ERROR in 'species.cc' at line 31: ASSERT failed: species of 4294967288 out of range 0 (0) .. NUM_SPECIES (41) Version: Dungeon Crawl Stone Soup 0.27-a0-732-ga892ba84f6 Platform: unix Bits: 64 Game mode: sprint Tiles: online Seed: 5729598449665121756, deterministic pregen: 1 Command line: /usr/games/crawl-git-a892ba84f6 -name mhtbhm -rc /dgldir/rcfiles/crawl-git/mhtbhm.rc -macro /dgldir/rcfiles/crawl-git/mhtbhm.macro -morgue /dgldir/morgue/mhtbhm/ -sprint -webtiles-socket /crawl-master/webserver/sockets/mhtbhm:2021-03-24.01:30:18.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 24 stack frames. /usr/games/crawl-git-a892ba84f6(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x558a5219871f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-a892ba84f6(_Z13do_crash_dumpv+0x431) [0x558a5219ffa1]: do_crash_dump() /usr/games/crawl-git-a892ba84f6(_Z20crash_signal_handleri+0x1fa) [0x558a52198baa]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7f5ec141f210]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcb) [0x7f5ec15e024b]: /usr/games/crawl-git-a892ba84f6(+0x4046cd) [0x558a5219f6cd]: /usr/games/crawl-git-a892ba84f6(+0x4049f6) [0x558a5219f9f6]: /usr/games/crawl-git-a892ba84f6(_Z15get_species_def12species_type+0x82) [0x558a52629d72]: get_species_def(species_type) /usr/games/crawl-git-a892ba84f6(_Z12species_nameB5cxx1112species_type17species_name_type+0x31) [0x558a5262a3a1]: species_name[abi:cxx11](species_type, species_name_type) /usr/games/crawl-git-a892ba84f6(+0x5566ea) [0x558a522f16ea]: /usr/games/crawl-git-a892ba84f6(_ZN15scorefile_entry16init_with_fieldsEv+0x486) [0x558a522f4676]: scorefile_entry::init_with_fields() /usr/games/crawl-git-a892ba84f6(_ZN15scorefile_entry15parse_scorelineERKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0xae) [0x558a522fa18e]: scorefile_entry::parse_scoreline(std::__cxx11::basic_string, std::allocator > const&) /usr/games/crawl-git-a892ba84f6(+0x55f2b7) [0x558a522fa2b7]: /usr/games/crawl-git-a892ba84f6(_Z18hiscores_new_entryRK15scorefile_entry+0x31c) [0x558a522fcc1c]: hiscores_new_entry(scorefile_entry const&) /usr/games/crawl-git-a892ba84f6(_Z8end_gameR15scorefile_entry+0x9b9) [0x558a52258259]: end_game(scorefile_entry&) /usr/games/crawl-git-a892ba84f6(_Z4ouchi16kill_method_typejPKcbS1_+0x2abd) [0x558a52571aed]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*) /usr/games/crawl-git-a892ba84f6(_Z20handle_player_poisoni+0x180) [0x558a525b1570]: handle_player_poison(int) /usr/games/crawl-git-a892ba84f6(_Z13player_reactsv+0xbdb) [0x558a5259ba1b]: player_reacts() /usr/games/crawl-git-a892ba84f6(_Z12world_reactsv+0x6b5) [0x558a527b3995]: world_reacts() /usr/games/crawl-git-a892ba84f6(+0xa1a2e4) [0x558a527b52e4]: /usr/games/crawl-git-a892ba84f6(+0xa1acbd) [0x558a527b5cbd]: /usr/games/crawl-git-a892ba84f6(main+0x1a5) [0x558a520f7a95]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f5ec14000b3]: /usr/games/crawl-git-a892ba84f6(_start+0x2e) [0x558a520f85ae]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-a892ba84f6/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-a892ba84f6/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-a892ba84f6/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 0 Level vaults: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (6, 62): feature (stone_stairs_up_i) Marker #109, type 9 at (48, 46): Terrain change marker (33->32, 51) Marker #115, type 9 at (49, 46): Terrain change marker (33->32, 58) Marker #116, type 9 at (50, 46): Terrain change marker (33->32, 64) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Your +0 whip of venom begins to drip with poison! p - a +0 whip of venom (weapon) You open the door. 2 bullfrogs, a scorpion, a cyclops, a wraith and a zombie come into view. The bullfrog croaks. The cyclops shouts! Okay, then. You hit the wraith. The wraith is lightly damaged. You block the wraith's attack. You hit the wraith but do no damage. The wraith is lightly damaged. You hit the wraith but do no damage. The wraith is lightly damaged. You block the wraith's attack. You hit the wraith. The wraith is lightly damaged. The wraith hits you! The wraith drains your vigour! You feel yourself slow down. You hit the wraith but do no damage. The wraith is lightly damaged. The wraith hits you! The wraith drains your vigour! You feel as though you will be slow longer. You closely miss the wraith. The wraith is lightly damaged. The wraith completely misses you. You block the wraith's attack. You barely miss the wraith. The wraith is lightly damaged. You block the wraith's attack. You closely miss the wraith. The wraith is lightly damaged. The wraith hits you but does no damage. You closely miss the wraith. The wraith is lightly damaged. The bullfrog releases a deep croak. The wraith hits you but does no damage. The wraith barely misses you. You barely miss the wraith. The wraith is lightly damaged. The wraith closely misses you. You hit the wraith but do no damage. The wraith is lightly damaged. The wraith hits you but does no damage. You hit the wraith but do no damage. The wraith is lightly damaged. The wraith barely misses you. You hit the wraith but do no damage. The wraith is lightly damaged. The wraith hits you. The wraith drains your vigour! You feel as though you will be slow longer. You hit the wraith. The wraith is lightly damaged. You block the wraith's attack. x2 You closely miss the wraith. The wraith is lightly damaged. The wraith hits you. You barely miss the wraith. The wraith is lightly damaged. The wraith hits you. The wraith drains your vigour! You feel as though you will be slow longer. You hit the wraith. The wraith is lightly damaged. The bullfrog swells and bulges. The wraith hits you. You hit the wraith but do no damage. The wraith is lightly damaged. The wraith barely misses you. Your +0 whip of venom stops dripping with poison. a - a +2 vorpal morningstar (weapon) You block the wraith's attack. You hit the wraith but do no damage. The wraith is lightly damaged. The wraith closely misses you. The wraith barely misses you. You closely miss the wraith. The wraith is lightly damaged. The wraith barely misses you. You block the wraith's attack. You closely miss the wraith. The wraith is lightly damaged. The wraith hits you! The wraith drains your vigour! You feel as though you will be slow longer. You block the wraith's attack. You closely miss the wraith. The wraith is lightly damaged. The wraith closely misses you. The wraith