails skill increases to level 10! You puncture the komodo dragon! The komodo dragon is lightly wounded. The komodo dragon bites you!! You closely miss the komodo dragon. The komodo dragon is lightly wounded. The komodo dragon barely misses you. You impale the komodo dragon!! The komodo dragon is severely wounded. An elephant comes into view. The komodo dragon bites you!! * * * LOW HITPOINT WARNING * * * You barely miss the komodo dragon. The komodo dragon is severely wounded. The elephant trumpets! The yak snorts and paws the ground. The komodo dragon bites you! >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.27-a0-732-ga892ba84f6) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 1: seen_hups: 0, map_stat_gen: 0, type: 4, arena_suspended: 0 prev_cmd = CMD_MOVE_RIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [mhtbhm] Species: Troll Job: Fighter HP: -5/84; mods: 0/0 MP: 7/7; mod: 0 Stats: 27 (27) 7 (7) 9 (9) Position: (26, 58), god: Okawaru (7), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 16 | 6 | 1973 | 489/495 Short Blades | X | 1 | 0 | 0 | 0 | 0/70 Long Blades | X | 1 | 0 | 0 | 0 | 0/70 Axes | X | 1 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 1 | 33 | 10 | 3365 | 36/773 Polearms | X | 1 | 0 | 0 | 0 | 0/70 Staves | X | 1 | 0 | 0 | 0 | 0/70 Slings | X | 1 | 0 | 0 | 0 | 0/100 Bows | X | 1 | 0 | 0 | 0 | 0/100 Crossbows | X | 1 | 0 | 0 | 0 | 0/100 Throwing | X | 1 | 1 | 0 | 18 | 18/59 Armour | X | 1 | 0 | 0 | 0 | 0/70 Dodging | X | 1 | 30 | 8 | 3099 | 554/636 Stealth | X | 0 | 0 | 0 | 1 | 1/118 Shields | X | 1 | 20 | 7 | 2358 | 379/566 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 0 | 0 | 0 | 0/118 Conjurations | X | 1 | 0 | 0 | 0 | 0/84 Hexes | X | 1 | 0 | 0 | 0 | 0/100 Summonings | X | 1 | 0 | 0 | 0 | 0/84 Necromancy | X | 1 | 0 | 0 | 0 | 0/70 Translocations | X | 1 | 0 | 0 | 0 | 0/84 Transmutations | X | 1 | 0 | 0 | 0 | 0/84 Fire Magic | X | 1 | 0 | 0 | 0 | 0/84 Ice Magic | X | 1 | 0 | 0 | 0 | 0/84 Air Magic | X | 1 | 0 | 0 | 0 | 0/100 Earth Magic | X | 1 | 0 | 0 | 0 | 0/59 Poison Magic | X | 1 | 0 | 0 | 0 | 0/84 Invocations | X | 1 | 0 | 0 | 0 | 0/59 Evocations | X | 1 | 0 | 0 | 0 | 0/84 Spell bugs: Durations: Attributes: #23: 140 #24: -1166915381 #27: 1905 #49: 2007 #59: 1 Mutations: claws: 3 (innate) regeneration: 1 (innate) shaggy fur: 1 (innate) tough skin: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +2 vorpal morningstar eq slot #1, inv slot #12: +0 cloak eq slot #5, inv slot #2: +0 kite shield eq slot #6, inv slot #1: +0 robe eq slot #7, inv slot #14: +3 ring of intelligence eq slot #8, inv slot #13: +2 ring of protection }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ...'......(.....@llYSlY. ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 1 at (9, 14): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 2 at (9, 14): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Crypt }}}} Lua marker 3 at (9, 22): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 4 at (9, 22): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to D:27 }}}} Lua marker 5 at (10, 62): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 6 at (10, 62): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Dungeon }}}} Lua marker 7 at (11, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 8 at (11, 10): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Tomb }}}} Lua marker 9 at (13, 26): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 10 at (13, 34): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 11 at (13, 34): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Shoals:4 }}}} Lua marker 12 at (13, 58): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 13 at (15, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 14 at (15, 18): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Zot:5 }}}} Lua marker 15 at (15, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 16 at (16, 30): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 17 at (16, 30): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Vaults:5 }}}} Lua marker 18 at (16, 62): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 19 at (18, 38): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 20 at (19, 22): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 21 at (19, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 22 at (19, 54): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Orcish Mines }}}} Lua marker 23 at (21, 13): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 24 at (21, 14): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 25 at (21, 14): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Forest }}}} Lua marker 26 at (21, 15): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 27 at (21, 46): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 28 at (21, 46): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Spider Nest }}}} Lua marker 29 at (22, 13): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 30 at (22, 15): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 31 at (22, 62): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 32 at (22, 62): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Temple }}}} Lua marker 33 at (23, 13): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 34 at (23, 15): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 35 at (23, 42): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 36 at (23, 42): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Dungeon }}}} Lua marker 37 at (24, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 38 at (24, 13): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 39 at (24, 15): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 40 at (25, 13): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 41 at (25, 15): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 42 at (26, 13): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 43 at (26, 15): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 44 at (26, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 45 at (27, 13): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 46 at (27, 15): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 47 at (27, 34): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 48 at (27, 34): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Spider:4 }}}} Lua marker 49 at (27, 58): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 50 at (27, 58): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Lair }}}} Lua marker 51 at (28, 13): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 52 at (28, 15): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 53 at (29, 13): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 54 at (29, 15): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 55 at (30, 13): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 56 at (30, 15): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 57 at (31, 13): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 58 at (31, 15): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 59 at (31, 45): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 60 at (31, 46): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 61 at (31, 46): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Swamp }}}} Lua marker 62 at (31, 47): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 63 at (32, 13): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 64 at (32, 15): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 65 at (32, 22): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 66 at (32, 22): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Realm