Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 16018810435149957960 13 middlethird the Conjurer (level 2, 0/13 HPs) Began as a Vine Stalker Conjurer on Apr 10, 2023. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:46 (204 turns). middlethird the Conjurer (Vine Stalker Conjurer) Turns: 204, Time: 00:02:47 Health: 0/13 AC: 3 Str: 9 XL: 2 Next: 37% Magic: 0/6 EV: 12 Int: 18 God: Gold: 29 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... g - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -5) A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Missiles f - 4 poisoned darts Armour a - a +0 robe (worn) g - a +0 pair of boots (worn) Scrolls c - a scroll of identify {unknown} Potions e - a potion of heal wounds Skills: + Level 1.9 Dodging + Level 2.8 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You shout for attention! The adder hisses angrily. x2; You hear an angry hiss. The adder attacks as you move away! The adder bites you. The adder attacks as you move away! The adder bites you. You are poisoned. The adder poisons you! You feel sick. The adder attacks as you move away! The adder barely misses you. You feel sick. The adder bites you. You feel sick. The adder attacks as you move away! The adder barely misses you. You feel sick. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. It was a potion of heal wounds. That seemed strangely inert. You feel sick. You are no longer poisoned. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Magic courses through your body. The adder barely misses you. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (63% to hit) The searing ray misses the adder. The searing ray hits the adder! The adder is severely wounded. (Press . to maintain the ray.) The adder misses you. Unknown command. The searing ray hits the adder. The adder is lightly wounded. The searing ray misses the adder. The adder bites you. You are lethally poisoned! The adder poisons you! Unknown command. The searing ray hits the adder. The adder is severely wounded. The searing ray hits the adder! You kill the adder! You die... #).......# . #........#### ... #...........######..... #....)...##........w... #.....<..#########..... #........# ... #........# . #.######S# #. #@# # #.# #.# #.. ### You could see an adder. Vanquished Creatures An adder (D:2) 4 goblins (D:1) A hobgoblin (D:1) 2 kobolds 2 bats (D:1) A frilled lizard (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | middlethird the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 73 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/6 169 | D:2 | Learned a level 2 spell: Searing Ray 204 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic, wad_floor_pattern_2, roderic_serpentine_path, hangedman_abyss_or_decor_stabs D:2: layout_rooms, minmay_misc_feat_iff, kennysheep_generic_room_4, uniq_robin, uniq_jessica Action || total -------------------------++------- Melee: Unarmed || 2 Dagger || 3 Bite || 1 Cast: Magic Dart || 19 Searing Ray || 1 Use: Potion || 2 Armor: Robe || 1 Dodge: Dodged || 7