Dungeon Sprint DCSS version 0.29-a0-721-g7f417c9bbb (webtiles) character file. Game seed: 5554784576594470425 62 mhtbhm the Sneak (level 3, -3/16 HPs) Began as a Spriggan Enchanter on June 27, 2022. Slain by a water elemental (19 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:59 (250 turns). mhtbhm the Sneak (Spriggan Enchanter) Turns: 250, Time: 00:01:00 Health: -3/16 AC: 1 Str: 4 XL: 3 Next: 85% Magic: 10/10 EV: 18 Int: 16 God: Gold: 42 SH: 0 Dex: 17 Spells: 3/11 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... NoTele + (boots unavailable) Stlth ++++...... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.12/turn (no ring) @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3, deformed body, high MP 1, subdued magic 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 42 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking j - a scroll of immolation {unknown} k - 4 scrolls of identify m - a scroll of torment {unknown} Potions c - 2 potions of invisibility d - a potion of curing e - a potion of heal wounds f - 2 potions of haste g - 2 potions of magic h - a potion of mutation l - 3 potions of flight Skills: + Level 1.5 Short Blades + Level 4.0 Dodging + Level 7.9 Stealth + Level 4.5 Spellcasting + Level 6.7 Hexes + Level 0.3 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 22% N/A 4% 2 b - Confusing Touch Hex 19% N/A 2% 3 c - Tukima's Dance Hex 19% N/A 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 10% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Armour fits poorly on your strangely shaped body. You have an increased reservoir of magic. (+10% MP) Your spells are a little easier to cast, but a little less powerful. Message History Casting: Ensorcelled Hibernation (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Ensorcelled Hibernation (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you, p - human That would be overly suicidal. Okay, then. Unknown command. The human barely misses you. You hit the human. The human is almost dead. The human misses you. You hit the human. You kill the human! Your Dodging skill increases to level 4! You start resting. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. It was a potion of mutation. You feel extremely strange. You occasionally lose the ability to read scrolls when threatened. A pair of antennae grows on your head! You feel less in control of your magic. Really quaff the potion of mutation? You feel extremely strange. You regain control of your magic. You can once more read scrolls while threatened. The antennae on your head shrink away. Your body twists and deforms. Your connection to magic feels subdued. You feel more energetic. Casting: Ensorcelled Hibernation (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. As you open the door, it creaks loudly! A water elemental comes into view. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓ ▓▓▓ .#..'...♣♣♣♣ ♣.# .#..#....♣.♣ ♣.# '####......♣ ♣.# ....#....≈♣♣♣ ♣.###+#+## ....#...≈≈♣♣.♣♣.#....... ....#..≈≈≈≈♣♣...@.⌠..... ###)#..≈≈≈≈≈≈.♣.#E..#### ....#.≈≈≈≈≈≈....#.⌠.# ....#.≈≈≈≈≈.....#...# ....#.≈≈≈.......#+### #####...........# ................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A wolf (D) 2 endoplasms (D) A rat (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mhtbhm the Spriggan Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 5/5 10 | D | Reached skill level 5 in Stealth 38 | D | Noticed Jessica 48 | D | Killed Jessica 49 | D | Reached skill level 6 in Stealth 49 | D | Reached skill level 5 in Hexes 49 | D | Reached XP level 2. HP: 13/13 MP: 5/7 49 | D | Reached XP level 3. HP: 16/16 MP: 6/9 91 | D | Learned a level 2 spell: Ensorcelled Hibernation 95 | D | Learned a level 3 spell: Confusing Touch 99 | D | Learned a level 3 spell: Tukima's Dance 122 | D | Reached skill level 7 in Stealth 245 | D | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 245 | D | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 245 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 246 | D | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 246 | D | Lost mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 246 | D | Lost mutation: You have a pair of small antennae on your | head. [potion of mutation] 246 | D | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 246 | D | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 246 | D | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 250 | D | Noticed a water elemental 250 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 5 6 | 6.7 Stealth | 6 7 | 7.9 Spellcasting | 3 4 | 4.5 Dodging | 3 4 | 4.0 Short Blades | | 1.5 Ice Magic | | 0.3 Action || total -------------------------++------- Melee: Dagger || 12 Cast: Ensorcelled Hiber || 5 Use: Potion || 3 Stab: Sleeping || 3 Armor: Robe || 2 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 226 | 226 | 0 | 130 | 0 | 1 | 226.0 | Dungeon | 226 | 226 | 0 | 130 | 0 | 1 | 226.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 226 daAuts