Dungeon Sprint DCSS version 0.27-a0-1291-geefcff550b (webtiles) character file. Game seed: 10712485871629978245 0 mhtbhm the Sneak (level 1, 13/13 HPs) Began as a Vampire Conjurer on June 16, 2021. Quit the game in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:04 (0 turns). mhtbhm the Sneak (Vampire Conjurer) Turns: 0, Time: 00:00:04 Health: 13/13 AC: 2 Str: 6 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic Skills: + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 2.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 26% 3d4 7% 2 Dazzling Flash Conj/Hex 14% N/A 26% 3 Fulminant Prism Conj/Hex 3% 3d6 65% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History You add the spells Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism and Iskenderun's Mystic Blast to your library. Welcome, mhtbhm the Vampire Conjurer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### #@.# #..+ #..# #..# #..# #..# #⌠⌠# #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mhtbhm the Vampire Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+