Dungeon Sprint DCSS version 0.29-a0-284-gf9362112df (webtiles) character file. Game seed: 9924970131797681940 60 mhtbhm the Vandal (level 4, -10/34 HPs) Began as a Human Hunter on Mar 30, 2022. Mangled by a water elemental (15 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:29 (340 turns). mhtbhm the Vandal (Human Hunter) Turns: 340, Time: 00:01:30 Health: -10/34 AC: 3 Str: 13 XL: 4 Next: 25% Magic: 3/3 EV: 12 Int: 10 God: Gold: 25 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . SeeInvis . a - +1 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: low MP 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 25 gold pieces. Inventory: Hand Weapons a - a +1 hunting sling (weapon) j - a +0 rapier Armour b - a +0 leather armour (worn) Scrolls c - a scroll of immolation i - a scroll of blinking k - 2 scrolls of torment {unknown} l - a scroll of identify {unknown} n - a scroll of enchant weapon {unknown} Potions d - a potion of curing e - 2 potions of heal wounds g - 2 potions of magic m - a potion of flight {unknown} o - a potion of brilliance {unknown} Skills: + Level 2.8 Fighting + Level 0.2 Short Blades + Level 7.9 Slings + Level 0.1 Armour + Level 2.7 Dodging + Level 1.6 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your magical capacity is low. (-10% MP) Message History There is an open door here. Fire: a) +1 hunting sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (moderately damaged, 73% to hit) You shoot a sling bullet. The sling bullet hits the water elemental. The water elemental is moderately damaged. There is an open door here. Fire: a) +1 hunting sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (moderately damaged, 73% to hit) You shoot a sling bullet. The sling bullet hits the water elemental. The water elemental is heavily damaged. The water elemental closely misses you. There is an open door here. There is an open door here. Your extra speed is starting to run out. Fire: a) +1 hunting sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (heavily damaged, 73% to hit) You shoot a sling bullet. The sling bullet hits the water elemental. The water elemental is severely damaged. Fire: a) +1 hunting sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (severely damaged, 73% to hit) You shoot a sling bullet. The sling bullet barely misses the water elemental. Unknown command. You feel yourself slow down. Fire: a) +1 hunting sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (severely damaged, 73% to hit) You shoot a sling bullet. The sling bullet hits the water elemental. The water elemental is severely damaged. The water elemental attacks as you move away! The water elemental hits you! You die... ▓.....#....≈♣ ♣♣..###+#+# ▓.....#...≈≈♣♣♣...#...... ▓.....#..≈≈≈≈♣.♣..'.⌠.... ▓####'#..≈≈≈≈≈≈♣♣.#...### ▓..)..#.≈≈≈≈≈≈....# ⌠.# ▓.....#.≈≈≈≈≈.....# .# ▓.....#.≈≈≈.......# # ▓'#####...........# ▓......E@÷........# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A wolf (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mhtbhm the Human Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 13 | D | Noticed Jessica 15 | D | Killed Jessica 16 | D | Reached skill level 6 in Slings 16 | D | Reached XP level 2. HP: 23/23 MP: 2/2 16 | D | Reached XP level 3. HP: 28/28 MP: 3/3 81 | D | Reached skill level 7 in Slings 180 | D | Reached XP level 4. HP: 26/34 MP: 4/4 261 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 262 | D | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 262 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 262 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 263 | D | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 263 | D | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 263 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 280 | D | Noticed a water elemental 340 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Slings | 6 7 | 7.9 Fighting | | 2.8 Short Blades | | 0.2 Armour | | 0.1 Dodging | | 2.7 Stealth | | 1.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Rapier | 6 | || 6 Fire: Hunting sling | 17 | 14 || 31 Use: Potion | 1 | 4 || 5 Armor: Leather armour | 2 | || 2 Dodge: Dodged | 6 | 1 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 334 | 334 | 0 | 162 | 6 | 1 | 334.0 | Dungeon | 334 | 334 | 0 | 162 | 6 | 1 | 334.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 334 daAuts