Dungeon Sprint DCSS version 0.27-a0-1139-g28e009f8a6 (webtiles) character file. Game seed: 15238583681483829697 652 mhtbhm the Arsonist (level 7, -15/37 HPs) Began as a Deep Elf Fire Elementalist on May 7, 2021. Was an Elder of Vehumet. Killed from afar by a merfolk aquamancer (50 damage) ... with a shard of ice ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:03:25 (1734 turns). mhtbhm the Arsonist (Deep Elf Fire Elementalist) Turns: 1734, Time: 00:03:26 Health: -15/37 AC: 2 Str: 5 XL: 7 Next: 28% Magic: 7/23 EV: 15 Int: 22 God: Vehumet [****..] Gold: 0 SH: 0 Dex: 15 Spells: 11/27 levels left rFire . . . SeeInvis . k - +0 quarterstaff (protect) rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.18/turn (no ring) @: very slow A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was greatly pleased with you. You visited 1 branch Inventory: Hand Weapons k - a +0 quarterstaff of protection (weapon) Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking i - 5 scrolls of amnesia j - a scroll of summoning Potions b - 2 potions of invisibility c - 6 potions of curing d - 3 potions of heal wounds e - a potion of haste f - 4 potions of magic g - 2 potions of berserk rage Skills: + Level 0.3 Fighting + Level 1.4 Staves + Level 7.4 Dodging - Level 5.6 Stealth + Level 10.6 Spellcasting + Level 5.9 Conjurations + Level 1.2 Hexes + Level 11.5 Fire Magic You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Conjure Flame Conj/Fire 50% 6-21 1% 3 c - Inner Flame Hex/Fire 39% N/A 1% 3 d - Sticky Flame Conj/Fire 50% 2d7 1% 4 e - Fireball Conj/Fire 25% 3d11 1% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 13% 3d9 3% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Message History Aiming: Sticky Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk aquamancer Aim: a merfolk aquamancer, wielding a +0 rapier and wearing a +0 robe (moderately wounded, 100% to hit) The sticky flame hits the merfolk aquamancer! The merfolk aquamancer is moderately wounded. The merfolk aquamancer is covered in liquid flames! The merfolk aquamancer burns! The merfolk aquamancer hits you with a +0 rapier! Unknown command. Unknown command. Casting: Sticky Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk aquamancer Aim: a merfolk aquamancer, wielding a +0 rapier and wearing a +0 robe (heavily wounded, covered in liquid flames, 100% to hit) The sticky flame hits the merfolk aquamancer! The merfolk aquamancer is heavily wounded. The merfolk aquamancer burns! The merfolk aquamancer hits you with a +0 rapier. Unknown command. You feel much better. The merfolk aquamancer burns! The merfolk aquamancer gestures at you while chanting. The torrent of water misses you. The wave splashes down. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. You hear an angry buzzing noise. x2; You hear a shout! You hear an angry buzzing noise. You hear a shout! Casting: Sticky Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk aquamancer Aim: a merfolk aquamancer, wielding a +0 rapier and wearing a +0 robe (severely wounded, covered in liquid flames, 100% to hit) The sticky flame hits the merfolk aquamancer! The merfolk aquamancer is severely wounded. The merfolk aquamancer burns! The merfolk aquamancer gestures at you while chanting. The shard of ice hits you!!! Ouch! That really hurt! You die... #.#...)))[.##.......# #'###########.......# #..)....# ######### #.###...# #.#.....# #.#...#.#+# #.....#.#.+ #...###.#m# #.......'@# ########### You could see a merfolk aquamancer (burning). Vanquished Creatures A flying skull (D) 2 floating eyes (D) A necrophage (D) A phantom (D) 2 crimson imps (D) An orc priest (D) A gnoll (D) A river rat (D) A white imp (D) 2 orcs (D) A ball python (D) A bat (D) A bat skeleton (D) 2 endoplasms (D) A giant cockroach (D) 19 creatures vanquished. Vanquished Creatures (others) 36 foxfires (D) 36 creatures vanquished. Grand Total: 55 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mhtbhm the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 49 | D | Found a bloodstained altar of Trog. 49 | D | Found a shimmering blue altar of Sif Muna. 49 | D | Found a viscous altar of Jiyva. 