of Zot }}}} Lua marker 67 at (32, 45): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 68 at (32, 47): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 69 at (33, 14): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 70 at (33, 14): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Elven Halls }}}} Lua marker 71 at (33, 45): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 72 at (33, 47): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 73 at (33, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 74 at (34, 45): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 75 at (34, 47): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 76 at (35, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 77 at (35, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 78 at (35, 45): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 79 at (35, 47): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 80 at (36, 45): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 81 at (36, 47): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 82 at (37, 45): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 83 at (37, 47): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 84 at (37, 58): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 85 at (38, 45): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 86 at (38, 47): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 87 at (39, 45): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 88 at (39, 47): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 89 at (39, 62): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 90 at (40, 22): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 91 at (40, 45): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 92 at (40, 47): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 93 at (41, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 94 at (41, 34): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 95 at (41, 34): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Snake:4 }}}} Lua marker 96 at (41, 46): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 97 at (41, 46): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Shoals }}}} Lua marker 98 at (42, 30): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 99 at (42, 42): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 100 at (42, 42): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Vaults }}}} Lua marker 101 at (45, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 102 at (46, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 103 at (46, 54): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Orc:2 }}}} Lua marker 104 at (47, 58): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 105 at (47, 58): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Lair:6 }}}} Lua marker 106 at (47, 62): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 107 at (48, 14): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 108 at (48, 14): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Slime Pits }}}} Lua marker 110 at (48, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 111 at (48, 50): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Dungeon }}}} Lua marker 112 at (49, 6): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 113 at (49, 6): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Hell & Pan }}}} Lua marker 114 at (49, 22): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 117 at (51, 6): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 118 at (51, 46): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 119 at (51, 46): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Snake Pit }}}} Lua marker 120 at (55, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 121 at (55, 10): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Abyss }}}} Lua marker 122 at (55, 33): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 123 at (55, 34): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 124 at (55, 34): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Swamp:4 }}}} Lua marker 125 at (55, 35): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 126 at (56, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 127 at (56, 33): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 128 at (56, 35): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 129 at (57, 33): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 130 at (57, 35): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 131 at (57, 62): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 132 at (57, 62): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Dungeon }}}} Lua marker 133 at (58, 33): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 134 at (58, 35): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 135 at (59, 22): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 136 at (59, 33): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 137 at (59, 35): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 138 at (60, 30): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 139 at (60, 33): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 140 at (60, 35): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 141 at (60, 58): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 142 at (61, 33): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 143 at (61, 35): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 144 at (61, 46): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 145 at (62, 33): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 146 at (62, 35): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 147 at (63, 33): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 148 at (63, 35): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 149 at (63, 38): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 150 at (64, 33): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 151 at (64, 35): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 152 at (64, 42): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 153 at (64, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 154 at (64, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 155 at (64, 62): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 156 at (65, 33): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 157 at (65, 35): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 158 at (66, 33): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 159 at (66, 35): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 160 at (67, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 161 at (67, 26): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 162 at (67, 33): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 163 at (67, 35): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 164 at (68, 14): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 165 at (68, 33): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 166 at (68, 35): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 167 at (69, 22): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 168 at (69, 34): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 169 at (69, 58): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 170 at (70, 30): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 171 at (71, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 172 at (71, 18): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the ~*~Extended Endgame~*~ }}}} Lua marker 173 at (71, 62): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} >>>>>>>>>>>>>>>>>>>>>>