Dungeon Sprint DCSS version 0.29-a0-617-g7a6b98fccd (webtiles) character file. Game seed: 16580270388066317713 21 mhtbhm the Destroyer (level 2, -1/15 HPs) Began as a Tengu Conjurer on June 17, 2022. Slain by a wolf (9 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:36 (195 turns). mhtbhm the Destroyer (Tengu Conjurer) Turns: 195, Time: 00:01:36 Health: -1/15 AC: 2 Str: 7 XL: 2 Next: 83% Magic: 0/6 EV: 12 Int: 18 God: Gold: 13 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 13 gold pieces. Inventory: Missiles h - 5 boomerangs (quivered) Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing Skills: + Level 0.2 Throwing + Level 2.6 Dodging + Level 2.3 Stealth + Level 0.1 Unarmed Combat + Level 2.6 Spellcasting + Level 8.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 10% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. There is an open door here. A wolf comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wolf Aim: a wolf (asleep, 100% to hit) The searing ray hits the wolf! The wolf is severely wounded. (Press . to maintain the ray.) The searing ray misses the wolf. The wolf bites you but does no damage. The searing ray misses the wolf. The wolf bites you! Ouch! That really hurt! The wolf misses you. Unknown command. The searing ray hits the wolf but does no damage. The wolf is severely wounded. You finish channelling your searing ray. The wolf barely misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wolf Aim: a wolf (severely wounded, 100% to hit) The magic dart hits the wolf but does no damage. The wolf is severely wounded. The wolf closely misses you. The wolf barely misses you. Unknown command. You feel much better. The wolf barely misses you. The wolf bites you. The wolf attacks as you move away! The wolf bites you. The wolf completely misses you. The wolf attacks as you move away! The wolf bites you! Ouch! That really hurt! You die... ▓▓▓▓ ▓▓▓▓▓▓ ▓<.# +....♣♣ ▓..# #.....♣♣ ▓#'####....♣.♣ ▓.†...#....≈♣ ▓....†#...≈≈♣♣.. ▓.....#h.≈≈≈≈..♣ ▓####'#@.≈≈≈≈≈≈♣. ▓..†..#.≈≈≈≈≈≈... ▓.....#.≈≈≈≈≈.... ▓.....#.≈≈≈...... ▓'#####.......... ▓................ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a wolf. Vanquished Creatures A human (D) 4 rats (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mhtbhm the Tengu Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 34 | D | Reached skill level 6 in Conjurations 109 | D | Reached skill level 8 in Conjurations 109 | D | Reached XP level 2. HP: 15/15 MP: 0/6 166 | D | Learned a level 2 spell: Searing Ray 195 | D | Slain by a wolf Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Conjurations | 8 | 8.1 Throwing | | 0.2 Dodging | | 2.6 Stealth | | 2.3 Unarmed Combat | | 0.1 Spellcasting | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 3 Peck || 1 Throw: Boomerang || 2 Cast: Magic Dart || 11 Searing Ray || 1 Use: Potion || 3 Armor: Robe || 1 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 188 | 188 | 0 | 95 | 1 | 1 | 188.0 | Dungeon | 188 | 188 | 0 | 95 | 1 | 1 | 188.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 188 daAuts