completely misses you. You barely miss the wraith. The wraith is lightly damaged. The wraith hits you! The wraith drains your vigour! You feel as though you will be slow longer. You block the wraith's attack. You barely miss the wraith. The wraith is lightly damaged. The bullfrog snags a nearby millipede with its tongue. The wraith hits you but does no damage. You hit the wraith but do no damage. The wraith is lightly damaged. The wraith misses you. The wraith completely misses you. You sock the wraith! The wraith is heavily damaged. The wraith hits you! The wraith drains your vigour! You feel as though you will be slow longer. The wraith hits you. You puncture the wraith! The wraith is severely damaged. The wraith closely misses you. The wraith barely misses you. You sock the wraith! The wraith is almost destroyed. You block the wraith's attack. The wraith hits you. You closely miss the wraith. The wraith is almost destroyed. The wraith barely misses you. You puncture the wraith! You destroy the wraith! Okawaru is honoured by your kill. You block the bullfrog's attack. x2 Your Maces & Flails skill increases to level 8! You have reached level 7! Your +0 whip of venom begins to drip with poison! p - a +0 whip of venom (weapon) The bullfrog hits you but does no damage. You hit the bullfrog. The bullfrog is poisoned. The bullfrog is lightly wounded. The bullfrog hits you but does no damage. You miss the bullfrog. The bullfrog is lightly wounded. The bullfrog hits you but does no damage. You block the bullfrog's attack. You hit the bullfrog. The bullfrog looks as sick as possible! The bullfrog is moderately wounded. The bullfrog barely misses you. x2 You whack the bullfrog! The bullfrog looks as sick as possible! The bullfrog is almost dead. The bullfrog closely misses you. You closely miss the bullfrog. The bullfrog is almost dead. You kill the bullfrog! Okawaru accepts your kill. The bullfrog hits you. Your Fighting skill increases to level 6! The bullfrog hits you. The bullfrog hits you! You hit the bullfrog. The bullfrog is poisoned. The bullfrog is lightly wounded. You block the bullfrog's attack. You barely miss the bullfrog. The bullfrog is moderately wounded. You block the bullfrog's attack. The bullfrog hits you. You whack the bullfrog! The bullfrog looks as sick as possible! The bullfrog is severely wounded. The bullfrog hits you but does no damage. The bullfrog barely misses you. You closely miss the bullfrog. The bullfrog is almost dead. The bullfrog hits you but does no damage. The bullfrog hits you. You hit the bullfrog. You kill the bullfrog! Okawaru accepts your kill. You closely miss the scorpion. The scorpion closely misses you. You block the scorpion's attack. You hit the scorpion. The scorpion is poisoned. The scorpion is moderately wounded. The scorpion closely misses you. You hit the scorpion. The scorpion is heavily wounded. The scorpion stings you! You closely miss the scorpion. The scorpion is almost dead. You kill the scorpion! Okawaru accepts your kill. The cyclops throws a large rock. The large rock hits you. Your Shields skill increases to level 7! Throw: dart (curare) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - cyclops Aim: a cyclops, quivering large rocks (85% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the cyclops. The cyclops is poisoned. The cyclops convulses. The cyclops seems to slow down. The cyclops is lightly wounded. You barely miss the cyclops. The cyclops is moderately wounded. You hit the cyclops. The cyclops looks as sick as possible! The cyclops is moderately wounded. The cyclops closely misses you. You hit the cyclops. The cyclops looks as sick as possible! The cyclops is moderately wounded. You hit the cyclops but do no damage. The cyclops looks as sick as possible! The cyclops is heavily wounded. You hit the cyclops. The cyclops looks as sick as possible! The cyclops is heavily wounded. You block the cyclops's attack. You hit the cyclops but do no damage. The cyclops looks as sick as possible! The cyclops is heavily wounded. The cyclops is no longer moving slowly. You hit the cyclops. The cyclops looks as sick as possible! The cyclops is severely wounded. The cyclops hits you!! You hit the cyclops but do no damage. The cyclops looks as sick as possible! The cyclops is severely wounded. You block the cyclops's attack. You hit the cyclops. The cyclops looks as sick as possible! The cyclops is severely wounded. The cyclops closely misses you. You hit the cyclops. The cyclops looks as sick as possible! The cyclops is almost dead. You kill the cyclops! Okawaru is honoured by your kill. Your Maces & Flails skill increases to level 9! Your Dodging skill increases to level 8! You have reached level 8! You whack the adder zombie! The adder zombie is severely damaged. The adder zombie bites you. You hit the adder zombie. The adder zombie is severely damaged. The adder zombie bites you but does no damage. You barely miss the adder zombie. The adder zombie is severely damaged. The adder zombie bites you but does no damage. You hit the adder zombie. The adder zombie is almost destroyed. The adder zombie barely misses you. You closely miss the adder zombie. The adder zombie is almost destroyed. The adder zombie barely misses you. You hit the adder zombie. The adder zombie is almost destroyed. The adder zombie closely misses you. x2 You whack the adder zombie! You destroy the adder zombie! Okawaru accepts your kill. Things that are here: 3 large rocks; a cyclops corpse; a scorpion corpse d - a curare-tipped dart There is an open door here. You see here a bullfrog corpse. Things that are here: 3 large rocks; a cyclops corpse; a scorpion corpse q - 3 large rocks You start resting. You feel yourself speed up. You start resting. HP restored. Your +0 whip of venom stops dripping with poison. a - a +2 vorpal morningstar (weapon) Unknown command. There is an open door here. You see here a bullfrog corpse. You open the door. There is an open door here. You open the door. Found 20 arrows. There is an open door here. Found a scroll of fog. r - a potion of resistance Found a scroll of identify. f - 4 potions of heal wounds (gained 2) Found 2 scrolls of enchant armour. f - 6 potions of heal wounds (gained 2) Found a scroll of identify. s - a potion of might Found 2 scrolls of enchant weapon. t - a potion of berserk rage Found 2 scrolls of enchant armour. g - 3 potions of haste (gained 2) You see here 20 arrows. u - a scroll of fog v - a scroll of identify w - 2 scrolls of enchant armour v - 2 scrolls of identify (gained 1) Welcome back, mhtbhm the Troll Fighter. Okawaru says: Bring me glory in combat! Press ? for a list of commands and other information. Welcome back, mhtbhm the Troll Fighter. Okawaru says: Bring me glory in combat! Press ? for a list of commands and other information. Found seven items. Unknown command. w - 4 scrolls of enchant armour (gained 2) x - 4 scrolls of enchant weapon (gained 2) Found a potion of might. v - 3 scrolls of identify (gained 1) Found 2 potions of heal wounds. w - 6 scrolls of enchant armour (gained 2) Found 2 potions of heal wounds. v - 4 scrolls of identify (gained 1) Found a potion of resistance. u - 2 scrolls of fog (gained 1) You see here 20 arrows. g - 5 potions of haste (gained 2) t - 2 potions of berserk rage (gained 1) s - 2 potions of might (gained 1) f - 8 potions of heal wounds (gained 2) f - 10 potions of heal wounds (gained 2) r - 2 potions of resistance (gained 1) You open the door. You see here 20 arrows. You open the door. 2 water moccasins, a wolf, a yak and 2 giant lizards come into view. The water moccasin hisses angrily. The wolf howls! The komodo dragon hisses angrily. The basilisk hisses angrily. The water moccasin hisses angrily. You block the water moccasin's attack. You thump the water moccasin! The water moccasin is severely wounded. You block the water moccasin's attack. You puncture the water moccasin! You kill the water moccasin! Okawaru accepts your kill. The wolf barely misses you. You closely miss the wolf. You block the wolf's attack. A komodo dragon comes into view. You closely miss the wolf. The komodo dragon hisses angrily. You block the wolf's attack. The wolf bites you! You closely miss the wolf. The wolf bites you. x2 An elephant comes into view. The elephant trumpets! You hit the wolf but do no damage. You block the wolf's attack. The wolf bites you. You hit the wolf but do no damage. The wolf barely misses you. The wolf bites you! You barely miss the wolf. The wolf misses you. The wolf bites you but does no damage. You closely miss the wolf. The wolf bites you! You completely miss the wolf. The wolf bites you. x2 You miss the wolf. The wolf bites you. x2 You sock the wolf! The wolf is almost dead. The wolf bites you but does no damage. You block the wolf's attack. You puncture the wolf! You kill the wolf! Okawaru accepts your kill. Your Fighting skill increases to level 7! Your Maces & Flails skill increases to level 10! You hit the komodo dragon. The komodo dragon is lightly wounded. The komodo dragon closely misses you. You barely miss the komodo dragon. The komodo dragon is lightly wounded. You block the komodo dragon's attack. A yak comes into view. The yak bellows! You bludgeon the komodo dragon!! The komodo dragon is severely wounded. The komodo dragon bites you!! The komodo dragon barely misses you. You thump the komodo dragon! You kill the komodo dragon! Okawaru is honoured by your kill. Okawaru will now gift you ammunition as you gain piety. The basilisk gazes at you. You resist with some effort. Your Dodging skill increases to level 9! You close the door, pushing everything out of the way. You start resting. HP restored. You open the door. The basilisk hisses angrily. The yak bellows! The water moccasin hisses angrily. The basilisk gazes at you. You are slowing down. You close the door. Your limbs are stiffening. You start waiting. You have turned to stone. You turn to flesh and can move again. You open the door. You barely miss the basilisk. The basilisk gazes at you. You resist with some effort. You closely miss the basilisk. The basilisk gazes at you. You resist with some effort. You sock the basilisk! The basilisk is moderately wounded. The basilisk barely misses you. You puncture the basilisk! The basilisk is almost dead. You block the basilisk's attack. You miss the basilisk. The basilisk is almost dead. The basilisk gazes at you. You are slowing down. You bludgeon the basilisk!! You kill the basilisk! Okawaru accepts your kill. The yak gores you but does no damage. Your limbs are stiffening. Your Shields skill increases to level 8! Unknown command. You barely miss the yak. The yak gores you but does no damage. The yak barely misses you. You have turned to stone. The yak gores you. The yak gores you but does no damage. The yak gores you. x2 The yak completely misses you. The yak gores you but does no damage. The yak gores you! The yak gores you! You turn to flesh and can move again. Unknown command. You closely miss the yak. You block the yak's attack. You sock the yak! The yak is heavily wounded. The yak gores you! You impale the yak!! You kill the yak! Okawaru accepts your kill. The water moccasin barely misses you. You closely miss the water moccasin. You block the water moccasin's attack. You hit the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you but does no damage. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You sock the water moccasin! The water moccasin is severely wounded. You feel extremely sick. The water moccasin bites you but does no damage. You barely miss the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin barely misses you. You barely miss the water moccasin. The water moccasin is severely wounded. You feel sick. You block the water moccasin's attack. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You barely miss the water moccasin. The water moccasin is severely wounded. You feel extremely sick. You block the water moccasin's attack. You barely miss the water moccasin. The water moccasin is severely wounded. You feel sick. You block the water moccasin's attack. x2 You closely miss the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you. You sock the water moccasin! You kill the water moccasin! Okawaru accepts your kill. You feel sick. You are no longer poisoned. You have reached level 9! Your experience leads to an increase in your attributes! Your base attributes are Str 27, Int 4, Dex 9. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You gain the combat prowess of a mighty hero. You block the komodo dragon's attack. You barely miss the komodo dragon. You block the komodo dragon's attack. You skewer the komodo dragon like a kebab!!! The komodo dragon is severely wounded. You block the komodo dragon's attack. You barely miss the komodo dragon. The komodo dragon is severely wounded. You sock the komodo dragon! The komodo dragon is almost dead. You block the komodo dragon's attack. You thump the komodo dragon! You kill the komodo dragon! Okawaru is honoured by your kill. Your base Maces & Flails skill increases to level 11! You hit the elephant. The elephant is lightly wounded. The elephant completely misses you. The elephant trunk-slaps you but does no damage. You hit the elephant but do no damage. The elephant is lightly wounded. You hit the elephant but do no damage. The elephant is lightly wounded. You block the elephant's attack. The elephant trunk-slaps you but does no damage. You impale the elephant!! The elephant is heavily wounded. The elephant barely misses you. The elephant trunk-slaps you but does no damage. You impale the elephant!! The elephant is almost dead. You impale the elephant!! You kill the elephant! Okawaru is honoured by your kill. Your base Fighting skill increases to level 8! Your base Dodging skill increases to level 10! The yak completely misses you. There is an open door to the Lair, spattered with blood here. Items here: ††††. You impale the yak!! The yak is severely wounded. You feel like a meek peon again. You block the yak's attack. You hit the yak. The yak is almost dead. The yak gores you! You impale the yak!! You kill the yak! Okawaru accepts your kill. You see here a wolf corpse. You start resting. HP restored. You open the door. A komodo dragon, a wolf, 3 yaks and a blink frog come into view. The yak bellows! x2 The blink frog gives a loud, deep croak! The yak bellows! The wolf howls! The komodo dragon hisses angrily. You hear a loud, deep croak! Throw: 3 large rocks Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - komodo dragon Aim: a komodo dragon (67% to hit) You throw a large rock. The large rock closely misses the komodo dragon. The large rock hits the yak! The yak is heavily wounded. The komodo dragon bites you!! You hit the komodo dragon but do no damage. The komodo dragon bites you! The yak snorts and paws the ground. You barely miss the komodo dragon. The komodo dragon barely misses you. The blink frog blinks! You sock the komodo dragon! The komodo dragon is moderately wounded. The komodo dragon bites you!! The blink frog blinks! You puncture the komodo dragon! The komodo dragon is severely wounded. A blink frog comes into view. The komodo dragon bites you! * * * LOW HITPOINT WARNING * * * You puncture the komodo dragon! The komodo dragon is almost dead. The blink frog blinks! The komodo dragon barely misses you. You bludgeon the komodo dragon!! You kill the komodo dragon! Okawaru is honoured by your kill. You can now speed up your combat. Okawaru will now gift you equipment as you gain piety. The blink frog blinks! Your Throwing skill increases to level 1! The yak gores you. You see here a wolf corpse. There is an open door to the Lair, spattered with blood here. Items here: ††††. The yak snorts and paws the ground. The blink frog blinks! You see here 20 arrows. The yak snorts and paws the ground. There is an open door here. You close the door. You start resting. HP restored. You start waiting. You start waiting. Done waiting. You open the door. There is an open door here. The yak bellows! You hear a croak. The yak bellows! You block the yak's attack. The blink frog croaks. You sock the yak! The yak is heavily wounded. The yak gores you! You bludgeon the yak!! You kill the yak! Okawaru accepts your kill. The yak snorts and paws the ground. A black mamba comes into view. Your Maces & Flails skill increases to level 12! The black mamba hisses angrily. You impale the yak!! The yak is severely wounded. The yak closely misses you. The blink frog blinks! The yak snorts and paws the ground. You puncture the yak! You kill the yak! Okawaru accepts your kill. A yak comes into view. The yak snorts and paws the ground. You barely miss the yak. The yak bellows! The blink frog blinks! You block the yak's attack. You sock the yak! The yak is moderately wounded. You block the yak's attack. You hit the yak. The yak is moderately wounded. The blink frog blinks! The yak barely misses you. You hit the yak. The yak is heavily wounded. You hit the yak. The yak is severely wounded. The yak gores you. You hit the yak. The yak is almost dead. The yak gores you! You bludgeon the yak!! You kill the yak! Okawaru accepts your kill. You block the wolf's attack. Your Shields skill increases to level 9! You miss the wolf. The blink frog blinks! You block the wolf's attack. You miss the wolf. You block the wolf's attack. The blink frog blinks! The wolf bites you. You barely miss the wolf. The wolf barely misses you. You barely miss the wolf. The wolf misses you. The wolf barely misses you. You miss the wolf. You block the wolf's attack. The blink frog hits you! You hit the wolf. The wolf is moderately wounded. The wolf bites you. The blink frog hits you but does no damage. You block the wolf's attack. You miss the wolf. The wolf is moderately wounded. You block the wolf's attack. The blink frog hits you but does no damage. You closely miss the wolf. The wolf is moderately wounded. The wolf bites you. The blink frog barely misses you. The wolf closely misses you. The blink frog hits you! You miss the wolf. The wolf is lightly wounded. The wolf closely misses you. You block the blink frog's attack. You bludgeon the wolf!! You kill the wolf! Okawaru accepts your kill. The blink frog blinks! The blink frog barely misses you. The black mamba misses you. You closely miss the blink frog. The blink frog blinks! You block the black mamba's attack. You closely miss the blink frog. The black mamba bites you! The blink frog hits you. The blink frog blinks! The black mamba bites you! The black mamba barely misses you. The blink frog blinks! The black mamba closely misses you. The blink frog blinks! The blink frog blinks! You block the black mamba's attack. The blink frog blinks! There is an open door here. You block the black mamba's attack. Throw: 2 large rocks Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - black mamba Aim: a black mamba (40% to hit) You throw a large rock. The large rock hits the black mamba! The black mamba is moderately wounded. The black mamba bites you! * * * LOW HITPOINT WARNING * * * The black mamba closely misses you. The blink frog blinks! You block the black mamba's attack. You miss the black mamba. The black mamba is moderately wounded. The black mamba bites you! * * * LOW HITPOINT WARNING * * * The blink frog blinks! x2; You block the black mamba's attack. Unknown command. You feel much better. The black mamba closely misses you. The black mamba bites you. You are poisoned. The black mamba poisons you! Unknown command. You feel better. The black mamba bites you. You block the blink frog's attack. Unknown command. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You block the black mamba's attack. The blink frog blinks! The blink frog hits you! The blink frog blinks! You block the black mamba's attack. You impale the black mamba!! You kill the black mamba! Okawaru is honoured by your kill. Your Fighting skill increases to level 9! The yak snorts and paws the ground. The yak gores you. The blink frog blinks! There is an open door, spattered with blood here. Things that are here: a large rock; a black mamba corpse You barely miss the yak. You block the yak's attack. You bludgeon the yak!! Emergency fixup: removing player from wall at 13,58. Please report this as a bug! Welcome back, mhtbhm the Troll Fighter. Okawaru says: Bring me glory in combat! Welcome back, mhtbhm the Troll Fighter. Okawaru says: Bring me glory in combat! Press ? for a list of commands and other information. What are your orders? t - Shout! Anything else - Cancel. Okay, then. You start resting. You feel a strong urge to attack something. You start resting. You are no longer berserk. You are exhausted. You feel yourself slow down. You start resting. You feel yourself speed up. You start resting. HP restored. You start waiting. You recover from your berserk rage. You open the door. Found five items. Found 20 arrows. There is an open door here. Found a scroll of fog. r - 3 potions of resistance (gained 1) Found a scroll of identify. f - 11 potions of heal wounds (gained 2) Found 2 scrolls of enchant armour. f - 13 potions of heal wounds (gained 2) Found a scroll of identify. s - 3 potions of might (gained 1) Found 2 scrolls of enchant weapon. t - 2 potions of berserk rage (gained 1) Found 2 scrolls of enchant armour. g - 7 potions of haste (gained 2) You see here 20 arrows. u - 3 scrolls of fog (gained 1) v - 5 scrolls of identify (gained 1) w - 8 scrolls of enchant armour (gained 2) v - 6 scrolls of identify (gained 1) x - 6 scrolls of enchant weapon (gained 2) w - 10 scrolls of enchant armour (gained 2) You open the door. 2 water moccasins, a wolf, a yak and 2 giant lizards come into view. The basilisk hisses angrily. The komodo dragon hisses angrily. The yak bellows! The water moccasin hisses angrily. x2 You block the water moccasin's attack. You closely miss the water moccasin. The yak snorts and paws the ground. You block the water moccasin's attack. A komodo dragon comes into view. You closely miss the water moccasin. The komodo dragon hisses angrily. You block the water moccasin's attack. You barely miss the water moccasin. You block the water moccasin's attack. You miss the water moccasin. You block the water moccasin's attack. The water moccasin misses you. You closely miss the water moccasin. You block the water moccasin's attack. You miss the water moccasin. You block the water moccasin's attack. You barely miss the water moccasin. The water moccasin bites you but does no damage. You puncture the water moccasin! The water moccasin is moderately wounded. The water moccasin bites you but does no damage. You block the water moccasin's attack. You puncture the water moccasin! You kill the water moccasin! Okawaru accepts your kill. You have reached level 10! You hit the wolf but do no damage. You block the wolf's attack. You puncture the wolf! The wolf is almost dead. The wolf closely misses you. The wolf bites you. You puncture the wolf! You kill the wolf! Okawaru accepts your kill. An elephant comes into view. You closely miss the komodo dragon. The elephant trumpets! You hear a bellow! You block the komodo dragon's attack. You barely miss the komodo dragon. The komodo dragon bites you!! A yak comes into view. You hit the komodo dragon. The komodo dragon is lightly wounded. You block the komodo dragon's attack. You puncture the komodo dragon! The komodo dragon is heavily wounded. The komodo dragon bites you!! You bludgeon the komodo dragon!! You kill the komodo dragon! Okawaru accepts your kill. You puncture the basilisk! The basilisk is heavily wounded. You block the basilisk's attack. You hit the basilisk. The basilisk is severely wounded. You block the basilisk's attack. You sock the basilisk! You kill the basilisk! Okawaru accepts your kill. You thump the yak! The yak is heavily wounded. You block the yak's attack. You hit the yak but do no damage. The yak is heavily wounded. You barely miss the yak. The yak is heavily wounded. The yak closely misses you. You hit the yak but do no damage. The yak is heavily wounded. You block the yak's attack. You barely miss the yak. The yak is heavily wounded. The yak gores you!! You closely miss the yak. The yak is heavily wounded. The yak barely misses you. You hit the yak. The yak is heavily wounded. The yak gores you! You hit the yak. The yak is severely wounded. You block the yak's attack. You impale the yak!! You kill the yak! Okawaru accepts your kill. Throw: large rock Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (40% to hit) You throw a large rock. The large rock misses the water moccasin. The large rock hits the komodo dragon! The komodo dragon is moderately wounded. You block the water moccasin's attack. The water moccasin barely misses you. You block the water moccasin's attack. Unknown command. You feel much better. You block the water moccasin's attack. You barely miss the water moccasin. You block the water moccasin's attack. You puncture the water moccasin! The water moccasin is moderately wounded. The water moccasin bites you. You miss the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you but does no damage. You block the water moccasin's attack. You barely miss the water moccasin. The water moccasin is moderately wounded. You block the water moccasin's attack. You closely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You thump the water moccasin! The water moccasin is severely wounded. You feel extremely sick. The water moccasin barely misses you. You bludgeon the water moccasin!! You kill the water moccasin! Okawaru accepts your kill. You feel sick. Your Maces & Flails skill increases to level 13! Unknown command. You feel better. The komodo dragon bites you!! You puncture the komodo dragon! The