Dungeon Sprint DCSS version 0.33-a0-53-g9043e79ccf (webtiles) character file. Game seed: 8967775893637401012 0 mhtbhm the Digger (level 1, -3/10 HPs) Began as a Deep Elf Earth Elementalist on Sept 10, 2024. Was an Initiate of Vehumet. Slain by a river rat (5 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:17 (77 turns). mhtbhm the Digger (Deep Elf Earth Elementalist) Turns: 77, Time: 00:00:18 Health: -3/10 AC: 2 Str: 5 XL: 1 Next: 8% Magic: 1/6 EV: 11 Int: 19 God: Vehumet [......] Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . l - +2 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no teleportation @: no status effects A: magic regeneration a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch Inventory: Hand Weapons l - a +2 dagger (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking i - 2 scrolls of vulnerability j - 5 scrolls of amnesia k - a scroll of butterflies Potions b - 5 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 3 potions of berserk rage h - 2 potions of invisibility Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 1.1 Conjurations + Level 3.8 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 34% 2d9 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 17% N/A 10% 3 Stone Arrow Conj/Erth 24% 3d8 17% 3 Brom's Barrelling Bould Conj/Erth 12% 2d5 50% 4 Petrify Alch/Erth 10% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The river rat closely misses you. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (moderately wounded, 80% to hit) The blast of sand misses the river rat. The river rat barely misses you. Unknown command. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (moderately wounded, 80% to hit) The blast of sand hits the river rat. The river rat is severely wounded. The river rat bites you. * * * LOW HITPOINT WARNING * * * The river rat barely misses you. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (severely wounded, 80% to hit) The blast of sand hits the river rat. The river rat is almost dead. The river rat closely misses you. Unknown command. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (almost dead, 80% to hit) The blast of sand hits the river rat but does no damage. The river rat is almost dead. The river rat twitches its whiskers. The river rat closely misses you. The river rat bites you. Ouch! That really hurt! You die... ############ #_________.# #_________.# #_______...###########++ ##########'##........... #..(.')))'.##......#..#. ##########.##........... #......@....'........... #+#####r#####......#..#. ... #........... ##### ####'#####++ #.......# #.......# #.......# #...<...# #.......# You could see a river rat. Vanquished Creatures A rat (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mhtbhm the Deep Elf Earth Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 42 | D | Found a bloodstained altar of Trog. 42 | D | Found a shimmering blue altar of Sif Muna. 42 | D | Found a viscous altar of Jiyva. 42 | D | Found a hazy altar of Hepliaklqana. 42 | D | Found an opulent altar of Gozag. 43 | D | Found a glowing golden altar of the Shining One. 43 | D | Found a glowing silver altar of Zin. 43 | D | Found a basalt altar of Yredelemnul. 43 | D | Found a shimmering altar of Xom. 43 | D | Found an ornate altar of the Wu Jian Council. 43 | D | Found a sacrificial altar of Ru. 43 | D | Found a stormy altar of Qazlal. 43 | D | Found an iron altar of Okawaru. 43 | D | Found a sparkling altar of Nemelex Xobeh. 43 | D | Found a burning altar of Makhleb. 43 | D | Found a blossoming altar of Fedhas. 43 | D | Found a white marble altar of Elyvilon. 43 | D | Found a shadowy altar of Dithmenos. 43 | D | Found a snail-covered altar of Cheibriados. 45 | D | Found a radiant altar of Vehumet. 45 | D | Found a corrupted altar of Lugonu. 45 | D | Found a roughly hewn altar of Beogh. 46 | D | Found a hide-covered altar of Uskayaw. 46 | D | Found an ancient bone altar of Kikubaaqudgha. 46 | D | Found a broken altar of Ashenzari. 55 | D | Became a worshipper of Vehumet 77 | D | Slain by a river rat Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_2, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_4, golden_pit, hallway_of_sentries, crystal_vault_6, iron_vault_1, final_vault] Action || total ---------------------------++------- Cast: Sandblast || 7 Armour: Robe || 3 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 79 | 79 | 0 | 0 | 0 | 1 | 79.0 | Dungeon | 79 | 79 | 0 | 0 | 0 | 1 | 79.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 79 daAuts