Dungeon Sprint DCSS version 0.30-a0-34-gbe8da3892a (webtiles) character file. Game seed: 15901891042368888401 25 mhtbhm the Digger (level 3, -4/19 HPs) Began as a Gargoyle Earth Elementalist on Aug 27, 2022. Slain by a water elemental (11 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:48 (404 turns). mhtbhm the Digger (Gargoyle Earth Elementalist) Turns: 404, Time: 00:00:49 Health: -4/19 AC: 5 Str: 11 XL: 3 Next: 4% Magic: 2/7 EV: 12 Int: 17 God: Gold: 30 SH: 0 Dex: 10 Spells: 2/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: unable to read A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, strong-willed 1, inability to read after injury 1, MP-powered wands a: no special abilities You were in the Dungeon. You visited 1 branch You collected 30 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking h - 2 scrolls of immolation {unknown} i - 4 scrolls of identify Potions b - 3 potions of magic c - 4 potions of curing d - a potion of heal wounds e - a potion of haste j - a potion of flight {unknown} k - a potion of berserk rage l - a potion of might {unknown} Skills: + Level 2.2 Dodging + Level 3.2 Stealth - Level 0.6 Unarmed Combat + Level 3.2 Spellcasting + Level 0.8 Transmutations + Level 5.9 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 44% 2d11 1% 1 b - Passwall Tmut/Erth 11% N/A 6% 2 c - Stone Arrow Conj/Erth 24% 3d8 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Petrify Tmut/Erth 14% N/A 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. You are strong-willed. (Will+) You occasionally lose the ability to read scrolls when taking damage. You expend magic power (3 MP) to strengthen your wands. Message History You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. This spell is extremely dangerous to cast! Memorise Stone Arrow, consuming 3 spell levels and leaving 2? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. You open the door. A water elemental comes into view. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (16% risk of failure)! Continue anyway? Okay, then. Casting: Stone Arrow (extremely dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (16% risk of failure)! Continue anyway? Aiming: Stone Arrow (extremely dangerous; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water elemental Aim: a water elemental (dormant, 100% to hit) The stone arrow hits the water elemental. The water elemental is lightly damaged. Casting: Stone Arrow (extremely dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (lightly damaged, 90% to hit) The blast of sand hits the water elemental. The water elemental is moderately damaged. The water elemental hits you! Ouch! That really hurt! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (moderately damaged, 90% to hit) The blast of sand hits the water elemental! The water elemental is severely damaged. The water elemental hits you! You feel threatened and lose the ability to read scrolls! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#...#### ##.# ...#......#####..# ..##....†..#..#..# ##.##.##...#..#..# #+#+# ##.##.###..##'#..#...... #.####.##..###..@E.⌠.... .###†.##.†####...#...### #.....##..###....# ⌠.# ###..##...##.....# .# ##..##....#......# # #..###..##.#.....# #..# #.. ####....# ▓▓▓▓ ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) A phantom (D) 4 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mhtbhm the Gargoyle Earth Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 8 | D | Reached skill level 4 in Earth Magic 141 | D | Reached XP level 2. HP: 15/15 MP: 3/5 161 | D | Reached skill level 5 in Earth Magic 161 | D | Reached XP level 3. HP: 4/19 MP: 2/7 387 | D | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 387 | D | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 388 | D | Lost mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 388 | D | Lost mutation: Your flesh is cold resistant. (rC+) [potion | of mutation] 388 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 388 | D | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 388 | D | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 397 | D | Learned a level 2 spell: Passwall 401 | D | Learned a level 3 spell: Stone Arrow 401 | D | Noticed a water elemental 404 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Earth Magic | 4 5 | 5.9 Dodging | 2 | 2.2 Stealth | 3 | 3.2 Spellcasting | 3 | 3.2 Unarmed Combat | | 0.6 Transmutations | | 0.8 Action || total -------------------------++------- Melee: Unarmed || 20 Cast: Sandblast || 8 Stone Arrow || 1 Use: Potion || 3 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 415 | 415 | 0 | 291 | 45 | 1 | 415.0 | Dungeon | 415 | 415 | 0 | 291 | 45 | 1 | 415.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 415 daAuts