Dungeon Sprint DCSS version 0.32-a0-1475-g523ca51177 (webtiles) character file. Game seed: 5484603379369721134 35 mhtbhm the Firebug (level 3, -2/19 HPs) Began as a Deep Elf Fire Elementalist on June 18, 2024. Slain by a water elemental (9 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:51 (225 turns). mhtbhm the Firebug(Deep Elf Fire Elementalist) Turns: 225, Time: 00:01:51 Health: -2/19 AC: 2 Str: 9 XL: 3 Next: 17% Magic: 4/11 EV: 12 Int: 20 God: Gold: 23 SH: 0 Dex: 14 Spells: 3/12 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no teleportation @: no status effects A: strong-willed 1, strong 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 23 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of immolation {unknown} j - 2 scrolls of identify {unknown} l - a scroll of torment {unknown} Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - 3 potions of haste f - 2 potions of berserk rage h - 5 potions of mutation k - 2 potions of enlightenment Skills: + Level 3.5 Dodging + Level 3.2 Stealth + Level 5.1 Spellcasting + Level 1.6 Conjurations + Level 6.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 80% 2x1d8 2% 1 b - Scorch Fire 58% 2d7 1% 2 c - Inner Flame Hex/Fire 17% N/A 10% 3 d - Volatile Blastmotes Fire/Tloc 34% 2d12 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Flame Wave Conj/Fire 20% 2d7 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are strong-willed. (Will+) Your muscles are strong. (Str +4, Int/Dex -1) Message History As you read the scroll of blinking, it crumbles to dust. Unknown command. Okay, then. Casting: Volatile Blastmotes (extremely dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Volatile Blastmotes (extremely dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cloud of volatile blastmotes flares up around you! Run! Casting: Volatile Blastmotes (extremely dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Volatile Blastmotes (extremely dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Unknown command. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Unknown command. The foxfire hits the water elemental. The water elemental is burned terribly! The water elemental is lightly damaged. Unknown command. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water elemental. The water elemental is burned terribly! The water elemental is severely damaged. The water elemental's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water elemental. The water elemental is burned terribly! The water elemental is severely damaged. Unknown command. Your foxfire dissipates! The water elemental attacks as it pursues you! The water elemental hits you! You die... ▓.....#....~.♣♣♣..### ▓.....#...~~♣...♣.#.. ▓.....#..~~~~..♣♣.'.⌠ ▓####'#..~≈≈~~~♣♣.#.. ▓[....#.~~≈~~~....# ⌠ ▓.....#.~≈~~~.....# ▓.....#.~~~.......# ▓'#####..§........# ▓...@E...†........# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental (combustible). Vanquished Creatures A human (D) A wolf (D) 4 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 22 foxfires (D) 22 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mhtbhm the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 27 | D | Reached skill level 4 in Fire Magic 74 | D | Reached skill level 5 in Fire Magic 74 | D | Reached XP level 2. HP: 15/15 MP: 0/9 152 | D | Learned a level 2 spell: Scorch 160 | D | Reached skill level 5 in Spellcasting 160 | D | Reached skill level 6 in Fire Magic 160 | D | Reached XP level 3. HP: 19/19 MP: 5/11 168 | D | Learned a level 3 spell: Inner Flame 172 | D | Learned a level 3 spell: Volatile Blastmotes 190 | D | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 190 | D | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 211 | D | Noticed a water elemental 225 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Fire Magic | 5 6 | 6.0 Dodging | 3 | 3.5 Stealth | 3 | 3.2 Spellcasting | 4 5 | 5.1 Conjurations | | 1.6 Action || total ---------------------------++------- Cast: Foxfire || 14 Scorch || 3 Volatile Blastmot || 1 Use: Scroll || 1 Potion || 1 Armour: Robe || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 227 | 227 | 0 | 109 | 1 | 1 | 227.0 | Dungeon | 227 | 227 | 0 | 109 | 1 | 1 | 227.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 227 daAuts