Dungeon Sprint DCSS version 0.27-a0-1158-gaa87e14f67 (webtiles) character file. Game seed: 11275986882017873274 2 mhtbhm the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on May 15, 2021. Was an Initiate of Vehumet. Slain by a gnoll ... wielding a +0 flail (10 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:39 (220 turns). mhtbhm the Conjurer (Deep Elf Conjurer) Turns: 220, Time: 00:00:41 Health: 0/10 AC: 2 Str: 4 XL: 1 Next: 33% Magic: 1/6 EV: 12 Int: 22 God: Vehumet [......] Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . k - +2 hand axe (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch Inventory: Hand Weapons k - a +2 hand axe of draining (weapon) Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking i - 5 scrolls of amnesia j - a scroll of summoning Potions b - 2 potions of invisibility e - a potion of haste f - 4 potions of magic g - 3 potions of berserk rage Skills: + Level 2.6 Dodging + Level 2.5 Stealth + Level 3.2 Spellcasting + Level 5.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 52% 3d5 2% 2 Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Message History Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (lightly wounded, 100% to hit) The magic dart hits the gnoll! The gnoll is severely wounded. The gnoll barely misses you. A scorpion comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll barely misses you. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (severely wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. You feel much better. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel better. The gnoll barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #_________.# #_________.# #_______...###########++ ##########'##........... #.?(.')))'.##......#..# ##########.##.......... #...........'........... #+#####'#####......#..#. #..).@##........... #####g#####'#####+ .s##.......# ...##.......# #+####.......# #...<...# #.......# #.......# #.......# You could see a scorpion and a gnoll. Vanquished Creatures A kobold (D) A ball python (D) A rat (D) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mhtbhm the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 15 | D | Found a bloodstained altar of Trog. 15 | D | Found a shimmering blue altar of Sif Muna. 15 | D | Found a viscous altar of Jiyva. 15 | D | Found a hazy altar of Hepliaklqana. 15 | D | Found an opulent altar of Gozag. 16 | D | Found a glowing golden altar of the Shining One. 16 | D | Found a glowing silver altar of Zin. 16 | D | Found a basalt altar of Yredelemnul. 16 | D | Found a shimmering altar of Xom. 16 | D | Found an ornate altar of the Wu Jian Council. 16 | D | Found a sacrificial altar of Ru. 16 | D | Found a stormy altar of Qazlal. 16 | D | Found an iron altar of Okawaru. 16 | D | Found a sparkling altar of Nemelex Xobeh. 16 | D | Found a burning altar of Makhleb. 16 | D | Found a blossoming altar of Fedhas. 16 | D | Found a white marble altar of Elyvilon. 16 | D | Found a shadowy altar of Dithmenos. 16 | D | Found a snail-covered altar of Cheibriados. 18 | D | Found a radiant altar of Vehumet. 18 | D | Found a corrupted altar of Lugonu. 19 | D | Found a hide-covered altar of Uskayaw. 19 | D | Found an ancient bone altar of Kikubaaqudgha. 19 | D | Found a broken altar of Ashenzari. 28 | D | Became a worshipper of Vehumet 173 | D | Reached skill level 5 in Conjurations 215 | D | Noticed a scorpion 220 | D | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_1, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_1, golden_pit, hallway_of_sentries, crystal_vault_2, iron_vault_2, final_vault] Skill XL: | 1 | ---------------+----+----- Conjurations | 5 | 5.1 Dodging | | 2.6 Stealth | | 2.5 Spellcasting | | 3.2 Action || total -------------------------++------- Cast: Magic Dart || 12 Use: Potion || 2 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 219 | 219 | 0 | 122 | 0 | 1 | 219.0 | Dungeon | 219 | 219 | 0 | 122 | 0 | 1 | 219.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 219 daAuts