Dungeon Sprint DCSS version 0.26-a0-667-g92642533e4 (webtiles) character file. Game seed: 7012821481095579917 5 mhtbhm the Insei (level 1, -4/15 HPs) Began as a Merfolk Transmuter on Oct 17, 2020. Slain by a worm (11 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:09 (124 turns). mhtbhm the Insei (Merfolk Transmuter) Turns: 124, Time: 00:00:09 Health: -4/15 AC: 2 Str: 10 XL: 1 Next: 80% Magic: 2/3 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... NoTele + (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: appendages A: change form in water, swift swim, stealthy swim, horns 2 a: End Transformation You were in the Dungeon. You had grown temporary horns. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Skills: + Level 1.1 Fighting + Level 3.2 Dodging + Level 4.3 Unarmed Combat + Level 2.3 Spellcasting + Level 3.1 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Beastly Appendage Tmut #..... 8% 1 Your spell library contained the following spells: Spells Type Power Failure Level Wereblood Tmut #....... 11% 2 Spider Form Tmut/Pois #......... 38% 3 Ice Form Ice/Tmut #....... 80% 4 Blade Hands Tmut #......... 90% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are very stealthy in the water. (Stealth+) You have a pair of horns on your head. Message History Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the worm but do no damage. Your headbutt misses the worm. The worm is heavily wounded. You barely miss the worm. The worm is heavily wounded. The worm bites you! Ouch! That really hurt! You die... ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓.▓ ▓†▓ ▓.▓ ▓.▓ ▓@▓ ▓w▓ ▓l▓ ▓c▓ ▓W▓ ▓5▓ ▓.▓ ▓+▓ You could see a phantom, a centaur, a worm, a quasit and a leopard gecko. Vanquished Creatures A giant cockroach (D) A hobgoblin (D) A kobold (D) A bat (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mhtbhm the Merfolk Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 3/3 10 | D | Reached skill level 4 in Unarmed Combat 15 | D | Banished a spatial maelstrom 118 | D | Noticed a centaur 118 | D | Noticed a phantom 118 | D | Noticed a quasit 124 | D | Slain by a worm Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.2 Unarmed Combat | 4 | 4.3 Transmutations | 3 | 3.1 Fighting | | 1.1 Spellcasting | | 2.3 Action || total -------------------------++------- Melee: Unarmed || 20 Headbutt || 1 Cast: Beastly Appendage || 1 Armor: Robe || 2 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 122 | 122 | 0 | 92 | 3 | 1 | 122.0 | Dungeon | 122 | 122 | 0 | 92 | 3 | 1 | 122.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 122 daAuts