Dungeon Sprint DCSS version 0.27-a0-1202-ge72e49191c (webtiles) character file. Game seed: 8949684116240919632 33 mhtbhm the Conjurer (level 3, 0/31 HPs) Began as a Naga Conjurer on June 4, 2021. Shot with an arrow by a centaur (8 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:35 (282 turns). mhtbhm the Conjurer (Naga Conjurer) Turns: 282, Time: 00:00:36 Health: 0/31 AC: 2 Str: 9 XL: 3 Next: 29% Magic: 6/7 EV: 10 Int: 19 God: Gold: 0 SH: 0 Dex: 9 Spells: 6/7 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no barding) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: very slow A: AC +1, large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, naga tail 1 a: Spit Poison You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions e - a potion of haste g - a potion of berserk rage Skills: + Level 1.6 Fighting + Level 2.3 Dodging + Level 3.5 Stealth + Level 0.1 Unarmed Combat + Level 2.7 Spellcasting + Level 6.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 52% 3d5 1% 2 Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +1) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. You have a snake-like lower body. Message History The orc wizard is moderately wounded. The orc closely misses you. The orc wizard barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, slightly transparent, 100% to hit) The magic dart hits the orc wizard. The orc wizard is severely wounded. The orc hits you from afar with a +0 trident. The orc wizard hits you with a +0 dagger. Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, slightly transparent) The splash of poison hits the orc wizard. You kill the orc wizard! The orc hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * Your Conjurations skill gained 2 levels and is now at level 6! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your skin feels tougher. Unknown command. The orc hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * You have got your breath back. The orc roars loudly. You feel better. The orc misses you. Unknown command. Magic courses through your body. The orc misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 trident (100% to hit) The magic dart hits the orc! You kill the orc! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +.....Zc).@÷÷.÷)<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a centaur and a ball python skeleton. Vanquished Creatures An orc wizard (D) An adder skeleton (D) An orc (D) 2 ball pythons (D) A goblin (D) 2 frilled lizards (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mhtbhm the Naga Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 3/3 266 | D | Noticed a centaur 266 | D | Noticed an orc wizard 273 | D | Reached skill level 1 in Fighting 273 | D | Reached XP level 2. HP: 19/25 MP: 3/5 277 | D | Reached skill level 6 in Conjurations 277 | D | Reached XP level 3. HP: 9/31 MP: 0/7 282 | D | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.6 Dodging | 2 | 2.3 Conjurations | 6 | 6.3 Stealth | | 3.5 Unarmed Combat | | 0.1 Spellcasting | | 2.7 Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 12 Abil: Spit Poison || 2 Use: Potion || 4 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 290 | 290 | 0 | 240 | 4 | 1 | 290.0 | Dungeon | 290 | 290 | 0 | 240 | 4 | 1 | 290.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 290 daAuts