Dungeon Sprint DCSS version 0.29-a0-577-gafbf2c5d25 (webtiles) character file. Game seed: 9688654799279315096 0 mhtbhm the Conjurer (level 1, 10/10 HPs) Began as a Kobold Conjurer on June 13, 2022. Quit the game in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:09 (3 turns). mhtbhm the Conjurer (Kobold Conjurer) Turns: 3, Time: 00:00:09 Health: 10/10 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 3/3 EV: 14 Int: 19 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . (weapon restricted) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 2.4 Dodging + Level 2.6 Stealth + Level 2.1 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Welcome, mhtbhm the Kobold Conjurer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Ijyb the Twisted Goblin comes into view. She is wielding a +0 club and carrying a wand of paralysis (10). Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 scale mail and carrying a wand of paralysis (10) (asleep, 100% to hit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### ## #<.#.g+ #.@'..# #..#### #..# #..# #..# You could see Ijyb (asleep). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mhtbhm the Kobold Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 2 | D | Noticed Ijyb 3 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3 | 3 | 0 | 0 | 0 | 1 | 3.0 | Dungeon | 3 | 3 | 0 | 0 | 0 | 1 | 3.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 3 daAuts