Dungeon Sprint DCSS version 0.29-a0-613-gf2c431b9b9 (webtiles) character file. Game seed: 10034971094152055798 0 mhtbhm the Conjurer (level 1, -5/13 HPs) Began as a Vine Stalker Conjurer on June 17, 2022. Blown up by Ijyb (8 damage) ... with a mindburst bolt ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:14 (15 turns). mhtbhm the Conjurer (Vine Stalker Conjurer) Turns: 15, Time: 00:00:14 Health: -5/13 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 0/4 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: berserking, very quick A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of haste Skills: + Level 1.5 Dodging + Level 2.4 Stealth + Level 2.1 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d6 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The magic dart hits Ijyb. Ijyb is moderately wounded. Ijyb barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +3 dagger of venom, wearing a +0 ring mail of poison resistance and carrying a wand of mindburst (13) (moderately wounded, 100% to hit) The magic dart hits Ijyb. Ijyb is heavily wounded. Ijyb zaps a wand. You barely resist. Unknown command. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb zaps a wand. You barely resist. You closely miss Ijyb. You bite Ijyb. You drain her power. You feel invigorated. Ijyb is heavily wounded. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb zaps a wand. You barely resist. You barely miss Ijyb. You bite Ijyb. You drain her power. You feel invigorated. Ijyb is severely wounded. Ijyb zaps a wand. Your mind is blasted! You closely miss Ijyb. Your bite misses Ijyb. Ijyb is severely wounded. You closely miss Ijyb. Your bite misses Ijyb. Ijyb is severely wounded. Ijyb zaps a wand. Your mind is blasted! You barely miss Ijyb. Your bite misses Ijyb. Ijyb is severely wounded. You closely miss Ijyb. Ijyb is severely wounded. Ijyb hits you with a +3 dagger of venom. * * * LOW HITPOINT WARNING * * * You barely miss Ijyb. Your bite misses Ijyb. Ijyb is severely wounded. Ijyb zaps a wand. Your mind is blasted! Ouch! That really hurt! You die... #### ## #<.#..+ #.@g..# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mhtbhm the Vine Stalker Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 4/4 2 | D | Noticed Ijyb 15 | D | Blown up by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Unarmed || 8 Bite || 2 Cast: Magic Dart || 4 Use: Potion || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | Dungeon | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 12 daAuts