Dungeon Sprint DCSS version 0.29-a0-824-gd827844252 (webtiles) character file. Game seed: 13860369417557697064 0 mhtbhm the Sneak (level 1, 0/10 HPs) Began as a Tengu Enchanter on July 9, 2022. Succumbed to Ijyb's poison ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:14 (17 turns). mhtbhm the Sneak (Tengu Enchanter) Turns: 17, Time: 00:00:14 Health: 0/10 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 4/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> -6), on berserk cooldown, slowed, invisible, very slow A: beak, talons 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions c - a potion of invisibility e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Skills: + Level 1.1 Short Blades + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 2.1 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 22% 2 Confusing Touch Hex 8% N/A 26% 3 Tukima's Dance Hex 8% N/A 26% 3 Dazzling Flash Conj/Hex 8% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You closely miss Ijyb. You peck Ijyb, but do no damage. Ijyb is moderately wounded. Ijyb hits you with a +2 dagger of venom. You hit Ijyb. Ijyb is moderately wounded. You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb hits you with a +2 dagger of venom. You are lethally poisoned! You barely miss Ijyb. Ijyb is moderately wounded. You feel sick. Ijyb misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel sick. There is an open door here. You feel a strong urge to attack something. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You die... ####### #<.#..+ #..'g.# #..#### #@.# #..# #..# #⌠⌠# #### You could see Ijyb (unable to see you). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mhtbhm the Tengu Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 2 | D | Noticed Ijyb 17 | D | Succumbed to Ijyb's poison Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Dagger || 6 Peck || 2 Use: Potion || 3 Stab: Sleeping || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 13 | 13 | 0 | 0 | 0 | 1 | 13.0 | Dungeon | 13 | 13 | 0 | 0 | 0 | 1 | 13.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 13 daAuts