ASSERT(defender->alive()) in 'fight.cc' at line 254 failed. Version: Dungeon Crawl Stone Soup 0.29-a0-369-gd956c00756 Platform: unix Bits: 64 Game mode: sprint Tiles: online Seed: 13308348421895878713, deterministic pregen: 1 Command line: /usr/games/crawl-git-d956c00756 -name mhtbhm -rc /dgldir/rcfiles/crawl-git/mhtbhm.rc -macro /dgldir/rcfiles/crawl-git/mhtbhm.macro -morgue /dgldir/morgue/mhtbhm/ -sprint -webtiles-socket /crawl-master/webserver/sockets/mhtbhm:2022-05-01.21:18:41.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 15 stack frames. /usr/games/crawl-git-d956c00756(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x5585abf80acf]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-d956c00756(_Z13do_crash_dumpv+0x431) [0x5585abf886c1]: do_crash_dump() /usr/games/crawl-git-d956c00756(_Z20crash_signal_handleri+0x1fa) [0x5585abf80f5a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7f56a221b210]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcb) [0x7f56a23dc24b]: /usr/games/crawl-git-d956c00756(+0x42aded) [0x5585abf87ded]: /usr/games/crawl-git-d956c00756(+0x42afa5) [0x5585abf87fa5]: /usr/games/crawl-git-d956c00756(_Z11fight_meleeP5actorS0_Pbb+0x93f) [0x5585ac05a76f]: fight_melee(actor*, actor*, bool*, bool) /usr/games/crawl-git-d956c00756(_Z18move_player_action9coord_def+0x14c6) [0x5585ac3333a6]: move_player_action(coord_def) /usr/games/crawl-git-d956c00756(_Z15process_command12command_typeS_+0x567) [0x5585ac5c5877]: process_command(command_type, command_type) /usr/games/crawl-git-d956c00756(+0xa66a82) [0x5585ac5c3a82]: /usr/games/crawl-git-d956c00756(+0xa6722d) [0x5585ac5c422d]: /usr/games/crawl-git-d956c00756(main+0x1a5) [0x5585abed7b65]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f56a21fc0b3]: /usr/games/crawl-git-d956c00756(_start+0x2e) [0x5585abed868e]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-d956c00756/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-d956c00756/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-d956c00756/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 0 Level vaults: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (1, 1): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, mhtbhm the Minotaur Berserker. Trog says: Kill them all! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. Unknown command. An endoplasm comes into view. An endoplasm comes into view. Found a ring mail. The endoplasm quivers. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm barely misses you. You hit the endoplasm. You headbutt the endoplasm. You kill the endoplasm! Trog accepts your kill. Your Fighting skill increases to level 4! Your Axes skill increases to level 4! The endoplasm quivers. The endoplasm hits you. You hit the endoplasm. You headbutt the endoplasm. You kill the endoplasm! Trog accepts your kill. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Key pressed, stopping explore. Key pressed, stopping explore. HP restored. Jessica the Apprentice Sorceress comes into view. She is wielding a +0 club. Jessica shouts! Jessica points at you and mumbles some strange words. Pain shoots through your body! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Jessica gestures wildly while chanting. Jessica blinks! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You barely miss Jessica. You headbutt Jessica! You kill Jessica! Trog accepts your kill. You can now call upon Trog for regeneration and willpower. Trog appreciates your killing of a magic user. Your Fighting skill increases to level 5! Your Axes skill increases to level 5! Your Armour skill increases to level 3! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 Things that are here: a +0 club; a +0 robe; the human corpse of Jessica You feel a strong urge to attack something. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You now have 8 gold pieces. You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. You start resting. HP restored. Things that are here: a +0 club; a +0 robe; the human corpse of Jessica A rat comes into view. The rat closely misses you. You hit the rat. You kill the rat! Trog accepts your kill. No target in view! No target in view! No target in view! You see here a rat corpse. A human comes into view. A scorpion comes into view. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You barely miss the human. You headbutt the human! The human is heavily wounded. The human barely misses you. You hit the human. The human is heavily wounded. You hit the scorpion. The scorpion stings you but does no damage. The human hits you. You hit the human. The human is severely wounded. You hit the scorpion. The scorpion stings you. You hit the human. The human is almost dead. You barely miss the scorpion. The human barely misses you. You closely miss the human. The human is almost dead. You barely miss the scorpion. The scorpion stings you. You hit the human. The human is almost dead. You slash the scorpion! The human hits you. The scorpion closely misses you. You hit the scorpion but do no damage. The scorpion is almost dead. You completely miss the human. The scorpion stings you. The human closely misses you. You hit the scorpion. You kill the scorpion! Trog accepts your kill. You barely miss the human. The human hits you. Your Fighting skill gained 2 levels and is now at level 7! Your Axes skill gained 2 levels and is now at level 7! Your Armour skill increases to level 4! Your Dodging skill increases to level 3! You have reached level 4! You feel agile. You hit the human. You kill the human! Trog accepts your kill. You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. You open the door. Found 16 gold pieces and 3 black potions. There is an open door here. You now have 15 gold pieces (gained 7). i - 2 black potions; j - a scroll labelled QUG FILUHY k - 2 scrolls of identify; i - 3 black potions (gained 1) l - a fuming emerald potion i - 4 black potions (gained 1); m - a scroll labelled NIRGHU ONKAEGA j - 2 scrolls labelled QUG FILUHY (gained 1) i - 5 black potions (gained 1); l - 2 fuming emerald potions (gained 1) You now have 24 gold pieces (gained 9). You start resting. HP restored. It was a potion of mutation. You feel extremely strange. You feel strong-willed. Your connection to magic feels subdued. There is an open door here. You open the door. A water elemental comes into view. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You slash the water elemental! You headbutt the water elemental! The water elemental is heavily damaged. The water elemental hits you!! You barely miss the water elemental. The water elemental is heavily damaged. The water elemental hits you! The water elemental engulfs you in water! You hit the water elemental. The water elemental is severely damaged. Your lungs strain for air! You slash the water elemental! You destroy the water elemental! Trog accepts your kill. You gasp with relief as air once again reaches your lungs. Your Fighting skill increases to level 8! Your Axes skill increases to level 8! Your Dodging skill increases to level 4! You have reached level 5! There is an open door to the Ecumenical Temple here. You feel a strong urge to attack something. There is a fountain of clear blue water here. You start resting. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You start resting. You start resting. You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. You start resting. You start resting. HP restored. You open the door. A necrophage and a necromancer come into view. The necromancer points at you and mumbles some strange words. You resist with almost no effort. Found 6 gold pieces. Found three altars. You closely miss the necrophage. Your headbutt misses the necrophage. The necrophage barely misses you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The necrophage misses you. You slash the necrophage! The necrophage is heavily damaged. You slash the necrophage! You headbutt the necrophage. You destroy the necrophage! Trog accepts your kill. The necromancer gestures at you while chanting. The bolt of negative energy hits you! You feel drained. Your life force feels restored. Your Fighting skill increases to level 9! Your Axes skill increases to level 9! Your Armour skill increases to level 5! The necromancer mumbles some strange words. The necromancer binds the souls of nearby monsters. There is an open door here. You slash the necromancer! The necromancer is almost dead. Unknown command. Unknown command. You slice the necromancer!! You kill the necromancer! Trog accepts your kill. Trog appreciates your killing of a magic user. Your Dodging skill increases to level 5! You now have 30 gold pieces (gained 6). Things that are here: a +0 dagger; a +0 robe; a human corpse You feel a strong urge to attack something. There is a shadowy altar of Dithmenos here. You are no longer berserk. You are exhausted. You feel yourself slow down. Things that are here: a +0 dagger; a +0 robe; a human corpse You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. You start resting. HP restored. There is an open door here. You open the door. A human comes into view. Found a ring mail. Found five altars. A human comes into view. Found a short sword. The human shouts! x2 The human drinks a potion. The human goes berserk! The human drinks a potion. The human seems to grow stronger. There is an open door here. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The human barely misses you. You furiously retaliate! You headbutt the human! You hit the human. The human is moderately wounded. You hit the human. The human is moderately wounded. You slash the human! The human hits you! You slash the human! Your headbutt misses the human. The human is heavily wounded. You miss the human. The human closely misses you. You furiously retaliate! You headbutt the human! The human hits you! You slash the human! The human is almost dead. You slash the human! The human hits you. You hit the human. You feel the power of Trog in you as your rage grows. You kill the human! Trog accepts your kill. You hit the human. The human misses you. Your Fighting skill increases to level 10! Your Axes skill gained 2 levels and is now at level 11! Your Stealth skill increases to level 1! You have reached level 6! Unknown command. You hit the human. The human is almost dead. You closely miss the human. You headbutt the human. You kill the human! Trog accepts your kill. You can now call in reinforcements. Your Fighting skill increases to level 11! Your Armour skill increases to level 6! Your Dodging skill increases to level 6! You have reached level 7! There is a hide-covered altar of Uskayaw, spattered with blood here. You feel a strong urge to attack something. There is an iron altar of Okawaru here. You start resting. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You start resting. You start resting. You feel yourself speed up. There is a bloodstained altar of Trog here. You start resting. You recover from your berserk rage. You start removing your armour. You continue taking off your +0 animal skin. x4 You finish taking off your +0 animal skin. You drop a +0 animal skin. There is an ornate altar of the Wu Jian Council here. You see here a +0 ring mail. b - a +0 ring mail You start putting on your armour. You continue putting on your +0 ring mail. x4 You finish putting on your +0 ring mail. You see here a +0 short sword. There is a roughly hewn altar of Beogh, spattered with blood here. You start resting. HP restored. There is a hide-covered altar of Uskayaw, spattered with blood here. There is an open door, spattered with blood here. You open the door. Found three altars. A deep elf pyromancer comes into view. It is wielding a +0 long sword of holy wrath. Found a potion of curing. The deep elf pyromancer shouts! There is an open door here. You closely miss the deep elf pyromancer. The deep elf pyromancer casts a spell. The deep elf pyromancer blinks! You hit the deep elf pyromancer. The deep elf pyromancer is lightly wounded. The deep elf pyromancer casts a spell at you. The sticky flame hits you! You are covered in liquid flames! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You are covered in liquid flames! The deep elf pyromancer hits you with a +0 long sword of holy wrath! You closely miss the deep elf pyromancer. The deep elf pyromancer is lightly wounded. You are covered in liquid flames! You slash the deep elf pyromancer! The deep elf pyromancer is moderately wounded. You are covered in liquid flames! You hit the deep elf pyromancer. The deep elf pyromancer is moderately wounded. You are covered in liquid flames! The deep elf pyromancer closely misses you. You closely miss the deep elf pyromancer. Your headbutt misses the deep elf pyromancer. The deep elf pyromancer is moderately wounded. You are covered in liquid flames! You closely miss the deep elf pyromancer. The deep elf pyromancer is moderately wounded. The deep elf pyromancer barely misses you. You slash the deep elf pyromancer! The deep elf pyromancer is severely wounded. You slash the deep elf pyromancer! You kill the deep elf pyromancer! Trog accepts your kill. Trog appreciates your killing of a magic user. Your Fighting skill increases to level 12! Your Axes skill gained 2 levels and is now at level 13! Your Dodging skill increases to level 7! Unknown command. Things that are here: a +0 long sword of holy wrath; an elf corpse You feel a strong urge to attack something. There is a fountain of clear blue water here. You start resting. You feel your anger nearly subside. You start resting. You are no longer berserk. You are exhausted. You feel yourself slow down. You start resting. You feel yourself speed up. Things that are here: a +0 long sword of holy wrath; an elf corpse There is an open door here. There is a glowing silver altar of Zin here. There is a glowing golden altar of the Shining One here. There is a white marble altar of Elyvilon here. c - 2 potions of curing (gained 1) You recover from your berserk rage. You start resting. There is an open door here. Things that are here: a +0 long sword of holy wrath; an elf corpse You open the door. A wizard comes into view. It is wielding a +0 dagger. The wizard shouts! You hear a shout! A kobold demonologist comes into view. It is wielding a +0 dagger. Found a book of Blasting. Found three altars. You hit the wizard. You punch the wizard. The wizard is moderately wounded. You hit the wizard but do no damage. The wizard is moderately wounded. The wizard hits you but does no damage. You miss the wizard. The wizard is moderately wounded. The wizard casts a spell. The wizard blinks! You hit the wizard. The wizard is severely wounded. You hit the wizard but do no damage. The wizard is severely wounded. The wizard closely misses you. You barely miss the wizard. The wizard is severely wounded. You hit the kobold demonologist. The kobold demonologist casts a cantrip, but nothing happens. The wizard closely misses you. You hit the wizard. Your headbutt misses the wizard. The wizard is severely wounded. You miss the kobold demonologist. You completely miss the wizard. The wizard is severely wounded. You hit the kobold demonologist. The kobold demonologist completely misses you. The wizard casts a spell. The wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Unknown command. You hit the kobold demonologist. The kobold demonologist is severely wounded. You hit something. Trog accepts your kill. Trog appreciates your killing of a magic user. Trog will now gift you melee weapons as you gain piety. Reactivating autopickup. You feel a bit more experienced. You hit the kobold demonologist but do no damage. The kobold demonologist is severely wounded. The kobold demonologist hits you but does no damage. Unknown command. You miss the kobold demonologist. The kobold demonologist is severely wounded. The kobold demonologist gestures wildly while chanting. Unknown command. You hit the kobold demonologist but do no damage. The kobold demonologist is severely wounded. Unknown command. You hit the kobold demonologist but do no damage. The kobold demonologist is severely wounded. You barely miss the sun demon. Unknown command. You hit the sun demon. The sun demon is lightly wounded. Unknown command. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Trog will no longer gift you weapons. The sun demon barely misses you. The sun demon closely misses you. You hit the sun demon. You headbutt the sun demon!! The sun demon is heavily wounded. You hit the sun demon but do no damage. The sun demon is heavily wounded. The sun demon hits you!! You are engulfed in flames!! You closely miss the sun demon. Your headbutt misses the sun demon. The sun demon is heavily wounded. You slash the sun demon! The sun demon is severely wounded. The sun demon hits you!! You are engulfed in flames!! * * * LOW HITPOINT WARNING * * * You completely miss the sun demon. The sun demon is severely wounded. You closely miss the sun demon. You headbutt the sun demon, but do no damage. The sun demon is severely wounded. The sun demon hits you but does no damage. You slash the sun demon! The sun demon is almost dead. You slash the sun demon! You kill the sun demon! The sun demon disappears in a puff of smoke! Found a book of Decay. The kobold demonologist completely misses you. There is an open door here. You hit the kobold demonologist. You feel the power of Trog in you as your rage grows. You kill the kobold demonologist! Trog accepts your kill. Trog will now gift you melee weapons as you gain piety. Trog appreciates your killing of a magic user. You have reached level 8! You feel stronger. Things that are here: a +0 dagger; a +0 robe; a kobold corpse You feel a strong urge to attack something. There is an open door here. You start resting. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You start resting. You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. You start resting. You start resting. There is a fountain of clear blue water here. Things that are here: a +0 dagger; a +0 robe You aren't carrying any pieces of jewellery. Unknown command. You open the door. A jelly comes into view. A shadow comes into view. There is an open door here. You hit the shadow. Your headbutt misses the shadow. The shadow is moderately damaged. You slash the shadow! The shadow is severely damaged. The shadow hits you. You hit the shadow but do no damage. The shadow is severely damaged. The jelly quivers. You slash the shadow! You destroy the shadow! Trog accepts your kill. Your Fighting skill increases to level 13! Your Armour skill increases to level 7! Your Stealth skill increases to level 2! The jelly hits you but does no damage. You slash the jelly! Your hands burn! You headbutt the jelly. You kill the jelly! Trog accepts your kill. Your Axes skill increases to level 14! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You open the door. Found five altars. No target in view! A spatial vortex comes into view. Found a phantom mirror. Found five altars. There is an open door here. There is a snail-covered altar of Cheibriados here. There is a hazy altar of Hepliaklqana here. You slash the spatial vortex! The spatial vortex is moderately damaged. You slash the spatial vortex! You headbutt the spatial vortex! The spatial vortex is severely damaged. You slash the spatial vortex! The spatial vortex is severely damaged. There is an opulent altar of Gozag here. You hit the spatial vortex. The spatial vortex is almost destroyed. You slash the spatial vortex! The spatial vortex dissipates! Trog accepts your kill. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! There is a sparkling altar of Nemelex Xobeh here. You see here a phantom mirror. n - a phantom mirror There is an opulent altar of Gozag here. There is a hazy altar of Hepliaklqana here. There is a snail-covered altar of Cheibriados here. There is a blossoming altar of Fedhas here. There is an open door here. You open the door. There is an open door here. Erica the Fiery-Tempered comes into view. She is wielding a +2 scimitar of flaming and wearing a +1 robe of willpower. Erica shouts! Aiming: Phantom Mirror Press: ? - help, Dir - move target, f - Erica Aim: Erica, wielding a +2 scimitar of flaming and wearing a +1 robe of willpower You reflect Erica with the mirror! The mirror clouds! Erica gestures wildly while chanting. Erica flickers and vanishes for a moment. Unknown command. You hit Erica. You headbutt Erica! Erica is moderately wounded. You hit Erica. You headbutt Erica, but do no damage. Erica is moderately wounded. You closely miss Erica. Erica is moderately wounded. Erica splashes around in the water. You slash Erica! Erica is heavily wounded. Erica barely misses Erica. You closely miss Erica. Erica is heavily wounded. Erica splashes around in the water. Erica hits Erica with a +2 scimitar of flaming! Erica burns Erica! You barely miss Erica. Erica is almost dead. Erica gestures at you while chanting. The lance of force misses you. You closely miss Erica. Your headbutt misses Erica. Erica is almost dead. Erica hits Erica with a +2 scimitar of flaming! Erica burns Erica. You completely miss Erica. Erica is almost dead. Erica hits you with a +2 scimitar of flaming. Erica burns you. You hit Erica. You kill Erica! Trog accepts your kill. Trog grants you a weapon! Something appears at your feet! You see here a +1 halberd. Trog appreciates your killing of a magic user. You hear a splash. x2 Your phantom mirror has recharged. Your Fighting skill increases to level 14! Your Axes skill increases to level 15! Your Dodging skill increases to level 8! You enter the shallow water. Moving in this stuff is going to be slow. Erica shimmers and vanishes! You start resting. HP restored. You start waiting. Things that are here: a +2 scimitar of flaming; a +1 robe of willpower; the human corpse of Erica You see here a +1 halberd. You enter the shallow water. Moving in this stuff is going to be slow. As you open the door, it creaks loudly! There is an open door here. An earth elemental comes into view. Aiming: Phantom Mirror Press: ? - help, Dir - move target, f - earth elemental Aim: an earth elemental You reflect the earth elemental with the mirror! The mirror clouds! You completely miss the earth elemental. You headbutt the earth elemental, but do no damage. Your earth elemental hits the earth elemental. The earth elemental hits you!!! You slash the earth elemental! The earth elemental is moderately damaged. You slash the earth elemental! You headbutt the earth elemental. The earth elemental is heavily damaged. You hit the earth elemental. The earth elemental is heavily damaged. Your earth elemental hits the earth elemental but does no damage. The earth elemental hits your earth elemental but does no damage. You hit the earth elemental. The earth elemental is heavily damaged. You hit the earth elemental. The earth elemental is severely damaged. Your earth elemental hits the earth elemental!! You completely miss the earth elemental. You headbutt the earth elemental, but do no damage. The earth elemental is almost destroyed. The earth elemental closely misses you. You hit the earth elemental but do no damage. You headbutt the earth elemental. The earth elemental is almost destroyed. You hit the earth elemental. You destroy the earth elemental! Trog accepts your kill. You swap places. Your earth elemental shimmers and vanishes! You start resting. HP restored. You open the door. A centaur warrior and 2 centaurs come into view. The centaur shouts! The centaur warrior shouts! The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow closely misses you. There is an open door here. The centaur misses you. The centaur kicks you but does no damage. The centaur warrior wields a +0 longbow. The centaur warrior shoots an arrow. The arrow hits you! The centaur unwields a +0 shortbow. The centaur hits you. The centaur misses you. The centaur barely misses you. The centaur kicks you but does no damage. The centaur warrior unwields a +0 longbow. The centaur warrior hits you! The centaur warrior kicks you. The centaur hits you. The centaur kicks you but does no damage. The centaur closely misses you. You furiously retaliate! You headbutt the centaur, but do no damage. The centaur kicks you. The centaur warrior hits you. The centaur warrior barely misses you. Okay, then. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The centaur hits you. The centaur closely misses you. The centaur hits you but does no damage. The centaur kicks you but does no damage. The centaur warrior hits you. The centaur warrior kicks you but does no damage. The centaur hits you. The centaur kicks you but does no damage. The centaur closely misses you. The centaur kicks you but does no damage. Unknown command. You slash the centaur! You headbutt the centaur! The centaur is almost dead. You slash the centaur warrior! You slash the centaur! The centaur warrior hits you but does no damage. The centaur warrior kicks you but does no damage. You barely miss the centaur. You headbutt the centaur. You kill the centaur! Trog accepts your kill. You slash the centaur warrior! You hit the centaur. The centaur closely misses you. x2 You have reached level 9! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You hit the centaur warrior. The centaur warrior is heavily wounded. You closely miss the centaur. The centaur warrior hits you! The centaur warrior closely misses you. You slash the centaur warrior! The centaur warrior is severely wounded. You slash the centaur! The centaur misses you. You furiously retaliate! You headbutt the centaur! You feel the power of Trog in you as your rage grows. You kill the centaur! Trog accepts your kill. Your phantom mirror has recharged. You hit the centaur warrior. The centaur warrior is severely wounded. The centaur warrior hits you! The centaur warrior kicks you but does no damage. You hit the centaur warrior. The centaur warrior is almost dead. The centaur warrior hits you. The centaur warrior kicks you but does no damage. You slash the centaur warrior! You feel the power of Trog in you as your rage grows. You kill the centaur warrior! Trog accepts your kill. Your Fighting skill increases to level 15! Your Axes skill increases to level 16! Your Armour skill increases to level 8! Your Dodging skill increases to level 9! Your Stealth skill increases to level 3! Things that are here: a +0 longbow; a centaur corpse You feel a strong urge to attack something. You see here a +0 shortbow. You feel your anger nearly subside. Things that are here: a +0 shortbow; a centaur corpse You start resting. Your blood rage is quickly leaving you. You are no longer berserk. You are exhausted. You feel yourself slow down. You start resting. You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. You open the door. There is an open door here. There is an open door here. You close the door. You start resting. HP restored. You open the door. There is an open door here. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! There is an open door here. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! Something barely misses you. Something hits you! Deactivating autopickup; reactivate with Ctrl-A. There is an open door here. You swing at nothing. Something hits you. You hit something. Your headbutt misses something. Something hits you but does no damage. Something hits you. You closely miss something. Your headbutt misses something. You miss something. You headbutt something. Something hits you! You swing at nothing. You swing at nothing. Something hits you but does no damage. You hit something. You headbutt something! Something hits you but does no damage. You swing at nothing. You hit something. Something hits you. x2 You slash something! Trog accepts your kill. Reactivating autopickup. You feel a bit more experienced. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You swing at nothing. You start resting. You open the door. A wandering mushroom comes into view. There is an open door to the Lair of Beasts here. You enter the shallow water. Moving in this stuff is going to be slow. A wandering mushroom comes into view. A wandering mushroom comes into view. The wandering mushroom misses you. You slash the wandering mushroom! You headbutt the wandering mushroom. The wandering mushroom is heavily damaged. The wandering mushroom releases spores at you! You are engulfed in a cloud of spores! You hit the wandering mushroom. You headbutt the wandering mushroom. The wandering mushroom is heavily damaged. The wandering mushroom closely misses you. You furiously retaliate! You headbutt the wandering mushroom! Your unstable footing causes you to fumble your attack. You hit the wandering mushroom. The wandering mushroom is severely damaged. The wandering mushroom releases spores at you. You are engulfed in a cloud of spores! You are confused. You nearly stumble into some deep water! The wandering mushroom releases spores at you but does no damage. You hit the wandering mushroom but do no damage. The wandering mushroom is severely damaged. You bump into the unnaturally hard rock wall. The wandering mushroom completely misses you. You start resting. You feel less confused. The wandering mushroom barely misses you. x2 Your unstable footing causes you to fumble your attack. Your unstable footing causes you to fumble your attack. The wandering mushroom releases spores at you! You are engulfed in a cloud of spores! You are confused. You bump into the unnaturally hard rock wall. The wandering mushroom closely misses you. You're too confused to move! The wandering mushroom barely misses you. Your unstable footing causes you to fumble your attack. You feel less confused. You start resting. The wandering mushroom releases spores at you. You are engulfed in a cloud of spores! You are confused. The wandering mushroom closely misses you. You bump into the unnaturally hard rock wall. You feel less confused. The wandering mushroom releases spores at you! You are engulfed in a cloud of spores! Your unstable footing causes you to fumble your attack. Your unstable footing causes you to fumble your attack. The wandering mushroom releases spores at you. You are engulfed in a cloud of spores! You are confused. You bump into the unnaturally hard rock wall. The wandering mushroom closely misses you. Your unstable footing causes you to fumble your attack. You start resting. You feel less confused. The wandering mushroom releases spores at you! You are engulfed in a cloud of spores! You are confused. The wandering mushroom misses you. You hit the wandering mushroom. The wandering mushroom is severely damaged. The wandering mushroom attacks as you move away! The wandering mushroom releases spores at you! * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of spores! You feel less confused. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.29-a0-369-gd956c00756 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 4, arena_suspended: 0 prev_cmd = CMD_MOVE_LEFT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [mhtbhm] Species: Minotaur Job: Berserker HP: 25/100; mods: 0/0 MP: 8/8; mod: 0 Stats: 26 (26) 4 (4) 10 (10) Position: (37, 14), god: Trog (10), turn_is_over: 0, banished: 0 Standing on/in/over feature: some shallow water Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 29 | 15 | 5093 | 480/690 Short Blades | X | 1 | 0 | 0 | 0 | 0/42 Long Blades | X | 1 | 0 | 0 | 0 | 0/35 Axes | X | 1 | 36 | 16 | 5902 | 599/742 Maces & Flails | X | 1 | 0 | 0 | 0 | 0/35 Polearms | X | 1 | 0 | 0 | 0 | 0/35 Staves | X | 1 | 0 | 0 | 0 | 0/35 Slings | X | 1 | 0 | 0 | 0 | 0/42 Bows | X | 1 | 0 | 0 | 0 | 0/42 Crossbows | X | 1 | 0 | 0 | 0 | 0/42 Throwing | X | 1 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 12 | 8 | 1465 | 193/318 Dodging | X | 1 | 17 | 9 | 1995 | 103/441 Stealth | X | 1 | 5 | 3 | 425 | 69/238 Shields | X | 1 | 0 | 0 | 0 | 0/35 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/42 Spellcasting | X | 0 | 0 | 0 | 0 | 0/100 Conjurations | X | 0 | 0 | 0 | 0 | 0/84 Hexes | X | 0 | 0 | 0 | 0 | 0/100 Summonings | X | 0 | 0 | 0 | 0 | 0/84 Necromancy | X | 0 | 0 | 0 | 0 | 0/84 Translocations | X | 0 | 0 | 0 | 0 | 0/84 Transmutations | X | 0 | 0 | 0 | 0 | 0/70 Fire Magic | X | 0 | 0 | 0 | 0 | 0/84 Ice Magic | X | 0 | 0 | 0 | 0 | 0/84 Air Magic | X | 0 | 0 | 0 | 0 | 0/84 Earth Magic | X | 0 | 0 | 0 | 0 | 0/70 Poison Magic | X | 0 | 0 | 0 | 0 | 0/84 Invocations | X | 1 | 0 | 0 | 0 | 0/50 Evocations | X | 1 | 1 | 0 | 39 | 39/59 Spell bugs: Durations: Attributes: #12: 30 #23: 1632 #24: 1285598480 #49: 3035 Mutations: horns: 2 (innate) strong-willed: 1 subdued magic: 1 retaliatory headbutt: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 hand axe eq slot #6, inv slot #1: +0 ring mail }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ........# .######'# .#__#...#+##################### .#__#...#.§§§≈'.#.'...'.#.#.#.+ ##__#...#.#§§§#.#.#.).##.#.#.# :#__#...'.#§§§#.#.#.).#.#.#.# _#__'...#.#.§§#...#)..##.#.# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#.#.#.# .ff....@≈≈...##.#.#.# ≈≈≈≈≈≈≈≈≈♣♣P.'.#.#.#.# ♣♣♣♣♣♣♣♣♣♣♣PP##.#.#.## ♣♣♣# +##### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 1 at (2, 26): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Pits of Slime }}}} Lua marker 2 at (2, 26): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 3 at (2, 51): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 25 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 77 type: turn buildup_turns: 0 sub_type: tick delay_min: 100 listener_only: true delay_max: 150 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1000 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 10 buildup_turns: 1000 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 4 at (3, 21): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 5 at (5, 23): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 6 at (7, 52): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the ashen valley of Gehenna door_description_noun: gateway }}}} Lua marker 7 at (7, 52): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 8 at (8, 58): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the freezing wastes of Cocytus door_description_noun: gateway }}}} Lua marker 9 at (8, 58): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 10 at (10, 16): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 11 type: turn buildup_turns: 0 sub_type: countdown delay_min: 10 listener_only: false delay_max: 40 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 25 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 5 buildup_turns: 25 spread_buildup_amnt: 0 cloud_type: thin mist props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 11 at (11, 43): {{{{ CLASS: TriggerableFunction repeated: true listeners: func: CLASS: FunctionWrapper name: callback.acq_on_sight_trig fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: slave_name: acq_on_sight_5 acq_type: 1: weapon 2: weapon triggered: false }}}} Lua marker 12 at (11, 43): {{{{ CLASS: PortalDescriptor props: slave_name: acq_on_sight_5 }}}} Lua marker 13 at (13, 51): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 25 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 62 type: turn buildup_turns: 0 sub_type: tick delay_min: 100 listener_only: true delay_max: 150 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1000 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 10 buildup_turns: 1000 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 14 at (16, 26): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Snake Pit }}}} Lua marker 15 at (16, 26): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 16 at (16, 59): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 19 type: turn buildup_turns: 0 sub_type: tick delay_min: 10 listener_only: true delay_max: 40 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 25 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 3 buildup_turns: 25 spread_buildup_amnt: 0 cloud_type: purple smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 17 at (17, 66): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 2 type: turn buildup_turns: 0 sub_type: tick delay_min: 10 listener_only: true delay_max: 40 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 25 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 3 buildup_turns: 25 spread_buildup_amnt: 0 cloud_type: purple smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 18 at (18, 6): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Ecumenical Temple }}}} Lua marker 19 at (18, 6): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 20 at (19, 47): {{{{ CLASS: TriggerableFunction repeated: true listeners: func: CLASS: FunctionWrapper name: callback.acq_on_sight_trig fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: slave_name: acq_on_sight_6 acq_type: 1: armour 2: armour triggered: false }}}} Lua marker 21 at (19, 47): {{{{ CLASS: PortalDescriptor props: slave_name: acq_on_sight_6 }}}} Lua marker 22 at (21, 52): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Iron City of Dis door_description_noun: gateway }}}} Lua marker 23 at (21, 52): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 24 at (22, 58): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the decaying netherworld of Tartarus door_description_noun: gateway }}}} Lua marker 25 at (22, 58): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 26 at (22, 60): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 1 type: turn buildup_turns: 0 sub_type: tick delay_min: 10 listener_only: true delay_max: 40 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 25 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 3 buildup_turns: 25 spread_buildup_amnt: 0 cloud_type: purple smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 27 at (22, 63): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 9 type: turn buildup_turns: 0 sub_type: tick delay_min: 10 listener_only: true delay_max: 40 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 25 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 3 buildup_turns: 25 spread_buildup_amnt: 0 cloud_type: purple smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 28 at (22, 66): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 17 type: turn buildup_turns: 0 sub_type: tick delay_min: 10 listener_only: true delay_max: 40 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 25 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 3 buildup_turns: 25 spread_buildup_amnt: 0 cloud_type: purple smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 29 at (25, 66): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 25 type: turn buildup_turns: 0 sub_type: countdown delay_min: 10 listener_only: false delay_max: 40 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 25 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 3 buildup_turns: 25 spread_buildup_amnt: 0 cloud_type: purple smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 30 at (27, 59): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 26 type: turn buildup_turns: 0 sub_type: countdown delay_min: 10 listener_only: false delay_max: 40 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 25 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 3 buildup_turns: 25 spread_buildup_amnt: 0 cloud_type: purple smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 31 at (29, 55): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Hell door_description_noun: gateway }}}} Lua marker 32 at (29, 55): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 33 at (30, 8): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Orcish Mines }}}} Lua marker 34 at (30, 8): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 35 at (30, 26): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Swamp }}}} Lua marker 36 at (30, 26): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 37 at (33, 11): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 6 type: turn buildup_turns: 0 sub_type: countdown delay_min: 10 listener_only: false delay_max: 40 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 25 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 5 buildup_turns: 25 spread_buildup_amnt: 0 cloud_type: black smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 38 at (36, 23): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 39 at (37, 38): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 3 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 2 type: turn buildup_turns: 0 sub_type: countdown delay_min: 5 listener_only: false delay_max: 5 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 5 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 3 buildup_turns: 5 spread_buildup_amnt: 0 cloud_type: thin mist props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 40 at (40, 2): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Elven Halls }}}} Lua marker 41 at (40, 2): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 42 at (41, 22): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 10 type: turn buildup_turns: 0 sub_type: countdown delay_min: 10 listener_only: false delay_max: 40 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 25 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 5 buildup_turns: 25 spread_buildup_amnt: 0 cloud_type: freezing vapour props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 43 at (42, 63): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 30 type: turn buildup_turns: 0 sub_type: countdown delay_min: 10 listener_only: false delay_max: 40 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 25 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 2 buildup_turns: 25 spread_buildup_amnt: 0 cloud_type: freezing vapour props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 44 at (42, 67): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 14 type: turn buildup_turns: 0 sub_type: tick delay_min: 10 listener_only: true delay_max: 40 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 25 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 2 buildup_turns: 25 spread_buildup_amnt: 0 cloud_type: freezing vapour props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 45 at (43, 15): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Lair of Beasts }}}} Lua marker 46 at (43, 15): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 47 at (45, 17): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 48 at (50, 24): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 49 at (51, 9): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Hive }}}} Lua marker 50 at (51, 9): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 51 at (51, 26): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 15 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 71 type: turn buildup_turns: 0 sub_type: tick delay_min: 100 listener_only: true delay_max: 150 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1000 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 29 buildup_turns: 1000 spread_buildup_amnt: 0 cloud_type: foul pestilence props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 52 at (51, 34): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 25 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 69 type: turn buildup_turns: 0 sub_type: tick delay_min: 100 listener_only: true delay_max: 150 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1000 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 