komodo dragon is moderately wounded. You block the komodo dragon's attack. You puncture the komodo dragon! The komodo dragon is severely wounded. The komodo dragon misses you. You sock the komodo dragon! You kill the komodo dragon! Okawaru accepts your kill. Something appears at your feet! You see here a +8 great mace of holy wrath. Okawaru grants you a weapon! You puncture the elephant! The elephant is lightly wounded. The elephant barely misses you. The elephant trunk-slaps you. You barely miss the elephant. The elephant is lightly wounded. The elephant barely misses you. The elephant closely misses you. You hit the elephant but do no damage. The elephant is lightly wounded. You hit the elephant but do no damage. The elephant is lightly wounded. The elephant barely misses you. You block the elephant's attack. You hit the elephant. The elephant is moderately wounded. You block the elephant's attack. The elephant trunk-slaps you but does no damage. You puncture the elephant! The elephant is moderately wounded. The elephant closely misses you. You block the elephant's attack. You completely miss the elephant. The elephant is moderately wounded. You block the elephant's attack. The elephant trunk-slaps you but does no damage. You bludgeon the elephant!! The elephant is severely wounded. The elephant tramples you! You stumble backwards! You hit the elephant. The elephant is severely wounded. The elephant tramples you. You stumble backwards! You hit the elephant. The elephant is severely wounded. The elephant tramples you! * * * LOW HITPOINT WARNING * * * You stumble backwards! You puncture the elephant! The elephant is almost dead. You completely miss the elephant. The elephant is almost dead. The elephant closely misses you. x2 You sock the elephant! You kill the elephant! Okawaru accepts your kill. Your Dodging skill increases to level 11! You bludgeon the yak!! The yak is almost dead. The yak gores you. * * * LOW HITPOINT WARNING * * * You hit the yak. You kill the yak! Okawaru accepts your kill. You see here an elephant corpse. You see here a +8 great mace of holy wrath. Okay, then. Drop what? 23/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 whip of venom. You are now empty-clawed. You drop a +2 vorpal morningstar. Okay, then. You start removing your armour. You continue taking off your +0 kite shield. x4 You finish taking off your +0 kite shield. a - a +8 great mace of holy wrath Your +8 great mace of holy wrath softly glows with a divine radiance! a - a +8 great mace of holy wrath (weapon) p - a +2 vorpal morningstar Unknown command. You start resting. HP restored. There is an open door to the Lair, spattered with blood here. Items here: ††††. q - a large rock You open the door. A komodo dragon, a wolf, 3 yaks and a blink frog come into view. The komodo dragon hisses angrily. The yak bellows! x2 The blink frog gives a loud, deep croak! You hear a bellow! The wolf howls! You bludgeon the komodo dragon!! The komodo dragon is heavily wounded. You hear an angry hiss. The komodo dragon bites you!! The yak snorts and paws the ground. You bludgeon the komodo dragon!! You kill the komodo dragon! Okawaru accepts your kill. You completely miss the yak. The yak gores you but does no damage. You bludgeon the yak!! The yak is severely wounded. A blink frog comes into view. The yak gores you! The yak snorts and paws the ground. The blink frog gives a loud, deep croak! You bludgeon the yak!! You kill the yak! Okawaru accepts your kill. A black mamba comes into view. The blink frog blinks! x2; The black mamba moves out of view. You miss the blink frog. The black mamba hisses angrily. The blink frog blinks! A yak comes into view. You thump the yak! The yak is moderately wounded. The blink frog barely misses you. The yak gores you. The blink frog hits you! The blink frog blinks! You bludgeon the yak!! The yak is almost dead. The yak barely misses you. You sock the yak! You kill the yak! Okawaru accepts your kill. Your Shields skill increases to level 10! You barely miss the yak. The blink frog blinks! The yak gores you but does no damage. You barely miss the yak. The blink frog barely misses you. The yak barely misses you. The blink frog hits you! You bludgeon the yak!! The yak is heavily wounded. The blink frog barely misses you. The yak gores you. You hit the yak. The yak is heavily wounded. The blink frog misses you. The blink frog blinks! The yak misses you. You sock the yak! The yak is severely wounded. The blink frog closely misses you. The yak gores you but does no damage. The blink frog closely misses you. You bludgeon the yak!! You kill the yak! Okawaru accepts your kill. The blink frog blinks! The blink frog hits you but does no damage. The wolf barely misses you. You bludgeon the blink frog!! The blink frog is severely wounded. The wolf closely misses you. The blink frog barely misses you. The blink frog hits you! The blink frog blinks! The wolf barely misses you. You bludgeon the wolf!! You kill the wolf! Okawaru accepts your kill. The black mamba bites you but does no damage. You completely miss the black mamba. The black mamba closely misses you. The black mamba barely misses you. You barely miss the black mamba. The blink frog blinks! The black mamba bites you. The blink frog blinks! x2 You closely miss the black mamba. The black mamba completely misses you. The black mamba barely misses you. You closely miss the black mamba. The black mamba bites you! You are poisoned. The black mamba poisons you! The black mamba bites you! You are lethally poisoned! The black mamba poisons you! You bludgeon the black mamba!! The black mamba is heavily wounded. >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.27-a0-732-ga892ba84f6) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 1: seen_hups: 0, map_stat_gen: 0, type: 4, arena_suspended: 0 prev_cmd = CMD_MOVE_RIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [mhtbhm] Species: Troll Job: Fighter HP: -7/110; mods: 0/0 MP: 9/9; mod: 0 Stats: 29 (29) 7 (7) 9 (9) Position: (36, 58), god: Okawaru (7), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 21 | 9 | 3910 | 729/778 Short Blades | X | 1 | 0 | 0 | 0 | 0/70 Long Blades | X | 1 | 0 | 0 | 0 | 0/70 Axes | X | 1 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 1 | 47 | 13 | 6770 | 765/1130 Polearms | X | 1 | 0 | 0 | 0 | 0/70 Staves | X | 1 | 0 | 0 | 0 | 0/70 Slings | X | 1 | 0 | 0 | 0 | 0/100 Bows | X | 1 | 0 | 0 | 0 | 0/100 Crossbows | X | 1 | 0 | 0 | 0 | 0/100 Throwing | X | 1 | 1 | 1 | 167 | 108/119 Armour | X | 1 | 0 | 0 | 0 | 0/70 Dodging | X | 1 | 15 | 11 | 5081 | 202/1060 Stealth | X | 0 | 0 | 0 | 1 | 1/118 Shields | X | 1 | 16 | 10 | 4046 | 87/920 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 0 | 0 | 0 | 0/118 Conjurations | X | 1 | 0 | 0 | 0 | 0/84 Hexes | X | 1 | 0 | 0 | 0 | 0/100 Summonings | X | 1 | 0 | 0 | 0 | 0/84 Necromancy | X | 1 | 0 | 0 | 0 | 0/70 Translocations | X | 1 | 0 | 0 | 0 | 0/84 Transmutations | X | 1 | 0 | 0 | 0 | 0/84 Fire Magic | X | 1 | 0 | 0 | 0 | 0/84 Ice Magic | X | 1 | 0 | 0 | 0 | 0/84 Air Magic | X | 1 | 0 | 0 | 0 | 0/100 Earth Magic | X | 1 | 0 | 0 | 0 | 0/59 Poison Magic | X | 1 | 0 | 0 | 0 | 0/84 Invocations | X | 1 | 0 | 0 | 48 | 48/59 Evocations | X | 1 | 0 | 0 | 0 | 0/84 Spell bugs: Durations: #11: 47000 Attributes: #23: 140 #24: -1166915381 #27: 8747 #49: 2007 #59: 1 Mutations: claws: 3 (innate) regeneration: 1 (innate) shaggy fur: 1 (innate) tough skin: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +8 great mace of holy wrath eq slot #1, inv slot #12: +0 cloak eq slot #6, inv slot #1: +0 robe eq slot #7, inv slot #14: +3 ring of intelligence eq slot #8, inv slot #13: +2 ring of protection }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ (...†.)†....F...@SYF.... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 1 at (9, 14): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 2 at (9, 14): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Crypt }}}} Lua marker 3 at (9, 22): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 4 at (9, 22): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to D:27 }}}} Lua marker 5 at (10, 62): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 6 at (10, 62): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Dungeon }}}} Lua marker 7 at (11, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 8 at (11, 10): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Tomb }}}} Lua marker 9 at (13, 26): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 10 at (13, 34): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 11 at (13, 34): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Shoals:4 }}}} Lua marker 12 at (13, 58): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 13 at (15, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 14 at (15, 18): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Zot:5 }}}} Lua marker 15 at (15, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 16 at (16, 30): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 17 at (16, 30): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Vaults:5 }}}} Lua marker 18 at (16, 62): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 19 at (18, 38): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 20 at (19, 22): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 21 at (19, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 22 at (19, 54): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Orcish Mines }}}} Lua marker 23 at (21, 13): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 24 at (21, 14): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 25 at (21, 14): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Forest }}}} Lua marker 26 at (21, 15): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 27 at (21, 46): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 28 at (21, 46): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Spider Nest }}}} Lua marker 29 at (22, 13): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 30 at (22, 15): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 31 at (22, 62): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 32 at (22, 62): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Temple }}}} Lua marker 33 at (23, 13): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 34 at (23, 15): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 35 at (23, 42): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 36 at (23, 42): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Dungeon }}}} Lua marker 37 at (24, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 38 at (24, 13): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 39 at (24, 15): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 40 at (25, 13): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 41 at (25, 15): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 42 at (26, 13): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 43 at (26, 15): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 44 at (26, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 45 at (27, 13): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 46 at (27, 15): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 47 at (27, 34): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 48 at (27, 34): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Spider:4 }}}} Lua marker 49 at (27, 58): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 50 at (27, 58): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Lair }}}} Lua marker 51 at (28, 13): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 52 at (28, 15): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 53 at (29, 13): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 54 at (29, 15): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 55 at (30, 13): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 56 at (30, 15): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 57 at (31, 13): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 58 at (31, 15): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 59 at (31, 45): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 60 at (31, 46): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 61 at (31, 46): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Swamp }}}} Lua marker 62 at (31, 47): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 63 at (32, 13): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 64 at (32, 15): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 65 at (32, 22): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 66 at (32, 22): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Realm of Zot }}}} Lua marker 67 at (32, 45): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 68 at (32, 47): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 69 at (33, 14): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 70 at (33, 14): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Elven Halls }}}} Lua marker 71 at (33, 45): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 72 at (33, 47): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 73 at (33, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 74 at (34, 45): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 75 at (34, 47): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 76 at (35, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 77 at (35, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 78 at (35, 45): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 79 at (35, 47): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 80 at (36, 45): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 81 at (36, 47): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 82 at (37, 45): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 83 at (37, 47): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 84 at (37, 58): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 85 at (38, 45): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 86 at (38, 47): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 87 at (39, 45): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 88 at (39, 47): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 89 at (39, 62): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 90 at (40, 22): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 91 at (40, 45): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 92 at (40, 47): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 93 at (41, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 94 at (41, 34): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 95 at (41, 34): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Snake:4 }}}} Lua marker 96 at (41, 46): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 97 at (41, 46): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Shoals }}}} Lua marker 98 at (42, 30): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 99 at (42, 42): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 100 at (42, 42): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Vaults }}}} Lua marker 101 at (45, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 102 at (46, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 103 at (46, 54): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Orc:2 }}}} Lua marker 104 at (47, 58): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 105 at (47, 58): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Lair:6 }}}} Lua marker 106 at (47, 62): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 107 at (48, 14): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 108 at (48, 14): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Slime Pits }}}} Lua marker 110 at (48, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 111 at (48, 50): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Dungeon }}}} Lua marker 112 at (49, 6): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 113 at (49, 6): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Hell & Pan }}}} Lua marker 114 at (49, 22): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 117 at (51, 6): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 118 at (51, 46): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 119 at (51, 46): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Snake Pit }}}} Lua marker 120 at (55, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 121 at (55, 10): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Abyss }}}} Lua marker 122 at (55, 33): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 123 at (55, 34): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 124 at (55, 34): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Swamp:4 }}}} Lua marker 125 at (55, 35): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 126 at (56, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: 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marker 135 at (59, 22): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 136 at (59, 33): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 137 at (59, 35): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 138 at (60, 30): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 139 at (60, 33): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 140 at (60, 35): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 141 at (60, 58): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 142 at (61, 33): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 143 at (61, 35): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 144 at (61, 46): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 145 at (62, 33): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 146 at (62, 35): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 147 at (63, 33): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 148 at (63, 35): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 149 at (63, 38): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 150 at (64, 33): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 151 at (64, 35): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 152 at (64, 42): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 153 at (64, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 154 at (64, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 155 at (64, 62): {{{{ CLASS: 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door_restrict: veto }}}} Lua marker 162 at (67, 33): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 163 at (67, 35): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 164 at (68, 14): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 165 at (68, 33): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 166 at (68, 35): {{{{ CLASS: PropertiesDescriptor props: veto_destroy: veto }}}} Lua marker 167 at (69, 22): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 168 at (69, 34): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 169 at (69, 58): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 170 at (70, 30): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 171 at (71, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 172 at (71, 18): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the ~*~Extended Endgame~*~ }}}} Lua marker 173 at (71, 62): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} >>>>>>>>>>>>>>>>>>>>>>