Dungeon Sprint DCSS version 0.29-a0-613-gf2c431b9b9 (webtiles) character file. Game seed: 4824860864897439606 309 mhtbhm the Devastator (level 6, 0/32 HPs) Began as a Tengu Conjurer on June 16, 2022. Was an Initiate of Vehumet. Slain by a yak (7 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:20 (471 turns). mhtbhm the Devastator (Tengu Conjurer) Turns: 471, Time: 00:01:21 Health: 0/32 AC: 2 Str: 8 XL: 6 Next: 41% Magic: 0/13 EV: 16 Int: 20 God: Vehumet [......] Gold: 315 SH: 0 Dex: 12 Spells: 7/13 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.13/turn (no ring) @: flying quickly and evasively, quick A: beak, talons 3, nimble flight a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch You collected 315 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands e - a wand of digging (8) f - a wand of mindburst (10) Scrolls g - a scroll of blinking h - 2 scrolls of identify {unknown} Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds Skills: + Level 4.6 Dodging + Level 3.7 Stealth + Level 1.9 Unarmed Combat + Level 4.4 Spellcasting + Level 15.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Dazzling Flash Conj/Hex 68% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 17% 3d11 5% 4 Iskenderun's Mystic Bla Conj/Tloc 34% 2d8 5% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul Zin The Shining One Shops: D [ Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Message History There is an open door here. There is an open door here. There is an open door here. There is an open door here. Things that are here: a +0 giant club; an ogre skeleton There is an open door here. Things that are here: a +0 club; a +0 scale mail Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (moderately wounded, 90% to hit) The searing ray hits the yak! The yak is moderately wounded. (Press . to maintain the ray.) The searing ray hits the yak. The yak is heavily wounded. The searing ray hits the yak! The yak is severely wounded. The yak barely misses you. Unknown command. Okay, then. The searing ray hits the yak. The yak is almost dead. You finish channelling your searing ray. The yak misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (almost dead, 90% to hit) The searing ray hits the yak. The yak is almost dead. (Press . to maintain the ray.) The yak closely misses you. The searing ray misses the yak. The yak gores you! You die... ################ #<.#.)'..#..'..# #.@Y..#..').#..+ #..#####'#####'# #..# #..#...#.# #..#__####..##.# #..#_____##'#_.+ #⌠⌠#_.∩...'..._# ####_..__##_.#'# ___ ##+#.# # ### You could see a yak. Vanquished Creatures Sigmund (D) An ogre (D) A jelly (D) Ijyb (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mhtbhm the Tengu Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 2 | D | Noticed Ijyb 10 | D | Killed Ijyb 11 | D | Reached skill level 8 in Conjurations 11 | D | Reached XP level 2. HP: 15/15 MP: 1/6 11 | D | Reached XP level 3. HP: 19/19 MP: 1/7 72 | D | Learned a level 2 spell: Searing Ray 76 | D | Learned a level 3 spell: Dazzling Flash 109 | D | Noticed an ogre 113 | D | Killed an ogre 114 | D | Reached skill level 1 in Unarmed Combat 114 | D | Reached skill level 11 in Conjurations 114 | D | Reached XP level 4. HP: 24/24 MP: 3/9 179 | D | Noticed Sigmund 183 | D | Killed Sigmund 184 | D | Reached skill level 14 in Conjurations 184 | D | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 184 | D | Reached XP level 5. HP: 15/28 MP: 4/12 184 | D | Reached XP level 6. HP: 18/32 MP: 4/13 332 | D | Found an ornate altar of the Wu Jian Council. 332 | D | Found a shimmering blue altar of Sif Muna. 334 | D | Found a radiant altar of Vehumet. 339 | D | Reached skill level 15 in Conjurations 356 | D | Became a worshipper of Vehumet 443 | D | Found Uptagh's Armour Emporium. 443 | D | Found an ancient bone altar of Kikubaaqudgha. 443 | D | Found a hazy altar of Hepliaklqana. 443 | D | Found a stormy altar of Qazlal. 443 | D | Found a hide-covered altar of Uskayaw. 443 | D | Found a blossoming altar of Fedhas. 443 | D | Found a bloodstained altar of Trog. 443 | D | Found an iron altar of Okawaru. 443 | D | Found a basalt altar of Yredelemnul. 443 | D | Found a glowing golden altar of the Shining One. 443 | D | Found a snail-covered altar of Cheibriados. 443 | D | Found a sacrificial altar of Ru. 443 | D | Found a glowing silver altar of Zin. 443 | D | Found a shadowy altar of Dithmenos. 443 | D | Found a white marble altar of Elyvilon. 443 | D | Noticed a yak 471 | D | Slain by a yak Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 8 11 14 15 | 15.0 Dodging | 3 4 | 4.6 Stealth | 3 | 3.7 Unarmed Combat | 1 | 1.9 Spellcasting | 3 4 | 4.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Kick | 1 | || 1 Cast: Magic Dart | 3 | || 3 Searing Ray | 1 | 6 || 7 Dazzling Flash | | 1 || 1 Use: Potion | 2 | || 2 Dodge: Dodged | 1 | 3 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 460 | 460 | 0 | 321 | 0 | 1 | 460.0 | Dungeon | 460 | 460 | 0 | 321 | 0 | 1 | 460.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 460 daAuts