29 buildup_turns: 1000 spread_buildup_amnt: 0 cloud_type: grey smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 53 at (56, 36): {{{{ CLASS: PropertiesDescriptor props: door_description_prefix: flickering door_description_suffix: to a bazaar door_description_noun: gateway }}}} Lua marker 54 at (56, 36): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 55 at (57, 6): {{{{ CLASS: TriggerableFunction repeated: true listeners: func: CLASS: FunctionWrapper name: callback.acq_on_sight_trig fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: slave_name: acq_on_sight_1 acq_type: 1: book 2: book 3: wand triggered: false }}}} Lua marker 56 at (57, 6): {{{{ CLASS: PortalDescriptor props: slave_name: acq_on_sight_1 }}}} Lua marker 57 at (57, 36): {{{{ CLASS: PropertiesDescriptor props: door_description_prefix: flickering door_description_suffix: to a bazaar door_description_noun: gateway }}}} Lua marker 58 at (57, 36): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 59 at (58, 6): {{{{ CLASS: TriggerableFunction repeated: true listeners: func: CLASS: FunctionWrapper name: callback.acq_on_sight_trig fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: slave_name: acq_on_sight_2 acq_type: 1: magical staff 2: jewellery 3: jewellery triggered: false }}}} Lua marker 60 at (58, 6): {{{{ CLASS: PortalDescriptor props: slave_name: acq_on_sight_2 }}}} Lua marker 61 at (58, 9): {{{{ CLASS: TriggerableFunction repeated: true listeners: func: CLASS: FunctionWrapper name: callback.acq_on_sight_trig fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: slave_name: acq_on_sight_3 acq_type: 1: misc 2: wand triggered: false }}}} Lua marker 62 at (58, 9): {{{{ CLASS: PortalDescriptor props: slave_name: acq_on_sight_3 }}}} Lua marker 63 at (60, 28): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Vaults }}}} Lua marker 64 at (60, 28): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 65 at (60, 63): {{{{ CLASS: PropertiesDescriptor props: door_description_noun: gate door_description_suffix: to the Realm of Zot veto_reason: You need three runes to open the Realm of Zot! veto_destroy: veto }}}} Lua marker 66 at (60, 63): {{{{ CLASS: LockDoor props: }}}} Lua marker 67 at (60, 63): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 68 at (61, 37): {{{{ CLASS: TriggerableFunction repeated: true listeners: func: CLASS: FunctionWrapper name: callback.acq_on_sight_trig fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: slave_name: acq_on_sight_4 acq_type: 1: weapon 2: weapon triggered: false }}}} Lua marker 69 at (61, 37): {{{{ CLASS: PortalDescriptor props: slave_name: acq_on_sight_4 }}}} Lua marker 70 at (61, 45): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Tomb of the Ancients }}}} Lua marker 71 at (61, 45): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 72 at (61, 63): {{{{ CLASS: TriggerableFunction repeated: false listeners: func: CLASS: FunctionWrapper name: sprint_mu_set_zot_mon_list fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: }}}} Lua marker 73 at (66, 35): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Hall of Blades }}}} Lua marker 74 at (66, 35): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 75 at (66, 58): {{{{ CLASS: PortalDescriptor props: spawn_spot: 1 }}}} Lua marker 76 at (70, 14): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 25 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 44 type: turn buildup_turns: 0 sub_type: tick delay_min: 100 listener_only: true delay_max: 150 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1000 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 29 buildup_turns: 1000 spread_buildup_amnt: 0 cloud_type: grey smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 77 at (72, 20): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 25 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 74 type: turn buildup_turns: 0 sub_type: tick delay_min: 100 listener_only: true delay_max: 150 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1000 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 29 buildup_turns: 1000 spread_buildup_amnt: 0 cloud_type: grey smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 78 at (72, 59): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 62 type: turn buildup_turns: 0 sub_type: tick delay_min: 100 listener_only: true delay_max: 150 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1000 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 7 buildup_turns: 1000 spread_buildup_amnt: 0 cloud_type: freezing vapour props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 79 at (76, 12): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 25 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 132 type: turn buildup_turns: 0 sub_type: countdown delay_min: 100 listener_only: false delay_max: 150 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1000 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 29 buildup_turns: 1000 spread_buildup_amnt: 0 cloud_type: grey smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 80 at (76, 59): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 15 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 107 type: turn buildup_turns: 0 sub_type: tick delay_min: 100 listener_only: true delay_max: 150 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1000 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 29 buildup_turns: 1000 spread_buildup_amnt: 0 cloud_type: mutagenic fog props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 81 at (77, 37): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Crypt }}}} Lua marker 82 at (77, 37): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 83 at (77, 65): {{{{ CLASS: TriggerableFunction repeated: true listeners: func: CLASS: FunctionWrapper name: sprint_mu_zot_mons_gen fn: [type function] props: listen_to_slaves: true only_at_slave: true triggerers: 1: CLASS: DgnTriggerer type: player_move activating: false dgn_trigs_by_type: 4: 1: 1 activated: true data: awoke: 0 }}}} Lua marker 84 at (77, 66): {{{{ CLASS: PropertiesDescriptor props: door_description_prefix: magically reinforced door_restrict: veto veto_destroy: veto }}}} >>>>>>>>>>>>>>>>>>>>>>