49 | D | Found a hazy altar of Hepliaklqana. 49 | D | Found an opulent altar of Gozag. 50 | D | Found a glowing golden altar of the Shining One. 50 | D | Found a glowing silver altar of Zin. 50 | D | Found a basalt altar of Yredelemnul. 50 | D | Found a shimmering altar of Xom. 50 | D | Found an ornate altar of the Wu Jian Council. 50 | D | Found a sacrificial altar of Ru. 50 | D | Found a stormy altar of Qazlal. 50 | D | Found an iron altar of Okawaru. 50 | D | Found a sparkling altar of Nemelex Xobeh. 50 | D | Found a burning altar of Makhleb. 50 | D | Found a blossoming altar of Fedhas. 50 | D | Found a white marble altar of Elyvilon. 50 | D | Found a shadowy altar of Dithmenos. 50 | D | Found a snail-covered altar of Cheibriados. 52 | D | Found a radiant altar of Vehumet. 52 | D | Found a corrupted altar of Lugonu. 53 | D | Found a hide-covered altar of Uskayaw. 53 | D | Found an ancient bone altar of Kikubaaqudgha. 53 | D | Found a broken altar of Ashenzari. 60 | D | Became a worshipper of Vehumet 108 | D | Reached skill level 4 in Fire Magic 108 | D | Reached XP level 2. HP: 7/15 MP: 0/8 423 | D | Reached * piety under Vehumet 423 | D | Offered knowledge of Freeze by Vehumet. 424 | D | Reached skill level 5 in Fire Magic 545 | D | Noticed a floating eye 550 | D | Paralysed by a floating eye for 4 turns 550 | D | Killed a floating eye 551 | D | Reached skill level 7 in Fire Magic 551 | D | Reached XP level 3. HP: 19/19 MP: 5/13 551 | D | Reached XP level 4. HP: 24/24 MP: 5/14 552 | D | Reached skill level 8 in Fire Magic 720 | D | Noticed a phantom 728 | D | Killed a phantom 728 | D | Reached ** piety under Vehumet 728 | D | Offered knowledge of Shock by Vehumet. 729 | D | Reached skill level 5 in Dodging 729 | D | Reached skill level 9 in Fire Magic 729 | D | Reached XP level 5. HP: 28/28 MP: 9/17 882 | D | Noticed a floating eye 887 | D | Killed a floating eye 887 | D | Offered knowledge of Static Discharge by Vehumet. 888 | D | Reached skill level 5 in Stealth 888 | D | Reached skill level 10 in Fire Magic 888 | D | Reached XP level 6. HP: 32/32 MP: 17/19 901 | D | Learned a level 3 spell: Conjure Flame 905 | D | Learned a level 3 spell: Inner Flame 910 | D | Learned a level 4 spell: Sticky Flame 916 | D | Learned a level 5 spell: Fireball 979 | D | Noticed a flying skull 979 | D | Reached *** piety under Vehumet 1000 | D | Reached skill level 5 in Conjurations 1058 | D | Offered knowledge of Frozen Ramparts by Vehumet. 1153 | D | Killed a flying skull 1153 | D | Reached **** piety under Vehumet 1154 | D | Reached skill level 10 in Spellcasting 1154 | D | Reached skill level 1 in Hexes 1154 | D | Reached skill level 11 in Fire Magic 1154 | D | Reached XP level 7. HP: 28/36 MP: 2/22 1277 | D | Offered knowledge of Fulminant Prism by Vehumet. 1599 | D | Reached skill level 1 in Staves 1728 | D | Noticed a merfolk aquamancer 1734 | D | Killed from afar by a merfolk aquamancer Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_4, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_4, golden_pit, hallway_of_sentries, crystal_vault_4, iron_vault_3, final_vault] Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 3 4 5 6 7 | 7.4 Fire Magic | 4 7 9 10 11 | 11.5 Spellcasting | 6 7 8 10 | 10.6 Stealth | 4 5 | 5.6 Conjurations | 2 3 4 5 | 5.9 Hexes | 1 | 1.2 Staves | 1 | 1.4 Fighting | | 0.3 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Quarterstaff | 2 | | 79 || 81 Cast: Foxfire | 17 | 14 | || 31 Fireball | | 6 | 2 || 8 Sticky Flame | | 2 | 3 || 5 Inner Flame | | 2 | || 2 Use: Potion | 2 | | 2 || 4 Armor: Robe | | 1 | 19 || 20 Dodge: Dodged | 1 | 8 | 60 || 69 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1761 | 1761 | 0 | 1301 | 26 | 1 | 1761.0 | Dungeon | 1761 | 1761 | 0 | 1301 | 26 | 1 | 1761.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 1761 daAuts