Dungeon Sprint DCSS version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 7374307558615582733 0 middlethird the Chiller (level 1, -5/13 HPs) Began as a Vine Stalker Ice Elementalist on Nov 4, 2022. Slain by a river rat (8 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:40 (12 turns). middlethird the Chiller (VSIE) Turns: 12, Time: 00:00:42 Health: -5/13 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 0/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: berserking, very quick A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of haste Skills: * Level 1.5 Dodging * Level 2.4 Stealth + Level 2.1 Spellcasting - Level 4.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d7 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 13% 3 Ozocubu's Armour Ice 13% N/A 13% 3 Hailstorm Conj/Ice 7% 3d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Welcome, middlethird the Vine Stalker Ice Elementalist. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the door. A river rat comes into view. There is an open door to the Storerooms (Easy) here. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - river rat Aim: a river rat You freeze the river rat. The river rat is moderately wounded. The river rat misses you. Unknown command. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (moderately wounded) You freeze the river rat. The river rat is severely wounded. The river rat twitches its whiskers. The river rat bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The river rat bites you! Ouch! That really hurt! You die... ##########++ #........... + #......#..# #####.##.......... ......r@........... ##+#####......#..#. #........... ####'#####+ #.......# #.......# #.......# #...<...# #.......# You could see a river rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | middlethird the Vine Stalker Ice Elementalist began the | quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 4/4 12 | D | Slain by a river rat Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_1, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_1, golden_pit, hallway_of_sentries, crystal_vault_4, iron_vault_4, final_vault] Action || total -------------------------++------- Cast: Freeze || 2 Use: Potion || 1 Dodge: Dodged || 1