Dungeon Sprint DCSS version 0.29-a0-789-g7a8fcbc185 (webtiles) character file. Game seed: 6328148617640018093 23 mhtbhm the Shield-Bearer (level 3, 0/31 HPs) Began as a Formicid Fighter on July 2, 2022. Slain by an ogre ... wielding a +0 giant spiked club (19 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:14 (21 turns). mhtbhm the Shield-Bearer (Formicid Fighter) Turns: 21, Time: 00:00:14 Health: 0/31 AC: 7 Str: 22 XL: 3 Next: 10% Magic: 3/3 EV: 9 Int: 7 God: Gold: 0 SH: 5 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 war axe rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: mighty A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Wands d - a wand of paralysis (7) Potions e - a potion of curing f - a potion of heal wounds g - 2 potions of magic Skills: + Level 4.6 Fighting + Level 2.7 Axes + Level 4.6 Armour + Level 0.4 Dodging + Level 5.5 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You miss Ijyb. Ijyb is moderately wounded. Ijyb hits you but does no damage. You barely miss Ijyb. Ijyb is moderately wounded. Ijyb closely misses you. You slash Ijyb! Ijyb is almost dead. Ijyb hits you with a +0 dagger. Ijyb barely misses you. You barely miss Ijyb. Ijyb is almost dead. Ijyb hits you with a +0 dagger. You barely miss Ijyb. Ijyb is almost dead. Ijyb zaps a wand. Your stasis prevents you from being paralysed. Ijyb zaps a wand. Your stasis prevents you from being paralysed. You slash Ijyb! You kill Ijyb! Your Fighting skill increases to level 4! Your Armour skill increases to level 4! Your Shields skill increases to level 5! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 Unknown command. d - a wand of paralysis (7) Things that are here: a +0 dagger; a +0 leather armour; the goblin corpse of Ijyb You open the door. An ogre comes into view. It is wielding a +0 giant spiked club. There is an open door here. You slash the ogre! The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ########## #<.#..@O.# { #..').#..+ #..#####+# #..# #..# #..# #⌠⌠# { #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mhtbhm the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 2 | D | Noticed Ijyb 15 | D | Killed Ijyb 16 | D | Reached skill level 5 in Shields 16 | D | Reached XP level 2. HP: 16/26 MP: 2/2 16 | D | Reached XP level 3. HP: 19/31 MP: 3/3 20 | D | Noticed an ogre 21 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.6 Armour | 4 | 4.6 Shields | 5 | 5.5 Axes | | 2.7 Dodging | | 0.4 Action || total -------------------------++------- Melee: War axe || 12 Use: Potion || 1 Armor: Scale mail || 3 Dodge: Dodged || 4 Block: Buckler || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 25 | 25 | 0 | 0 | 0 | 1 | 25.0 | Dungeon | 25 | 25 | 0 | 0 | 0 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 25 daAuts